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UI issues? Anyone else?

NeuroticPixels
NeuroticPixels
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I can’t seem to move UI objects that I was able to move before the patch today.

I’ve tried disabling all other addons than the one I want to move, and my cursor just can’t grab anything. I’ve tried with a few different addons. Harven’s All Experience Bars and Crux Counter, in particular.

Anyone else having issues with your cursor not able to “grab” anything?
Edited by ZOS_Kraken on June 6, 2023 5:34PM
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  • TaSheen
    TaSheen
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    Not I, sorry. Everything (except No Thank You addon) works just fine for me. I don't use those addons you mentioned though.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • herkemur
    herkemur
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    Odd little things, like the "next" zone quests not being visible on screen after completion of the previous one.
    Have to press J and go find it again.
  • Jestir
    Jestir
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    herkemur wrote: »
    Odd little things, like the "next" zone quests not being visible on screen after completion of the previous one.
    Have to press J and go find it again.

    So i'm not the only one the quest isn't auto swapping for? Good to hear

    I quickly found "No, thank you...." being the cause of lore books slamming shut in my face but I don't know why that is happening
  • TaSheen
    TaSheen
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    Bleakz wrote: »
    herkemur wrote: »
    Odd little things, like the "next" zone quests not being visible on screen after completion of the previous one.
    Have to press J and go find it again.

    So i'm not the only one the quest isn't auto swapping for? Good to hear

    I quickly found "No, thank you...." being the cause of lore books slamming shut in my face but I don't know why that is happening

    Me too. And no, I have no idea why. I hope the mod author gets with the program shortly.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • herkemur
    herkemur
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    Also, potions seem to wear off in minutes.
  • SeaGtGruff
    SeaGtGruff
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    The quest issue is a new setting under Settings, Interface for quest tracking; the default setting is "off" so you need to turn it back "on" to allow the previous style of quest tracking where any new quest you accept automatically becomes the active one.

    The issue with the food buffs and other active effects seems to be strictly a display problem, as the buffs and other "missing" active effects are apparently still active even though it looks like they're gone.

    There are a few threads about each of those issues in the Bugs forum.
    I've fought mudcrabs more fearsome than me!
  • vulonsil
    vulonsil
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    I could not move combat metrics after patch, so I disabled it on new characters. I also couldn't use right click menus an hour ago, didn't check yet if restarting the computer fixed it. It opened them, but instantly closed them. I think it started after I crashed - second crash since patch. Block worked fine, it was just like something cancelled the menu right after it opened. Couldn't use food, leave group etc except by using keyboard commands.

    I also had other UI problems in cyro, though some may have been because of addons. (I saw keep turning with one flag turned in addon, but on map it had already turned.) But at one point I commented that scroll is far, since I saw it in Cropsford, but my buddy said it's in keep, and like 3 sec later it was returned. And I think scrolls showing on map is vanilla, not addons? So definitely a weird UI issue.

    Many people said yesterday that Steed mundus, exp scrolls and food disappeared from active effects occasionally. I had no issues with thief mundus and didn't notice missing scroll or food buff either.
  • driosketch
    driosketch
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    vulonsil wrote: »
    I could not move combat metrics after patch, so I disabled it on new characters.
    I didn't have a problem moving combat metrics on a new character.

    My map pins add-on is completely non functional, though.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • NeuroticPixels
    NeuroticPixels
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    I found the culprit. It was “Harven’s All Experience Bars”. Due to a somewhat new function it got that involves the mouse’s scroll wheel, it borked grabbing UI objects. With it disabled, everything is fine. Hoping it gets updated soon, because it’s greatly helpful on new characters.
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  • NeuroticPixels
    NeuroticPixels
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    driosketch wrote: »
    My map pins add-on is completely non functional, though.

    Odd! Mine is working fine. Did you remember to open your map and check the filters tab? Map Pins filters aren’t account-wide.
    Edited by NeuroticPixels on June 6, 2023 6:21AM
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  • FeedbackOnly
    FeedbackOnly
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    Housing some items can no longer be near each other or they stop working

    Collection search engine is backwards

    Food disappears after zone

    Crown scrolls disappeared after reloging
  • herkemur
    herkemur
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    Thanks so much for this.
  • phaneub17_ESO
    phaneub17_ESO
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    There seems to be a cursor sensitivity issue, the only thing I move around is the chat box to the top left, I can't tell you how long it took me to move it and stretch it out. Every little click trying to pull the edges just reset the mouse cursor its so frustrating.
  • Julia_Nix
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    Not sure if it's related but many times I need to roll doge after combat because I can't loot or open doors.
  • Necrotech_Master
    Necrotech_Master
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    TaSheen wrote: »
    Bleakz wrote: »
    herkemur wrote: »
    Odd little things, like the "next" zone quests not being visible on screen after completion of the previous one.
    Have to press J and go find it again.

    So i'm not the only one the quest isn't auto swapping for? Good to hear

    I quickly found "No, thank you...." being the cause of lore books slamming shut in my face but I don't know why that is happening

    Me too. And no, I have no idea why. I hope the mod author gets with the program shortly.

    interesting that no thank you is the cause of that, i wont give up that addon to remove all the other nonsense the game has (the big annoying announcement window popup on login, delete mail prompt, pushing UI errors to the notifications panel instead of having them in your face all the time, among other things, i dont remember all of the things i use it for lol)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • ZOS_Kraken
    ZOS_Kraken
    admin
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic.

    Thank you for your understanding.
    Staff Post
  • TaSheen
    TaSheen
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    TaSheen wrote: »
    Bleakz wrote: »
    herkemur wrote: »
    Odd little things, like the "next" zone quests not being visible on screen after completion of the previous one.
    Have to press J and go find it again.

    So i'm not the only one the quest isn't auto swapping for? Good to hear

    I quickly found "No, thank you...." being the cause of lore books slamming shut in my face but I don't know why that is happening

    Me too. And no, I have no idea why. I hope the mod author gets with the program shortly.

    interesting that no thank you is the cause of that, i wont give up that addon to remove all the other nonsense the game has (the big annoying announcement window popup on login, delete mail prompt, pushing UI errors to the notifications panel instead of having them in your face all the time, among other things, i dont remember all of the things i use it for lol)

    Here's a work around from @Hagrett:
    Hagrett wrote: »
    Adding -- at the start of line 2131 in the NoThankYou.lua file will disable this function.

    That's a double dash.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Necrotech_Master
    Necrotech_Master
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    TaSheen wrote: »
    TaSheen wrote: »
    Bleakz wrote: »
    herkemur wrote: »
    Odd little things, like the "next" zone quests not being visible on screen after completion of the previous one.
    Have to press J and go find it again.

    So i'm not the only one the quest isn't auto swapping for? Good to hear

    I quickly found "No, thank you...." being the cause of lore books slamming shut in my face but I don't know why that is happening

    Me too. And no, I have no idea why. I hope the mod author gets with the program shortly.

    interesting that no thank you is the cause of that, i wont give up that addon to remove all the other nonsense the game has (the big annoying announcement window popup on login, delete mail prompt, pushing UI errors to the notifications panel instead of having them in your face all the time, among other things, i dont remember all of the things i use it for lol)

    Here's a work around from @Hagrett:
    Hagrett wrote: »
    Adding -- at the start of line 2131 in the NoThankYou.lua file will disable this function.

    That's a double dash.

    thanks for the workaround, though honestly as it is doesnt bother me like at all, i rarely read the actual lorebooks when im milling about anyway (i normally use E to interact and then a movement key to close the book sometimes almost instantly lol)

    the author to this addon is sometimes a bit slow on the fixes, i remember a time a couple years ago that most of the addon was straight broken for like 4-6 months after a major update
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Baertram
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    There also is a known bug with moving UI elements which was found at PTS already and reported by addon devs to ZOs.
    But ZOs got no fix yet and they told us it might take a while, maybe up to U39, maybe faster in an incremental patch.

    Here is what was found as "the bug":
    I discovered some weird behaviour with moving ui elements from addons. Which is different to how it is currently on live.
    Maybe somebody else can check, if they are able to reproduce it.
    Also I dont know if that is intended or maybe a bug.


    What I usually do to move ui around is "activate" the cursor by pressing the "enter"-key.
    This doesnt work properly anymore on pts. Once I click on a ui to drag and drop it the courser just disappears, as if I just clicked on Gui root.

    I cann still move stuff around, but I need to activate the courser using the specific hotkey for it, which is "." by default (i believe)

    2nd report with more technical details:
    When I turned on the "HUD Cursor On Entry" setting and performed the Start Chat action in the HUD scene, the mouse cursor appeared and I was able to enter string text in the chat window. This looks like a transition to the hudui scene.
    But when I type /script d(SCENE_MANAGER:GetCurrentScene():GetName()), sometimes it returns 'hud' and sometimes it returns 'hudui'.
    Digging a little deeper, I noticed that this behavior has changed after PTS patch to rely on the mouse cursor coodinates saved just BEFORE performing the StartChat action in the hud scene.
    If the mouse cursor was inside the chat window for example, it will be 'hudui' no matter where you move the cursor after the action.
    If the cursor was on a place such as a landscape with no UI elements, it will be 'hud'.
    Moving the mouse cursor somewhere else after performing the chat start action, such as mouse over a toplevel window, no longer changed the result anymore.
    Maybe it's a latency issue, but I couldn't resize the chat window in the conditions that I would get 'hud' result.
    On the other hand, under the condition of returning "hudui", I am free to resize the chat window in the PTS as well as in the live server.
    This difference in behavior may be as intended by design, but it is very difficult for me to understand intuitively.
    The conclusion may be that we should not interact with the UI element by mouse cursor AFTER the StartChat action.


    Answer by ZOs:
    We have a fix. Not clear yet if it'll be in an incremental or Update 39.
    Edited by Baertram on June 6, 2023 8:41PM
  • Ghostbane
    Ghostbane
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    Pressing . (dot) enables cursor mode which will move most addons/UI. Annoying, but works until the fix gets rolled out.
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