I'd say it depends on the content you do.
Normal stuff (overland, story, normal dungeons even) doesn't require it but the harder the content the more helpful/crucial the canceling becomes...
If this refers to light attack weaving, there are ways to cut back on that with a heavy attack build or Arcanist, or to eliminate the DPS impact using the new Velothi Ur mythic. That said, you still need to do some light attacks for ulti gen and, depending on build, to activate enchants.Just wondering if you 100% absolutely need to be able to animation cancel in order to do good DPS in PvE?
Block-cancelling is rarely needed. You do not gain DPS by block-cancelling. You may gain a timing advantage in PvP, or you may block cancel to avoid a mechanic in PvE or being bursted in PvP.I suck at animation canceling no matter how many time I practice I either forget to block cancel
This will unfortunately limit your DPS potential quite a bit, even with an easy-mode heavy attack build. That said, the above build types have a fairly high DPS floor of 50K to 60K on a trial dummy by doing the absolute minimum.forget the rotation
I'm not sure how you can forget exactly. If you bar swap at all, you will technically animation cancel your last ability, unless you are really slow.or forget to bar swap cancel.
Like Dekibra says, it depends on what you want to do. In order of ascending difficulty:
Questing
Delves and public dungeons
4 person normal dungeons
12 person normal trials
Normal arenas
World bosses
4 person veteran dungeons
12 person veteran trials
Veteran arenas
PvP (hugely variable, but generally hard)
Recent 4 person vet hard mode dungeons
Recent 12 person vet hard mode trials
That said, not all dungeons and trials are created equal. The newer (DLC) ones are generally harder. This creates some overlap. For example the old Craglorn vet trials are easier than some newer vet dungeons.
The cutoff point where random groups start to fail is highlighted in bold. Below that point you can get by with not executing combat well. Above that point, not so much.
You have a couple of options to lessen your workload:
- Use Oakensoul to cut down on your rotation and eliminate bar swapping.
- Play a (sorc) lightning staff heavy attack build using Oakensoul.
- Play an Arcanist, possibly with Oakensoul.
- Lessen the impact of bad weaving (light attack animation cancelling) with the Velothi Ur mythic, esp. as an Arcanist.
- Play a magicka templar, possibly with Oakensoul.
If this refers to light attack weaving, there are ways to cut back on that with a heavy attack build or Arcanist, or to eliminate the DPS impact using the new Velothi Ur mythic. That said, you still need to do some light attacks for ulti gen and, depending on build, to activate enchants.Just wondering if you 100% absolutely need to be able to animation cancel in order to do good DPS in PvE?Block-cancelling is rarely needed. You do not gain DPS by block-cancelling. You may gain a timing advantage in PvP, or you may block cancel to avoid a mechanic in PvE or being bursted in PvP.I suck at animation canceling no matter how many time I practice I either forget to block cancelThis will unfortunately limit your DPS potential quite a bit, even with an easy-mode heavy attack build. That said, the above build types have a fairly high DPS floor of 50K to 60K on a trial dummy by doing the absolute minimum.forget the rotationI'm not sure how you can forget exactly. If you bar swap at all, you will technically animation cancel your last ability, unless you are really slow.or forget to bar swap cancel.
Correct, it's not. The cooldown is 1s. However you can fit multiple things into one global cooldown.I'd say it depends on the content you do.
Normal stuff (overland, story, normal dungeons even) doesn't require it but the harder the content the more helpful/crucial the canceling becomes...
But a global cool-down is a global cool-down surely it’s not able to be bypassed by canceling the animation
I don't play them, so go to YouTube. That said, gear:Like Dekibra says, it depends on what you want to do. In order of ascending difficulty:
Questing
Delves and public dungeons
4 person normal dungeons
12 person normal trials
Normal arenas
World bosses
4 person veteran dungeons
12 person veteran trials
Veteran arenas
PvP (hugely variable, but generally hard)
Recent 4 person vet hard mode dungeons
Recent 12 person vet hard mode trials
That said, not all dungeons and trials are created equal. The newer (DLC) ones are generally harder. This creates some overlap. For example the old Craglorn vet trials are easier than some newer vet dungeons.
The cutoff point where random groups start to fail is highlighted in bold. Below that point you can get by with not executing combat well. Above that point, not so much.
You have a couple of options to lessen your workload:
- Use Oakensoul to cut down on your rotation and eliminate bar swapping.
- Play a (sorc) lightning staff heavy attack build using Oakensoul.
- Play an Arcanist, possibly with Oakensoul.
- Lessen the impact of bad weaving (light attack animation cancelling) with the Velothi Ur mythic, esp. as an Arcanist.
- Play a magicka templar, possibly with Oakensoul.
If this refers to light attack weaving, there are ways to cut back on that with a heavy attack build or Arcanist, or to eliminate the DPS impact using the new Velothi Ur mythic. That said, you still need to do some light attacks for ulti gen and, depending on build, to activate enchants.Just wondering if you 100% absolutely need to be able to animation cancel in order to do good DPS in PvE?Block-cancelling is rarely needed. You do not gain DPS by block-cancelling. You may gain a timing advantage in PvP, or you may block cancel to avoid a mechanic in PvE or being bursted in PvP.I suck at animation canceling no matter how many time I practice I either forget to block cancelThis will unfortunately limit your DPS potential quite a bit, even with an easy-mode heavy attack build. That said, the above build types have a fairly high DPS floor of 50K to 60K on a trial dummy by doing the absolute minimum.forget the rotationI'm not sure how you can forget exactly. If you bar swap at all, you will technically animation cancel your last ability, unless you are really slow.or forget to bar swap cancel.
Hey do you have a build for the Sorc lightning staff heavy attack build
Lightning staff heavy attack build. Stand a hundred yards away from the boss and hold one button down. Don’t even worry about the light attacks, sustain, or any of that stuff. They gave everybody access to an easy mode, use it. Why bother to do anything else.
The reason the above sets work, btw, is because they apply to every tick of a lightning heavy attack and the final tick does an inordinate amount of cleave (AOE) damage from the destro staff tri-focus passive.Lightning staff heavy attack build. Stand a hundred yards away from the boss and hold one button down. Don’t even worry about the light attacks, sustain, or any of that stuff. They gave everybody access to an easy mode, use it. Why bother to do anything else.
Thank you for the sarcasm however there are obviously sets which boost the heavy attack damage
The reason the above sets work, btw, is because they apply to every tick of a lightning heavy attack and the final tick does an inordinate amount of cleave (AOE) damage from the destro staff tri-focus passive.Lightning staff heavy attack build. Stand a hundred yards away from the boss and hold one button down. Don’t even worry about the light attacks, sustain, or any of that stuff. They gave everybody access to an easy mode, use it. Why bother to do anything else.
Thank you for the sarcasm however there are obviously sets which boost the heavy attack damage
They won't. They nerfed Empower slightly last patch, and they inhibited the use of heavy attack builds in PvP for the most part. They had buffed heavy attack builds in spring last year, then they were going to abolish them with U35 in autumn. As you may or may not know U35 caused major unrest in the playerbase. Nefas' "Project Vitality" initiative eventually collapsed (for now) due to an exodus of raid leaders and lack of interest from existing progression groups to continue with high-end PvE.The reason the above sets work, btw, is because they apply to every tick of a lightning heavy attack and the final tick does an inordinate amount of cleave (AOE) damage from the destro staff tri-focus passive.Lightning staff heavy attack build. Stand a hundred yards away from the boss and hold one button down. Don’t even worry about the light attacks, sustain, or any of that stuff. They gave everybody access to an easy mode, use it. Why bother to do anything else.
Thank you for the sarcasm however there are obviously sets which boost the heavy attack damage
Ahh thank you can’t wait until ZoS nerfs that lol
They won't. They nerfed Empower slightly last patch, and they inhibited the use of heavy attack builds in PvP for the most part. They had buffed heavy attack builds in spring last year, then they were going to abolish them with U35 in autumn. As you may or may not know U35 caused major unrest in the playerbase. Nefas' "Project Vitality" initiative eventually collapsed (for now) due to an exodus of raid leaders and lack of interest from existing progression groups to continue with high-end PvE.The reason the above sets work, btw, is because they apply to every tick of a lightning heavy attack and the final tick does an inordinate amount of cleave (AOE) damage from the destro staff tri-focus passive.Lightning staff heavy attack build. Stand a hundred yards away from the boss and hold one button down. Don’t even worry about the light attacks, sustain, or any of that stuff. They gave everybody access to an easy mode, use it. Why bother to do anything else.
Thank you for the sarcasm however there are obviously sets which boost the heavy attack damage
Ahh thank you can’t wait until ZoS nerfs that lol
[snip] Since U35 that has calmed down and Arcanist was IMO thoughtfully designed. Anyway, during the PTS cycle of U35 ZOS re-instated heavy attack builds. Their stated goals include accessibility, but to the bewilderment of the playerbase they had tried to eliminate one of the major existing ways that contributed to that, e.g. heavy attack builds. Due to all that history, I believe they're here to stay.
Edited for Bashing
I don't play them, so go to YouTube. That said, gear:Like Dekibra says, it depends on what you want to do. In order of ascending difficulty:
Questing
Delves and public dungeons
4 person normal dungeons
12 person normal trials
Normal arenas
World bosses
4 person veteran dungeons
12 person veteran trials
Veteran arenas
PvP (hugely variable, but generally hard)
Recent 4 person vet hard mode dungeons
Recent 12 person vet hard mode trials
That said, not all dungeons and trials are created equal. The newer (DLC) ones are generally harder. This creates some overlap. For example the old Craglorn vet trials are easier than some newer vet dungeons.
The cutoff point where random groups start to fail is highlighted in bold. Below that point you can get by with not executing combat well. Above that point, not so much.
You have a couple of options to lessen your workload:
- Use Oakensoul to cut down on your rotation and eliminate bar swapping.
- Play a (sorc) lightning staff heavy attack build using Oakensoul.
- Play an Arcanist, possibly with Oakensoul.
- Lessen the impact of bad weaving (light attack animation cancelling) with the Velothi Ur mythic, esp. as an Arcanist.
- Play a magicka templar, possibly with Oakensoul.
If this refers to light attack weaving, there are ways to cut back on that with a heavy attack build or Arcanist, or to eliminate the DPS impact using the new Velothi Ur mythic. That said, you still need to do some light attacks for ulti gen and, depending on build, to activate enchants.Just wondering if you 100% absolutely need to be able to animation cancel in order to do good DPS in PvE?Block-cancelling is rarely needed. You do not gain DPS by block-cancelling. You may gain a timing advantage in PvP, or you may block cancel to avoid a mechanic in PvE or being bursted in PvP.I suck at animation canceling no matter how many time I practice I either forget to block cancelThis will unfortunately limit your DPS potential quite a bit, even with an easy-mode heavy attack build. That said, the above build types have a fairly high DPS floor of 50K to 60K on a trial dummy by doing the absolute minimum.forget the rotationI'm not sure how you can forget exactly. If you bar swap at all, you will technically animation cancel your last ability, unless you are really slow.or forget to bar swap cancel.
Hey do you have a build for the Sorc lightning staff heavy attack buildSkills I'm not sure about. Hardened Ward for solo play. Possibly use pets and Daedric Prey.
- Sergeant's Mail, weapon - probably Precise lightning staff - and 2x jewelry, transmuted to Bloodthirsty. 1x Chest.
- Noble Duelist. People will recommend Storm Master instead, but this is arguably out of date. I've seen the highest damage in a trial from a Noble Duelist build, provided you can be in melee range some of the time.
- Oakensoul ring (Bloodthirsty). All weapon / spell damage enchants.
- Probably Thief mundus.
- 1x Slimecraw.
Do not fall into the trap of “I don’t like weaving therefore I must use a heavy attack build”! It’s not true! Yes, you can get good DPS without weaving or with poor weaving. It is a skill that should be practiced if you want to be the best DPS or squeeze out that extra damage but it’s not 100% necessary, especially on arcanist with how long the spammable is.
As for practicing weaving:
- If you are on PC, get a weaving addon. I have one that shows me the space in time where I have to LA, since it varies per skill.
- If you’re really struggling with LA-skill-LA-skill while doing a rotation, learn the weaving for each of your skills one at a time. I have seen people do this and it seems to have helped them.
- Take your rotation slow and speed up once you’ve gotten a hang of it.
- Eventually, it’ll be muscle memory and you can focus on other things like bar swap cancelling, which I consider more of a mastery of a build than a necessity. (Ex. I barswap cancel arctic blast because the animation is too long, but I’ve also been working on this build for over a year.) Not all classes have skills that “need” bar swap cancelled anyways. Like I don’t think DK has any, but Warden has like 2 or 3. I’m not even sure it really does anything except for making my rotation feel more consistent in timing but… anyways, not something to worry about right now.
P.S. Block cancelling is only necessary if you’re doing a channeled attack and need to block. Examples include jabs, dark deal, bloodthirst, and arcanist beam. If you block cancel, it cancels the skill not just the animation.
Agree with all of this, except block casting is very useful if you take lots of damage, very useful for tanks unless you know the mechanic well for one. same for healers. And as you pointed out you can use it to cancel an channel like aracnist or templar beam, who is critical not only to block but also to cast an emergency heal who you can do while blocking.Do not fall into the trap of “I don’t like weaving therefore I must use a heavy attack build”! It’s not true! Yes, you can get good DPS without weaving or with poor weaving. It is a skill that should be practiced if you want to be the best DPS or squeeze out that extra damage but it’s not 100% necessary, especially on arcanist with how long the spammable is.
As for practicing weaving:
- If you are on PC, get a weaving addon. I have one that shows me the space in time where I have to LA, since it varies per skill.
- If you’re really struggling with LA-skill-LA-skill while doing a rotation, learn the weaving for each of your skills one at a time. I have seen people do this and it seems to have helped them.
- Take your rotation slow and speed up once you’ve gotten a hang of it.
- Eventually, it’ll be muscle memory and you can focus on other things like bar swap cancelling, which I consider more of a mastery of a build than a necessity. (Ex. I barswap cancel arctic blast because the animation is too long, but I’ve also been working on this build for over a year.) Not all classes have skills that “need” bar swap cancelled anyways. Like I don’t think DK has any, but Warden has like 2 or 3. I’m not even sure it really does anything except for making my rotation feel more consistent in timing but… anyways, not something to worry about right now.
P.S. Block cancelling is only necessary if you’re doing a channeled attack and need to block. Examples include jabs, dark deal, bloodthirst, and arcanist beam. If you block cancel, it cancels the skill not just the animation.