That would likely require major changes to the skeletons of the races, and completely different rigging for positioning. In Skyrim, you had to use different skeletons (from mods) in order to get the "on the back" to even look and work right for both genders and all races.
I still play Skyrim - and modding for weapons on the back is still not "smooth".
That would likely require major changes to the skeletons of the races, and completely different rigging for positioning. In Skyrim, you had to use different skeletons (from mods) in order to get the "on the back" to even look and work right for both genders and all races.
I still play Skyrim - and modding for weapons on the back is still not "smooth".
You may be right - though even in Skyrim there was shield placement on back (I never played 1h and shield so I can't remember how the sheathing worked - I always play stealth archer).
And now, I can't remember if 2 hand was already on back in Skyrim because I never played that style either!
Let us not forget that Skyrim let us choose weapons for each hand and two shields was not prohibited, just pointless. So what went on your back was already a more complex choice. But, there was only one player character, so mods could impose the same change on all one of you.
ESO parks the weapon for each skill in a fixed place, even if Gloambound style then makes it disappear. Any change doesn’t just mean adding a new sheathing animation, but also a mechanism for choosing, database changes to record the choice, etc. It is a bigger deal in ESO than it was in Skyrim.