I don’t know how or why but the enemy design is so poor now. EVERY DLC, EVERY AREA has similar or the exact same enemies that were in previous DLCs. Everywhere you go you see the same enemies that, from even a lore perspective, shouldn’t be there.
Even trials bosses! The end boss for Dreadsail Reef was an Air Atronach with an anchor through it’s head! Is that really the best we can get now?!
All the time I’m seeing the same enemies and animals in different areas and it’s annoying. The same humanoid enemies attacking over and over again.
Would it kill the design team to come up with more than two unique enemy designs for the big DLC releases?! [snip]
[edited for bashing]
Edited by ZOS_Icy on July 1, 2023 4:56PM