Zos listen to the wrong people, the ones they should be listening to stopped posting a long time ago. The casual players will moan about anything and everything. The fixes they demand can mostly be fixed with an addon or changing a few settings. The issues most of us want fixed get ignored or bombarded with casual players demanding lesser things are done. (I'm 100% going to get dragged for this lol) I'm not saying every casual player does this, but a good amount do.
I see quite a few posts saying how people enjoy skyrim and the other games and want to implimemt things from them into eso, eso is a completely separate game from the solo games. Yes it has elder scrolls in the title but it's not the same, nor should it ever be. (Rambling...)
On the topic of arcanist. Its great. Its fun, animations are completely new which is WHAT WE ALL WANTED! Green is a great colour for it. It's the most fun dps class imo, pvp it's ok, not amazing but still fun.
Everything about the class is great... people will never be 100% happy.
I'm one of the first in line to call out zos and their inability to communicate but some people just take the absolute P.
Zos listen to the wrong people, the ones they should be listening to stopped posting a long time ago. The casual players will moan about anything and everything. The fixes they demand can mostly be fixed with an addon or changing a few settings. The issues most of us want fixed get ignored or bombarded with casual players demanding lesser things are done. (I'm 100% going to get dragged for this lol) I'm not saying every casual player does this, but a good amount do.
I see quite a few posts saying how people enjoy skyrim and the other games and want to implimemt things from them into eso, eso is a completely separate game from the solo games. Yes it has elder scrolls in the title but it's not the same, nor should it ever be. (Rambling...)
On the topic of arcanist. Its great. Its fun, animations are completely new which is WHAT WE ALL WANTED! Green is a great colour for it. It's the most fun dps class imo, pvp it's ok, not amazing but still fun.
Everything about the class is great... people will never be 100% happy.
I'm one of the first in line to call out zos and their inability to communicate but some people just take the absolute P.
It's funny you said that, considering Rich said in interviews that with One Tamriel, they changed the game to focus more on being "Skyrim with friends" because that's what the majority of players seemed to want and they wanted to return to focusing on what made the Elder Scrolls series so successful.
SithisKhajitiiLamae wrote: »After I joined the eso forums I see now why the original dev team left and the current dev team don't listen to the fans.
The fans have been whining on the forums for years for a new class and that classes all feel the same.
Arcanist comes out: more negative posts than positive ones. Mainly centered around the class being so different from the others.
They complain for years about wanting harder overland content.
Nightmare Wb aka overland comes out and is hard: omg its to hard. You can't even kill it by yourself.
Its sad that the official site where zos gets all their feedback from is like this.
Zos listen to the wrong people, the ones they should be listening to stopped posting a long time ago. The casual players will moan about anything and everything. The fixes they demand can mostly be fixed with an addon or changing a few settings. The issues most of us want fixed get ignored or bombarded with casual players demanding lesser things are done. (I'm 100% going to get dragged for this lol) I'm not saying every casual player does this, but a good amount do.
I see quite a few posts saying how people enjoy skyrim and the other games and want to implimemt things from them into eso, eso is a completely separate game from the solo games. Yes it has elder scrolls in the title but it's not the same, nor should it ever be. (Rambling...)
On the topic of arcanist. Its great. Its fun, animations are completely new which is WHAT WE ALL WANTED! Green is a great colour for it. It's the most fun dps class imo, pvp it's ok, not amazing but still fun.
Everything about the class is great... people will never be 100% happy.
I'm one of the first in line to call out zos and their inability to communicate but some people just take the absolute P.
Funny, because with OneTamriel the game was actually SAVED because of the casuals. You can't pin the current issues on casuals tbh. And add-ons should not be a fix to an in-game issue. The game should work great without add-ons, personally I'd be happy if they disabled them completely in the name of fairplay(should 100% happen in PvP).Zos listen to the wrong people, the ones they should be listening to stopped posting a long time ago. The casual players will moan about anything and everything. The fixes they demand can mostly be fixed with an addon or changing a few settings. The issues most of us want fixed get ignored or bombarded with casual players demanding lesser things are done. (I'm 100% going to get dragged for this lol) I'm not saying every casual player does this, but a good amount do.
Re the new class - most people I play with like the new class and a lot are playing it. Players asked, and players received. And I thought the timeframe was reasonable for a new class. Well done ZoS on that.
Regarding Bastian Nymic. I thought it was a good response from ZoS for harder overland content. It is optional! The problem is with grouping for it. The is no organised grouping and they seem to have too many instances at some times so often the place is deserted. I have just tried to get in a group and despite people spamming zone chat for groups and accepting groups, it is a dog's breakfast.
ZoS does other things that annoy the pants off players though. Like ripping them off for campaign rewards by changing the end date out a month instead of paying out the nearly ended campaign.
The state of PvP (Cyrodiil) is 100% ZOS's doing. The super low pop caps could be increased with more investment on ZOS's end, ZOS could stop taking away primary objectives in Cyro like the removal of the faction health bonus for getting emp, increase group size back to 24, ZOS could put FAR more effort into balancing so PvP wasn't about 5 builds vs. everything else etc.
Is it really that hard to see that the ppl complaining about harder WB are the ones who were against any increased difficulty? Ppl that dont do group content and mostly just want to quest in peace in overland?
SithisKhajitiiLamae wrote: »After I joined the eso forums I see now why the original dev team left and the current dev team don't listen to the fans.
The fans have been whining on the forums for years for a new class and that classes all feel the same.
Arcanist comes out: more negative posts than positive ones. Mainly centered around the class being so different from the others.
They complain for years about wanting harder overland content.
Nightmare Wb aka overland comes out and is hard: omg its to hard. You can't even kill it by yourself.
Its sad that the official site where zos gets all their feedback from is like this.
MindOfTheSwarm wrote: »SithisKhajitiiLamae wrote: »After I joined the eso forums I see now why the original dev team left and the current dev team don't listen to the fans.
The fans have been whining on the forums for years for a new class and that classes all feel the same.
Arcanist comes out: more negative posts than positive ones. Mainly centered around the class being so different from the others.
They complain for years about wanting harder overland content.
Nightmare Wb aka overland comes out and is hard: omg its to hard. You can't even kill it by yourself.
Its sad that the official site where zos gets all their feedback from is like this.
With all due respect, people have not been asking for a new class. They have been asking for more skill lines outside of classes to open up building options. I love Arcanist and I am having a blast with it, but options outside of classes have become stale. We need non class skill lines and/or the destruction staves splitting up into 3 distinct weapon skill lines. This would be a good start and really open things up for existing classes and the game in general.
Adding new skill lines is a weird request imho, we only have so many skill slots. I'd rather they spend some time on redoing older skill lines, I'm sure there are a bunch of skills that are hardly ever used.
Zos listen to the wrong people, the ones they should be listening to stopped posting a long time ago. The casual players will moan about anything and everything. The fixes they demand can mostly be fixed with an addon or changing a few settings. The issues most of us want fixed get ignored or bombarded with casual players demanding lesser things are done. (I'm 100% going to get dragged for this lol) I'm not saying every casual player does this, but a good amount do.
You're mostly right on this, but I don't think the problem is related to "casual players", most of them aren't even on forums. It's a very small group of "veteran solo players", which are flooding every discussion with their personal opinion while pretending they are the majority. We are talking about approximately 10 to 15 people at most.
For the hard WB one... People are asking for a Vet Overland option. Not for hard bosses in overland content. Having things in normal overland be too hard for new players can be alienating, especially when the new content is pushed more than old content. That's why veteran players want a mode that makes all overland content hard or at least challenging. So people are complaining a boss is too hard because... It's probably too hard.
Everything else is pretty spot on, if a bit negative of a point of view.
For the hard WB one... People are asking for a Vet Overland option. Not for hard bosses in overland content. Having things in normal overland be too hard for new players can be alienating, especially when the new content is pushed more than old content. That's why veteran players want a mode that makes all overland content hard or at least challenging. So people are complaining a boss is too hard because... It's probably too hard.
Everything else is pretty spot on, if a bit negative of a point of view.
Some players have been asking for harder bosses in overland content, while others have been asking for vet overland like you. However, the devs have made it clear that creating a separate vet overland instance is a non-starter, as they don't want to divide up the playerbase like this, so at this point it's basically not an option.
For the hard WB one... People are asking for a Vet Overland option. Not for hard bosses in overland content. Having things in normal overland be too hard for new players can be alienating, especially when the new content is pushed more than old content. That's why veteran players want a mode that makes all overland content hard or at least challenging. So people are complaining a boss is too hard because... It's probably too hard.
Everything else is pretty spot on, if a bit negative of a point of view.
Some players have been asking for harder bosses in overland content, while others have been asking for vet overland like you. However, the devs have made it clear that creating a separate vet overland instance is a non-starter, as they don't want to divide up the playerbase like this, so at this point it's basically not an option.
Maybe just make the normal/vet scale values rather than having different instances? No need for different instances, just do multiplication of values for resistances and for hits if not vet to increase it.
Sure some group stuff could still be killed fast if you have someone doing a lot of DIPS on 'normal' mode but most of the people who have that high damage would enable the vet mode for stimulation, that's the only reason why I basically ditched non-{vet DLC HM} content.