gariondavey wrote: »Maybe trial groups were using it then swapping to other sets after proccing it?

How about using a better set for running:
And as it's a crafted set you can even alter the weight class.
Yeah, sorry for trying to help out. Not gonna happen again. If you want to rage maybe try to redirect it to the right target.
They changed most those seta a while back because pc players in trials were getting effects of stuff and swapping gear.
Armor Master, seventh Legion etc.
Now doing it with arena weapons.
Guess this is another one.
But it's always PvP "ruining PvE" apparently...
Dagoth_Rac wrote: »They are slowly but surely changing all sets to be in-combat-only. Basically, meta players find best set to "pre-buff" with, switch to another set right after triggering set, then start fight. ZOS changes set to be combat only. Meta players then switch to a new set to pre-buff, which ZOS subsequently change to be combat only. Rinse, repeat, patch after patch.
There was a suggestion to change all sets to "must have set fully equipped or lose buff", but that would probably wreak havoc with bar swap. Just treat every set as combat only. They all will be sooner or later.
Do not know why the did this change since adept rider exists. Probably going to be the next set nerfed. I forget the stats on skooma smuggler, but I think they are more offensive oriented.
They changed most those seta a while back because pc players in trials were getting effects of stuff and swapping gear.
Armor Master, seventh Legion etc.
Now doing it with arena weapons.
Guess this is another one.
But it's always PvP "ruining PvE" apparently...
They changed most those seta a while back because pc players in trials were getting effects of stuff and swapping gear.
Armor Master, seventh Legion etc.
Now doing it with arena weapons.
Guess this is another one.
But it's always PvP "ruining PvE" apparently...
I'm not aware of any situation where any trials players that I know of were set swapping before pulls to "get effects of stuff" -- the only thing I can think of is backbar arena weapons, whose buffs would persist when you switched to the front bar.
Do you have some other examples of where and when this was being done? Perhaps on super sweaty things such as score push / world record groups?
why would you spend millions golding out something that you only swap to for a second to drink a potion on to get a 30 second speed boost that doesn't increase with quality? It has the same 5th effect on green quality as it does golded out.
[snip]
Nevertheless, they've been known to nerf things without announcing before- see Caluurion's. I spent hundreds of thousands at the gold jewelry vendor on golden rings only for them to nerf it without announcing two weeks later with an update release.
They changed most those seta a while back because pc players in trials were getting effects of stuff and swapping gear.
Armor Master, seventh Legion etc.
Now doing it with arena weapons.
Guess this is another one.
But it's always PvP "ruining PvE" apparently...
I'm not aware of any situation where any trials players that I know of were set swapping before pulls to "get effects of stuff" -- the only thing I can think of is backbar arena weapons, whose buffs would persist when you switched to the front bar.
Do you have some other examples of where and when this was being done? Perhaps on super sweaty things such as score push / world record groups?
Maybe 18 months to two years ago they changed a bunch and specifically said because people were pre buffing and then swapping.
James-Wayne wrote: »They change sets mostly on data they receive from the live servers, community involved is very very small, being a data Analyst myself, I would probably rely on data as well, it tells the story way better than any community forum will.
SandandStars wrote: »Last time they did this it was Willow’s Path that took a hard nerf, then a couple months later Wretched Vitality was introduced as part of a new DLC, basically a tweaked replacement for Willow’s.
So, maybe a new Skooma Smuggler replacement is coming in the nearish future… 😉
James-Wayne wrote: »They change sets mostly on data they receive from the live servers, community involved is very very small, being a data Analyst myself, I would probably rely on data as well, it tells the story way better than any community forum will.
What is the point of the PTS then?
James-Wayne wrote: »They change sets mostly on data they receive from the live servers, community involved is very very small, being a data Analyst myself, I would probably rely on data as well, it tells the story way better than any community forum will.
What is the point of the PTS then?
Crimsonorion wrote: »James-Wayne wrote: »They change sets mostly on data they receive from the live servers, community involved is very very small, being a data Analyst myself, I would probably rely on data as well, it tells the story way better than any community forum will.
What is the point of the PTS then?
Exploits, Hacks, truly game breaking BSOD bugs and things that hurt the company bottom line [Things that would delay the launch or not extend how long someone plays the game]. If they can still launch an update on time without game breaking bugs and not lose money for a delayed launch..they will.
Yes, I know we've had DLC launch with bad bugs, but in the end the DLC gets launched on time, the higher ups are happy cause subs are still paying, so "small" bugs like the post above stated are most likely put on the "Fix post-launch" table
Crimsonorion wrote: »James-Wayne wrote: »They change sets mostly on data they receive from the live servers, community involved is very very small, being a data Analyst myself, I would probably rely on data as well, it tells the story way better than any community forum will.
What is the point of the PTS then?
Exploits, Hacks, truly game breaking BSOD bugs and things that hurt the company bottom line [Things that would delay the launch or not extend how long someone plays the game]. If they can still launch an update on time without game breaking bugs and not lose money for a delayed launch..they will.
Yes, I know we've had DLC launch with bad bugs, but in the end the DLC gets launched on time, the higher ups are happy cause subs are still paying, so "small" bugs like the post above stated are most likely put on the "Fix post-launch" table
Well that's a toxic mindset. Money over customer satisfaction is a terrible way to run a business. There has to be a middle ground.
James-Wayne wrote: »They change sets mostly on data they receive from the live servers, community involved is very very small, being a data Analyst myself, I would probably rely on data as well, it tells the story way better than any community forum will.
What is the point of the PTS then?
Well that's unfortunate. I've been wanting to create a potion build for an Argonian NB at some point. Sets like Skooma Smuggler where already quite niche, others would argument even it's bad, but with this nerf I can really strike it of the list as viable options. And that list was short to begin with.
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Crimsonorion wrote: »Crimsonorion wrote: »James-Wayne wrote: »They change sets mostly on data they receive from the live servers, community involved is very very small, being a data Analyst myself, I would probably rely on data as well, it tells the story way better than any community forum will.
What is the point of the PTS then?
Exploits, Hacks, truly game breaking BSOD bugs and things that hurt the company bottom line [Things that would delay the launch or not extend how long someone plays the game]. If they can still launch an update on time without game breaking bugs and not lose money for a delayed launch..they will.
Yes, I know we've had DLC launch with bad bugs, but in the end the DLC gets launched on time, the higher ups are happy cause subs are still paying, so "small" bugs like the post above stated are most likely put on the "Fix post-launch" table
Well that's a toxic mindset. Money over customer satisfaction is a terrible way to run a business. There has to be a middle ground.
As long as subs still pay and Crowns are being purchased then customer satisfaction will always be "in the positive" to ZOS, its just how games like this work.
Sure you see a few people post about "This change/bug/update etc sucks, been playing this game since launch and will not be renewing my sub until the maker of this game fixes it" but honestly a small % of those people actually unsub or stay unsubbed for more then a couple months so in the end its a grain of sand being removed from the desert
SandandStars wrote: »Last time they did this it was Willow’s Path that took a hard nerf, then a couple months later Wretched Vitality was introduced as part of a new DLC, basically a tweaked replacement for Willow’s.
So, maybe a new Skooma Smuggler replacement is coming in the nearish future… 😉
They have a new potion set indeed in this DLC, but that is a super toxic way of doing things. Not everyone has tim to gold things out and then get hit by a nonsensical nerf
SandandStars wrote: »SandandStars wrote: »Last time they did this it was Willow’s Path that took a hard nerf, then a couple months later Wretched Vitality was introduced as part of a new DLC, basically a tweaked replacement for Willow’s.
So, maybe a new Skooma Smuggler replacement is coming in the nearish future… 😉
They have a new potion set indeed in this DLC, but that is a super toxic way of doing things. Not everyone has tim to gold things out and then get hit by a nonsensical nerf
Yes, it is.