phaneub17_ESO wrote: »Hmm Final Fantasy XI flashbacks of 50 people afk in the streets with shop bag open.
TheMarbleNest wrote: »[...]
The problem with ESO being my secondary MMO is that... well. I can go months without logging in save for maybe to purchase new Crown store items I was interested in. If I don't have a sub up, I'm less incentivized to due to lack of craft bag. Most trade guilds (understandably) want people to be either logging in often to stock the trader, or making X amount per week to fund a spot. The problem with this is: if ESO isn't your primary MMO and you don't want to play it like a part-time job just to keep a spot in a trade guild, it becomes difficult when returning long enough to accrue things you want to sell, to... actually sell those things. Because you have to dig for a new trade guild after likely being removed from your last one, then you have to wait for your app to be accepted, then you have to wonder how long you'll be kept in it for when you inevitably swap back to your main MMO once you're done doing what you wanna do in ESO for the time being.
I am currently in a trade guild that I let know up front, that ESO is my secondary MMO and that I may be sporadic in my activity on it. I was accepted under these conditions, but whether I am still kept on after I finish up Necrom and take a break again, is up in the air.
It can just be a little frustrating for more casual players, or players who wander between multiple MMOs/games in general/have busy lives/etc. to just... sell things for more than NPC prices.
I really do enjoy the guild trader system, and I by no means want to see it disappear. I just can't help wishing there was some alternative for solo/casual/sporadic players, to let them sell things to others without... well. Going through the whole song and dance with trading guilds wanting you to play the game like a part-time job. ;n;
Sadly It is a known fact that global auction Houses(in other games I've played) tend to be rife with scammers schemers and price fixers. it makes the price fixing far easier and allows flippers and profiteers wreak havoc with the economy. So any possibility of that Is a total No Go. That being said, i'd love to see more guild traders being created and placed in the game id love to that happen. I used to wish for a guild super plex/mall of traders but that after long thought would be a bad idea as current crew of flippers/profiteers/price fixers would go crazy and the economy would go ugly
Implement in-game that players can have in-game shops.
These stores would be properties that players have on their account, such as houses.
These stores would serve so that players can sell their products to other players for gold, without having to enter a guild.
It is one of the reasons for the need to expand cities, to play in this way.