As said in the title, an overhaul of the Necromancer would be important for good balancing.
After many nerfs to the necromancer, this class is no longer playable in pvp, let's take a look at the skills in more depth.
GRAVE LORD:
-After the nerf of the colossus magic version which stuns only at the end of the 3 damage and a nerve of damage this spell is totally useless in pvp
-The blastbone is so slow that it manages to get stuck on its own and/or cannot run to his target.
-Boneyard is definitly useless, no one use it
-Skeletal Mage and both morph deal no damage in pvp
-Mystic syphon is a pve skill
BONE TYRANT
-Goliath is pretty bad, when you using it everyone run away for 20 second till end
-Scythe and both morph should apply offbalance (not always the stam one)
-Totem: ranged morph is useless no one use it.... other morph is fine but its a defensive stun
LIVING DEATH
-Resurect ult cost too high.. let the morph that can revive ally + restore ressource with high cost.... second morph should cost less but it resurect only corps to make 3 blastbones
-Render flesh and both morph: Why it apply minor defile permantly? Honor the dead haven't malus, Dragon blood haven't malus, Artic wind too, arcanist heal too
-Expunge cost to high HP, in pvp you can't use it outnumbered or you'll take damage + 2k hp less
-Life amid death: change the skill like healing ritual(templar aoe heal) you loosing too much time to cast it at your position etc even with automatic setting
-Spirit mender and both morph: please add more heal from thoses skill, it heal actually nothing
-Restoring tether and both morph : this skill is garbage 80% of time, 1 tree or 1 wall or anything that break LOS destroy this skill
Conclusion:
1-Blastbone should be like Deepfissure from warden (cast the skill and after X second it explose in front of you
2-Buff skeletal mage damage
3-Make magicka scythe with offbalance
4-Reduce the cost of resurect ult (Resurect only blastbone)
5-Make totem that stun instantly and 1 morph after 2 second, so player can choose between defensive or offensive stun
6-Remove Minor defile from Render Flesh
7-Modify the ressource of Expunge and both morph to your highter stats
8-Make Spirit mender great again.....
9-Make restoring tether that consume a corps within X meters without choosing a corps OR make tether that can't be breaked by LOS
10-Problem of necromancer is the corps system, arcanist system is super fine you regen you crux without doing anything, just use skills etc, Corps survive only 6 second and you have to select it
11-Necromancer has to spend all his time to recast all buff always exemple (Armor buff, mender, blastbone, mage etc to get corps) this class hasn't any instant stun or gapcloser
12-Make Colossus that stun at first damage tick
No one playing necromancer anymore in pvp
Its actually not the best tank/healer/dd in pve too
Edited by ZOS_Hadeostry on June 26, 2023 3:04AM