That's exactly what I needed to see while waiting for my morning coffee 😆
Never get between a cat and it's candy!
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Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
Well... the old animation made no sense if you were dual-wielding axes or hammers. What they should have done, is having different animations based on your equipped weapon type, but that didn't happen alas.
PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
Same kinda, just used outfit options that made sense instead of pretending to poke with maces etc. Now there's an option to use different skills only lmao.
I'll never forgive ZOS for the changes they made to jabs and flurry animations. What were they thinking in changing these animations anyway? I mean, changing them would have been fine if they changed to something that makes sense and looks better, but that's not at all what they did with these changes. There were so many flaws in U35 it's baffling.