Firstly the elephant in the room: Arcanist.
As seems to be tradition now, I am foreshadowing the nerfs that will come to the Arcanist in the near future, and want to say: Please don't. If anything, this class needs buffing a bit in the damage department, because as it is right now, it's very hard to get any real damage out of it on live, though this could also be a product of the nerfing that's happened in other areas (Gear?)
Nightblade:
The 10% passive damage gain from concealed weapon was removed, which used to proc from major expedition from twisting path and now needs to be cast in order to get the buff instead of passively which places extra drain on resources and making rotations more complicated especially during execute stages; if the target moves and forces you out of the cone of the path skill you can no longer trigger the buff and have to re-cast, so nightblades have lost a source of damage.
wrecking blow's major berserk was changed from 5 sec to 3 which feels too short to make it feel useful mid rotation.
Oakensoul:
Bring it back. You touted this mythic as a way of making 1 bar builds accessible to people who are not as agile as other hardcore players, but now you've made it practically worthless, .
it's nowhere near as useful as it used to be in PVE. i'm not talking about PVP here
As some pointed out this is likely due to nerfs in other aspects which I overlooked, though the mythic itself still feels a husk of its former self as a result, whatever the cause. the investment of losing the back bar gives back less than it used to.
I'm sure others can chime in and add their 2 cents, i'm only speaking for classes I use.
Edited for clarity
Edited by doabhi on June 13, 2023 9:38PM