Bow Builds in Coordinated Groups?

QB1
QB1
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Is there any reason to run a bow build in a coordinated group? I feel it could be useful as a Bombard immobilize spammer/support/speeder build. Can you think of any other uses it might have?
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    It depends what type of coordinated groups you are talking about. If you're meaning what people generally refer to as 'ball groups' then you could generally have 1 guy on bombard and that will normally be a stam support with speed. Although usually this isn't really required and there are better skills for the speeder to use (such as synergy / debuffing etc)

    I have tried and seen some groups try a more ranged damage approach of high movement and ranged aoe in the past, for example acid spray & rain of arrows etc along with azureblight but people these days seem to generally not try uncommon setups so if you're joining another group it is unlikely this will be well received. One of the reasons is that Proxy is still used as a burst skill and with it being a close radius to you keeping at range is less common.

    For other group types, I see plenty of people bow ganking as packs of players all focusing down solo's riding between keeps.
    @Solar_Breeze
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  • HidesInPlainSight
    HidesInPlainSight
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    I mean, if I see someone spamming bombard, I focus them immediately. Special place in hell or those players.

    Almost as bad as a group of templars just dropping Ice Comet and Jesus beaming from full health.
  • And0ssus
    And0ssus
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    You definitly can make something with Bombard + Utility work. The Utility depends a Bit on the Class.
    You also have to consider Speeding + Bombard(Spam) is a Lot of Stamina Drain. But If you build into a Combination of high Stam Recovery + Cost Reduction it should be doable.

    You Just have to be aware that Bombard can disable the Synergie from talons f.e.

    If you have a DK in group, you should avoid using Bombard offensivly.
    Edited by And0ssus on July 7, 2023 10:44AM
  • WaywardArgonian
    WaywardArgonian
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    In one of the groups I play with, multiple players have a bow backbar exactly because of Bombard. The previous patch I also saw some groups running Acid Spray en masse. It looked goofy af but seemed okay for killing zergs. Since the damage was nerfed that's not viable anymore though.
    PC/EU altaholic | Smallscale & ballgroup healer | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • GooGa592
    GooGa592
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    QB1 wrote: »
    Is there any reason to run a bow build in a coordinated group? I feel it could be useful as a Bombard immobilize spammer/support/speeder build. Can you think of any other uses it might have?

    de-buffing
  • QB1
    QB1
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    GooGa592 wrote: »
    QB1 wrote: »
    Is there any reason to run a bow build in a coordinated group? I feel it could be useful as a Bombard immobilize spammer/support/speeder build. Can you think of any other uses it might have?

    de-buffing

    Can you elaborate?
  • GooGa592
    GooGa592
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    QB1 wrote: »
    GooGa592 wrote: »
    QB1 wrote: »
    Is there any reason to run a bow build in a coordinated group? I feel it could be useful as a Bombard immobilize spammer/support/speeder build. Can you think of any other uses it might have?

    de-buffing

    Can you elaborate?

    crushing weapon from Psijic skill line
  • OBJnoob
    OBJnoob
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    The only combination I've had fun with is on a bowsorc. Bombard spam is something anyone can do, but combine it with streak and Negate and you've got yourself a legitimate group v group build. Incredibly annoying for the enemy and incredibly useful for your team. It's not overly difficult to play because you can just basically streak back to the safety of your group whenever. So you can be a little squishy if you want-- wearing plaguebreak or something-- or conversely you don't really NEED damage to pull this off so you can just tank up and try some ulti gen and/or cost reduction.
  • QB1
    QB1
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    OBJnoob wrote: »
    The only combination I've had fun with is on a bowsorc. Bombard spam is something anyone can do, but combine it with streak and Negate and you've got yourself a legitimate group v group build. Incredibly annoying for the enemy and incredibly useful for your team. It's not overly difficult to play because you can just basically streak back to the safety of your group whenever. So you can be a little squishy if you want-- wearing plaguebreak or something-- or conversely you don't really NEED damage to pull this off so you can just tank up and try some ulti gen and/or cost reduction.

    Sounds like a nice set up. The only thing I’d be worried about with streak or any hard stun is that it might throw your group off when they go for a pull/bomb and all of the enemies are on cc cooldown 😂
  • OBJnoob
    OBJnoob
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    You are wise to worry about that. BUT. There is time between ulti dumps and it is important to strain the enemies resources in that lull. It creates confusion and delay in their actions. It helps separate them. It identifies people who are slow to break free or have no way to remove immobilizes.

    Obviously before an ulti dump you would want to hold off. But the ulti-dump really isn't happening without your Negate anyway, so it's pretty much in your hands to control even if you aren't the crown.

    Personally I like to drop the negate first and then bombard into it. A lot of people want to roll out of a negate anyway. It isn't wise but they do. Immobilize them inside of it and now even decent players might make that mistake. Only to get stunned by your teammates D-Leaps and whatnot. Which, when it works properly, you can choose to streak the half of the enemy team NOT in the negate instead, so that they can't immediately heal who's dying inside :)
  • OBJnoob
    OBJnoob
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    Here's a related question that you might find thought-provoking: How many snare/immobilize removal skills actually work inside of a Negate?

    Shuffle is the only one I can think of, and I'm not sure many people use that these days.
  • LittlePinkDot
    LittlePinkDot
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    I just finished leveling a bow arcanist for BGs mostly. She doesn't use bombard due to a lack of barspace, but Tentacular dread immobilizes and debuffs. but she uses Lethal arrow, poison injection, and toxic barrage while wearing swamp raider and sheer Venom.

    Does anybody know if arcanists passive "Psychic lesion" buffs status effect proc set damage like sheer Venom?
    Edited by LittlePinkDot on July 11, 2023 1:32AM
  • QB1
    QB1
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    OBJnoob wrote: »
    You are wise to worry about that. BUT. There is time between ulti dumps and it is important to strain the enemies resources in that lull. It creates confusion and delay in their actions. It helps separate them. It identifies people who are slow to break free or have no way to remove immobilizes.

    Obviously before an ulti dump you would want to hold off. But the ulti-dump really isn't happening without your Negate anyway, so it's pretty much in your hands to control even if you aren't the crown.

    Personally I like to drop the negate first and then bombard into it. A lot of people want to roll out of a negate anyway. It isn't wise but they do. Immobilize them inside of it and now even decent players might make that mistake. Only to get stunned by your teammates D-Leaps and whatnot. Which, when it works properly, you can choose to streak the half of the enemy team NOT in the negate instead, so that they can't immediately heal who's dying inside :)

    A lot of useful info here. Thank you for sharing!
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