emilyhyoyeon wrote: »I'm leveling a stamina arcanist and the only arcanist skill that generates crux that she's using is runeblades. It's always been working.
Chakram shields isn't supposed to generate crux from what I'm reading. Neither the base nor the morphs have crux gen in their descriptions. One morph uses crux.
rotaugen454 wrote: »emilyhyoyeon wrote: »I'm leveling a stamina arcanist and the only arcanist skill that generates crux that she's using is runeblades. It's always been working.
Chakram shields isn't supposed to generate crux from what I'm reading. Neither the base nor the morphs have crux gen in their descriptions. One morph uses crux.
Sorry, its Chakram of Destiny, and it says in description that it generates crux.
Are you doing this in combat? You have to be in combat.
EramTheLiar wrote: »Crux generation is a bit wonky. I remember people commenting on it on PTS but I never really noticed it there. But it seems like there are a few things going on:
- first, crux only generates when you're in combat, so the first attack doesn't always generate crux. If you start combat with a light attack and follow up with a crux generator, it seems to, but if you open up with runeblades, for example, the first time you hit won't generate crux but the others will.
- I' suspect (but haven't been able to 100% confirm) that if you're light weaving and your light attack lands a killing blow then the follow up crux generator attack does not generate crux.
- the non combat crux generators also require you to be in combat in order to generate crux, so for example you can't just cast the heal after taking falling damage and generate crux.
- I'm starting to wonder if high latency can screw up crux generation. I haven't been able to test it but sometimes when the game is laggy it's almost as if a crux generating skill sort of stumbles on the crux even if the rest of it (usually for me that equates to "landing an attack") works as expected.
EramTheLiar wrote: »Crux generation is a bit wonky. I remember people commenting on it on PTS but I never really noticed it there. But it seems like there are a few things going on:
- first, crux only generates when you're in combat, so the first attack doesn't always generate crux. If you start combat with a light attack and follow up with a crux generator, it seems to, but if you open up with runeblades, for example, the first time you hit won't generate crux but the others will.
- I' suspect (but haven't been able to 100% confirm) that if you're light weaving and your light attack lands a killing blow then the follow up crux generator attack does not generate crux.
- the non combat crux generators also require you to be in combat in order to generate crux, so for example you can't just cast the heal after taking falling damage and generate crux.
- I'm starting to wonder if high latency can screw up crux generation. I haven't been able to test it but sometimes when the game is laggy it's almost as if a crux generating skill sort of stumbles on the crux even if the rest of it (usually for me that equates to "landing an attack") works as expected.
Zodiarkslayer wrote: »I see no bug here.
It is just a rule, that some players have issues adjusting to and that is not explained into our faces.
I mean it would be nice to have it written down somewhere in the tooltips, that you need to be IN COMBAT to generate crux.
I noticed this happening on my target dummy, the first attack doesnt build crux, which is a bit silly. That defo needs to be looked into.