The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European megaservers are now available. Thank you for your patience!

Evolving Runemend & Audacious Runemend

Syiccal
Syiccal
✭✭✭✭✭
So I have found a way to use this skill and for it to be more beneficial than vigor,, though I don't see why anyone would choose evolving for the tiny HoT when the other gives minor heroism..am I right or wrong.
* I use hist sapp on the back for a decent HoT as arcanist don't seem to have one
Edited by Syiccal on June 29, 2023 1:53PM
  • taugrim
    taugrim
    ✭✭✭✭✭
    Number 1 mistake: trying to confer what works for other classes onto Arcanist.

    You should be shielding heavily, and several abilities heal you (Flail, Runeward, Runeguard).

    For every other class in PVP, I slot a HoT and a direct heal.

    For Arcanist, I only slot Evolving Runemeld.
    PC | NA | CP 2.3k
    • Active: Dark Elf Stamina Templar | Dark Elf Stamina Arcanist | Dark Elf Stamina Necromancer
    • Inactive: Nord Stamina Warden | Orc Stamina Sorceror | Nord Stamina Nightblade | Nord Stamina Dragonknight
    BUILDS ADDONS AUTHORED GUILDS:
    • Ankle Biters | Legends Syndicate (PVP) | Moonlit Shenanigans | Song of Broken Pines (PVP) | Ulfhednar (PVP)
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    taugrim wrote: »
    Number 1 mistake: trying to confer what works for other classes onto Arcanist.

    You should be shielding heavily, and several abilities heal you (Flail, Runeward, Runeguard).

    For every other class in PVP, I slot a HoT and a direct heal.

    For Arcanist, I only slot Evolving Runemeld.

    Yea so do i that's what I'm saying except I prefer audacious instead of evolving
  • taugrim
    taugrim
    ✭✭✭✭✭
    Syiccal wrote: »
    taugrim wrote: »
    Number 1 mistake: trying to confer what works for other classes onto Arcanist.

    You should be shielding heavily, and several abilities heal you (Flail, Runeward, Runeguard).

    For every other class in PVP, I slot a HoT and a direct heal.

    For Arcanist, I only slot Evolving Runemeld.

    Yea so do i that's what I'm saying except I prefer audacious instead of evolving

    Your perspective is totally valid, and I've been mulling over whether I should switch morphs, as 4 Ult may be better than ~2k actual HoT healing (since the HoT amount is halved with Battle Spirit).
    PC | NA | CP 2.3k
    • Active: Dark Elf Stamina Templar | Dark Elf Stamina Arcanist | Dark Elf Stamina Necromancer
    • Inactive: Nord Stamina Warden | Orc Stamina Sorceror | Nord Stamina Nightblade | Nord Stamina Dragonknight
    BUILDS ADDONS AUTHORED GUILDS:
    • Ankle Biters | Legends Syndicate (PVP) | Moonlit Shenanigans | Song of Broken Pines (PVP) | Ulfhednar (PVP)
  • JerBearESO
    JerBearESO
    ✭✭✭✭
    Syiccal wrote: »
    So I have found a way to use this skill and for it to be more beneficial than vigor,, though I don't see why anyone would choose evolving for the tiny HoT when the other gives minor heroism..am I right or wrong.
    * I use hist sapp on the back for a decent HoT as arcanist don't seem to have one

    Are you trying to say that hist sapp is making this skill better than vigor? If so the comparison should be runemend + hist sapp compared to vigor + hist sapp. Though I will say runemend giving crux which translates to about 4k healing from the tank shield ability (runeward?) is pretty nice and I think unnoticed by many
  • HidesInPlainSight
    HidesInPlainSight
    ✭✭✭
    You shield is your burst heal, you only want to heal when you can dump 3 crux's.

    Its why the Crux change killed the class.

    Test how bad your heals are with zero Crux, consumption. Its the only class that has to spend 3x the resources to get to same power level as every other class in every fight. You can 100% win against Arcanist everytime by out pressuring them, because they can never do damage, because all their Crux get dumped into healing.

    You get an Arcanist on their back bar, and they have already lost.
  • LittlePinkDot
    LittlePinkDot
    ✭✭✭✭✭
    Syiccal wrote: »
    So I have found a way to use this skill and for it to be more beneficial than vigor,, though I don't see why anyone would choose evolving for the tiny HoT when the other gives minor heroism..am I right or wrong.
    * I use hist sapp on the back for a decent HoT as arcanist don't seem to have one

    I'm using restoration staff back bar. I don't use Runeward, just Chakram of Destiny and Crux weaver Armour.
    Runeward is a waste of Crux Imo.
  • HidesInPlainSight
    HidesInPlainSight
    ✭✭✭
    Syiccal wrote: »
    So I have found a way to use this skill and for it to be more beneficial than vigor,, though I don't see why anyone would choose evolving for the tiny HoT when the other gives minor heroism..am I right or wrong.
    * I use hist sapp on the back for a decent HoT as arcanist don't seem to have one

    I'm using restoration staff back bar. I don't use Runeward, just Chakram of Destiny and Crux weaver Armour.
    Runeward is a waste of Crux Imo.

    Runeward and Crux Weaver Armor are the only things worth running from the class after the Crux change. Those are actual good skills.

    The problem is the changed Crux, thus the core functionality of the class. Runeward does not work without 3 crux consumption, and its *** when you are put on the defense with 0 Crux up.

    You will end up where everyone else that adopted and pvp;d from day 1 PC Necrom as an Arcanist. Its does not work in its current form, due to the Crux change and the abismal server performance.

    You will eat 3 Crux on a beam that will not register a single tic of damage on a stun locked target standing at your feet, then they bash you and now you are defense with 0 Crux up for Runeward.
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    To be fair, with rubemend and crux weave armour you eill almost always have at at least 2 crux for runeward. I also use rune mend before my runeward for this reason as runemend gives crux
  • HidesInPlainSight
    HidesInPlainSight
    ✭✭✭
    Syiccal wrote: »
    To be fair, with rubemend and crux weave armour you eill almost always have at at least 2 crux for runeward. I also use rune mend before my runeward for this reason as runemend gives crux

    Depends. Most of the time you will 1 Crux up.

    In server lag, the Crux does not actually register for consumption until the animation lines up, which server lag can delay. Meaning you can cast a beam, or your shield after having used skills to generate Crux, but they will not be consumed, so you get weak damage and shields. That you will then have to recast to consume, while eating 2x the resources and GCDs.

    It becomes a problem in content that lags frequently, such as pvp.

    The class is always at a resource and time disadvantage relative to every other class.
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    I'm using audacious runemend for the heroism in combo with impervious and then I back bar hist sap for a heal over time under the shields
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    Syiccal wrote: »
    To be fair, with rubemend and crux weave armour you eill almost always have at at least 2 crux for runeward. I also use rune mend before my runeward for this reason as runemend gives crux

    Depends. Most of the time you will 1 Crux up.

    In server lag, the Crux does not actually register for consumption until the animation lines up, which server lag can delay. Meaning you can cast a beam, or your shield after having used skills to generate Crux, but they will not be consumed, so you get weak damage and shields. That you will then have to recast to consume, while eating 2x the resources and GCDs.

    It becomes a problem in content that lags frequently, such as pvp.

    The class is always at a resource and time disadvantage relative to every other class.

    In some instance yes especially now crux only stay for 30 seconds when out of combat, it should be changed so that some skills generate 2 crux or even the full 3 such as crux weave armour when hit, that would solve alot of issues..
  • HidesInPlainSight
    HidesInPlainSight
    ✭✭✭
    Syiccal wrote: »
    Syiccal wrote: »
    To be fair, with rubemend and crux weave armour you eill almost always have at at least 2 crux for runeward. I also use rune mend before my runeward for this reason as runemend gives crux

    Depends. Most of the time you will 1 Crux up.

    In server lag, the Crux does not actually register for consumption until the animation lines up, which server lag can delay. Meaning you can cast a beam, or your shield after having used skills to generate Crux, but they will not be consumed, so you get weak damage and shields. That you will then have to recast to consume, while eating 2x the resources and GCDs.

    It becomes a problem in content that lags frequently, such as pvp.

    The class is always at a resource and time disadvantage relative to every other class.

    In some instance yes especially now crux only stay for 30 seconds when out of combat, it should be changed so that some skills generate 2 crux or even the full 3 such as crux weave armour when hit, that would solve alot of issues..

    Hmm, they could make it so i you lose more then some % of health in a single burst, you generate 3 Crux automatically. Then make your first generator from a 0 Crux Position generate 2 or 3 crux. That could solve a lot of the issues.
  • LittlePinkDot
    LittlePinkDot
    ✭✭✭✭✭
    Syiccal wrote: »
    So I have found a way to use this skill and for it to be more beneficial than vigor,, though I don't see why anyone would choose evolving for the tiny HoT when the other gives minor heroism..am I right or wrong.
    * I use hist sapp on the back for a decent HoT as arcanist don't seem to have one

    I'm using restoration staff back bar. I don't use Runeward, just Chakram of Destiny and Crux weaver Armour.
    Runeward is a waste of Crux Imo.

    Runeward and Crux Weaver Armor are the only things worth running from the class after the Crux change. Those are actual good skills.

    The problem is the changed Crux, thus the core functionality of the class. Runeward does not work without 3 crux consumption, and its *** when you are put on the defense with 0 Crux up.

    You will end up where everyone else that adopted and pvp;d from day 1 PC Necrom as an Arcanist. Its does not work in its current form, due to the Crux change and the abismal server performance.

    You will eat 3 Crux on a beam that will not register a single tic of damage on a stun locked target standing at your feet, then they bash you and now you are defense with 0 Crux up for Runeward.

    Then it's like I said, Rune ward is crap.
    Anything that needs 3 Crux just to be useful sucks because it isn't on demand.
    This is why I use bow skills and restoration staff skills. Better off using healing ward with Chakram of Destiny rather than Rune ward.

    Can anybody confirm if the Chakram shields buff healing ward?
    Says Chakram shields cast a second time increases shields.
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    I've had a decent amount of time on the arcanist in bgs, IC and pve etc and whilst I really like it in pve, and will likely be my main pve dps due to high dmg and survivability in pvp il likely stick with my templar hybrid. The problem arcanist has is requiring 3 crux for and real defence in impervious ward or 3 crux for any real dmg that can be avoided fairly easy by a competent player.

    To get the same amount of healing on demand that my plar has I have to make sure I have 3 crux before I use impervious. Rune mend is a slightly better vigor, as it around the same heal total but a little quicker (plus class passivs). But my templar has way more Hots, more pressure and the best execute in the game.

    On paper the arcanist has better pasivs, better crowd control and a better stat sheet but it just feels like it's missing something, which I think comes from the crux mechanic. The class requires 3 crux to be on par with other classes.
    Edited by Syiccal on July 1, 2023 4:58PM
Sign In or Register to comment.