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How to fix Templar Backlash for PVP
I removed it from my bar again. It can be cleansed off by sets, and skills. It always warns the person I am going in.
I'd rather have a skill that can't be cleansed off and a decent damage or something that stays on my side that I can slowly build and blow it out like assassins will.
How did plaguebreaker work? Cleanse it and it damages you?
I never really paid attention to this but does the templar light still damage them when it's cleansed? I always suspected that it did not. Every time they cleanse their health never moved but I don't know if they burst healed or something. I felt like I was wasting my time trying to build it up...just for no damage to happen.
I would really like for it upon cleansing to do the damage we already put into it. If they don't cleanse it then we go up to the max amount of damage. The counterplay should be stopping us from going up to max damage when they cleanse. Not stopping all damage outright. It should pop with the damage already placed into it upon cleansing. (I want to add in or cloaking and going into stealth)
No harm is done on PVE side because NPCs usually can't cleanse. The light can only be placed on one person at a time and everyone can't contribute into the damage. So in group play, the person lit still has ways to get help from their buddies.
Now let's hear the counter arguments.
EDIT: Someone in the comments said that it does do damage when it's cleansed. I have to go check but if that's the case then we do this.
Let us put backlash on them and fill a gauge up on our characters while the backlash is on. Then when we apply the light when it is full charged, a full damage one pops instantly. A backlash...if you will.
EDIT2: Confirmed currently that on cleanse it does it does NOT do damage. Meaning the damage placed into it does NOT apply to them upon cleanse.
Edited by Redguards_Revenge on June 7, 2023 11:40AM