NeuroticPixels wrote: »I imagine you’re talking about culling something or other. If you check out the addon votan’s advanced settings, it has a toggle option for it.
SilverBride wrote: »Why would we need to do this?
SilverBride wrote: »Why would we need to do this?
Software Occlusion Culling (Beta)
Software Occlusion Culling is now available as an optional graphical optimization. Enabling this feature will prevent the game client from performing rendering calculations for objects that are completely hidden from view by other objects. Doing so can provide a performance boost at the cost of additional memory usage. You can test this feature by adding the following line to your UserSetting.txt file: SET SoftwareOcclusionCullingEnabled "1"
Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.
I'm sure there will be an option to activate it after this tests are finished.
Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.
I'm sure there will be an option to activate it after this tests are finished.
But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.
Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.
I'm sure there will be an option to activate it after this tests are finished.
But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.
Well, UserSettings.txt is not exactly what I call a hidden file.
Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.
I'm sure there will be an option to activate it after this tests are finished.
But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.
Well, UserSettings.txt is not exactly what I call a hidden file.
To most players it is.Way back when when I learned about the settings I was blown away that there was this " hidden " settings area that can change things you cannot change in the graphics or gameplay settings.
For example controller sensitivity on pc, you HAVE to change it there, otherwise the in game settings do not allow for a normal turning speed.
Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.
I'm sure there will be an option to activate it after this tests are finished.
But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.
Well, UserSettings.txt is not exactly what I call a hidden file.
To most players it is.Way back when when I learned about the settings I was blown away that there was this " hidden " settings area that can change things you cannot change in the graphics or gameplay settings.
For example controller sensitivity on pc, you HAVE to change it there, otherwise the in game settings do not allow for a normal turning speed.
Yes, not everone knows about this settings. This is fine tho, as you can seriously harm your gaming experience, if you're changing things in there without knowledge what you're doing.
For example if you set "SET MinFrameTime.2 "0.1"" you won't have a smooth gaming experience anymore
Tinkering around with your memory usage isn't exactly advisable. Worst (although very rare) case would be your game isn't launching properly anymore, so you would've to go to UserSettings.txt and manually revert the causing command there.
So it makes definitely sense to exclude users, which aren't aware of this file's existence, from the according beta testing.
Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.
I'm sure there will be an option to activate it after this tests are finished.
But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.
Well, UserSettings.txt is not exactly what I call a hidden file.
To most players it is.Way back when when I learned about the settings I was blown away that there was this " hidden " settings area that can change things you cannot change in the graphics or gameplay settings.
For example controller sensitivity on pc, you HAVE to change it there, otherwise the in game settings do not allow for a normal turning speed.
Yes, not everone knows about this settings. This is fine tho, as you can seriously harm your gaming experience, if you're changing things in there without knowledge what you're doing.
For example if you set "SET MinFrameTime.2 "0.1"" you won't have a smooth gaming experience anymore
Tinkering around with your memory usage isn't exactly advisable. Worst (although very rare) case would be your game isn't launching properly anymore, so you would've to go to UserSettings.txt and manually revert the causing command there.
So it makes definitely sense to exclude users, which aren't aware of this file's existence, from the according beta testing.
So why were other beta tested things included in the graphics settings?