I would just like to put a post in the forums here to express my opinion that even with 2 weapon sets 5 skills + ultimate is not enough for certain classes, healers for example need the diversity of healing and damage/crowd control.
The main issue - It can dumb down the game to a low skill level requirement and I hope in the future they will patch this to allow even just 8 skills per weapon set; I feel that most people these days are not stupid gamers and could easily handle that so why not just balance it properly to allow for that?
I understand that there is no cooldowns on abilities and so it is more about resource management, but that actually just feels limiting; you don't have easy access to your skills and can effectively make you feel like it is a low skilled game and that the developers could not work out how to balance it properly so they just limited the skill set. That is fine to a degree and I do enjoy the tactics in deciding what skills I pick but even if I am speccing for a role I feel that I could use just a few more skills to improve game play decisions.
In Addition
it is laborious to swap out a skill just for a particular scenario if you come across a large group and have only 1on1 skills selected.
Perhaps you could also make quick swap templates for certain weapons - ie. 1 for group 1 for solo pve content?
Edited by jazzinspace on April 1, 2014 9:20AM
5 Skills + Ultimate is not enough 48 votes