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What is the new video setting that you need to add a line to in the usersetting file in documents?

Bonstrigmo
Bonstrigmo
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Title.
  • NeuroticPixels
    NeuroticPixels
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    I imagine you’re talking about culling something or other. If you check out the addon votan’s advanced settings, it has a toggle option for it.
    Check out the ReShade I made: Crispy Sharpness
  • Bonstrigmo
    Bonstrigmo
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    I imagine you’re talking about culling something or other. If you check out the addon votan’s advanced settings, it has a toggle option for it.

    That is what I'm talking about. I'll take a look at that addon. Do you remember the line we were supposed to add to usersettings by chance?

  • Bonstrigmo
    Bonstrigmo
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    I found it once you named the setting.

    You can test this feature by adding the following line to your UserSetting.txt file: SET SoftwareOcclusionCullingEnabled "1"
  • SilverBride
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    Why would we need to do this?
    PCNA
  • Amottica
    Amottica
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    Why would we need to do this?

    Because he wanted to and it seems they are not alone.
  • SeaGtGruff
    SeaGtGruff
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    Why would we need to do this?

    From https://forums.elderscrollsonline.com/en/discussion/comment/7802113#Comment_7802113
    Software Occlusion Culling (Beta)
    Software Occlusion Culling is now available as an optional graphical optimization. Enabling this feature will prevent the game client from performing rendering calculations for objects that are completely hidden from view by other objects. Doing so can provide a performance boost at the cost of additional memory usage. You can test this feature by adding the following line to your UserSetting.txt file: SET SoftwareOcclusionCullingEnabled "1"
    I've fought mudcrabs more fearsome than me!
  • SilverBride
    SilverBride
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    Thank you @SeaGtGruff. I had no idea this existed.
    Edited by SilverBride on June 8, 2023 4:59AM
    PCNA
  • Kite42
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    Gosh, I can use the 'insightful' button for its precise purpose!
  • Jammy420
    Jammy420
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    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?
  • Braffin
    Braffin
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    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.

    I'm sure there will be an option to activate it after this tests are finished.
    Edited by Braffin on June 8, 2023 1:22PM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • SeaGtGruff
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    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    I think maybe because it's just in beta testing right now?
    I've fought mudcrabs more fearsome than me!
  • Jammy420
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    Braffin wrote: »
    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.

    I'm sure there will be an option to activate it after this tests are finished.

    But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.
  • Braffin
    Braffin
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    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.

    I'm sure there will be an option to activate it after this tests are finished.

    But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.

    Well, UserSettings.txt is not exactly what I call a hidden file.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Jammy420
    Jammy420
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    Braffin wrote: »
    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.

    I'm sure there will be an option to activate it after this tests are finished.

    But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.

    Well, UserSettings.txt is not exactly what I call a hidden file.

    To most players it is.Way back when when I learned about the settings I was blown away that there was this " hidden " settings area that can change things you cannot change in the graphics or gameplay settings.

    For example controller sensitivity on pc, you HAVE to change it there, otherwise the in game settings do not allow for a normal turning speed.
  • Braffin
    Braffin
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    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.

    I'm sure there will be an option to activate it after this tests are finished.

    But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.

    Well, UserSettings.txt is not exactly what I call a hidden file.

    To most players it is.Way back when when I learned about the settings I was blown away that there was this " hidden " settings area that can change things you cannot change in the graphics or gameplay settings.

    For example controller sensitivity on pc, you HAVE to change it there, otherwise the in game settings do not allow for a normal turning speed.

    Yes, not everone knows about this settings. This is fine tho, as you can seriously harm your gaming experience, if you're changing things in there without knowledge what you're doing.

    For example if you set "SET MinFrameTime.2 "0.1"" you won't have a smooth gaming experience anymore :smile:

    Tinkering around with your memory usage isn't exactly advisable. Worst (although very rare) case would be your game isn't launching properly anymore, so you would've to go to UserSettings.txt and manually revert the causing command there.

    So it makes definitely sense to exclude users, which aren't aware of this file's existence, from the according beta testing.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Jammy420
    Jammy420
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    Braffin wrote: »
    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.

    I'm sure there will be an option to activate it after this tests are finished.

    But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.

    Well, UserSettings.txt is not exactly what I call a hidden file.

    To most players it is.Way back when when I learned about the settings I was blown away that there was this " hidden " settings area that can change things you cannot change in the graphics or gameplay settings.

    For example controller sensitivity on pc, you HAVE to change it there, otherwise the in game settings do not allow for a normal turning speed.

    Yes, not everone knows about this settings. This is fine tho, as you can seriously harm your gaming experience, if you're changing things in there without knowledge what you're doing.

    For example if you set "SET MinFrameTime.2 "0.1"" you won't have a smooth gaming experience anymore :smile:

    Tinkering around with your memory usage isn't exactly advisable. Worst (although very rare) case would be your game isn't launching properly anymore, so you would've to go to UserSettings.txt and manually revert the causing command there.

    So it makes definitely sense to exclude users, which aren't aware of this file's existence, from the according beta testing.

    So why were other beta tested things included in the graphics settings?
  • Braffin
    Braffin
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    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Braffin wrote: »
    Jammy420 wrote: »
    Why on earth would they put that in the ini files though? This should be a simple toggle in the graphics menu....is it not there too?

    It's there for testing purposes only at the moment. As it may very well cause crashes and other issues depending on hardware, I think putting it in the ini only is a action to prevent players less technically versed accidentally using this option and getting problems by it they couldn't handle.

    I'm sure there will be an option to activate it after this tests are finished.

    But there was multi core rending or something like that in the graphics settings for a very long time in beta mode. There is no reason to put it in the ini files, it just reminds me of Skyrim and how the devs expected us to do the work for them. If people want to opt in and take the risk, let them, dont keep it in some hidden file.

    Well, UserSettings.txt is not exactly what I call a hidden file.

    To most players it is.Way back when when I learned about the settings I was blown away that there was this " hidden " settings area that can change things you cannot change in the graphics or gameplay settings.

    For example controller sensitivity on pc, you HAVE to change it there, otherwise the in game settings do not allow for a normal turning speed.

    Yes, not everone knows about this settings. This is fine tho, as you can seriously harm your gaming experience, if you're changing things in there without knowledge what you're doing.

    For example if you set "SET MinFrameTime.2 "0.1"" you won't have a smooth gaming experience anymore :smile:

    Tinkering around with your memory usage isn't exactly advisable. Worst (although very rare) case would be your game isn't launching properly anymore, so you would've to go to UserSettings.txt and manually revert the causing command there.

    So it makes definitely sense to exclude users, which aren't aware of this file's existence, from the according beta testing.

    So why were other beta tested things included in the graphics settings?

    Because not all things tested are equally dangerous of course.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Hurbster
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    Anyone know how heavier it is on (I assume) VRAM usage?
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • SeaGtGruff
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    @Braffin, I gave you a non-sarcastic Insightful. :)
    I've fought mudcrabs more fearsome than me!
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