tomofhyrule wrote: »It's always good to know what to do in the dungeons. Even some of the basegame 2 dungeons have mechanics that will kill players on vet. And most of the vDLCs can't be simply breezed through.
Xynode's guides were incredible resources when I was learning. I would highly recommend them.
https://xynodegaming.com/guides/allaboutmechanics/dungeons/
He's also got trial and arena guides as well if you want to get the info on those.
YetAnotherLinuxUser wrote: »All of them
Awesome to see a new player interested in the game's group content and willing to learn.
Keep that attitude up and you will master them quite fine
A few ideas I have for you would be:
1) Tell your groupmembers if you don't know a dungeon yet. The community is quite helpful and normally willing to explain.
2) Try to find a nice guild, if you want to learn at your own pace (and maybe enjoy the story while doing so). If you are on pc eu you can pm me here in forums or ingame and I can invite you to a guild specialized in doing story runs.
3) Avoid running dungeons using groupfinder. Unfortunately if there is any nasty place in eso it's this finder, as you find
primarily speedrunners and otherwise not too social people in there.
4) You can run the dungeons in chronological order, as earlier dungeons are more simple in mechanics than the latter ones. If you wish you can for example this spreadsheet to find out this order:
https://www.reddit.com/r/elderscrollsonline/comments/jb09k5/ever_wondered_whats_the_right_order_of_all_the/
[snip]
6) Don't let yourself demotivate by a few bad experiences. Just let them go, do something else for a while and try again when you feel confident to do so.
That said: You already witnessed the most important "mechanic" in this game, as you try to stay outside of red circles. You would be astonished how many players out there refuse to do so, even in endgame
Hope I could help a bit and hope you have fun exploring the dungeons, arenas and trials of tamriel. Some of them are just marvellous.
[edited for baiting]
there's a lot of visual cues that people ignore, not everything will be in guides. pay attention to what the game is telling you- example, the last boss on Arx Corinium requires that you put the boss in water to get rid of the damage shield... not everyone knows that, but if you look at the boss's HP bar and what happens when she moves over water, it's very obvious that it she needs to be in water.
your PUG group members probably don't expect you to know all the mechs either (and maybe they don't know them!). When in doubt, start on normal- veteran is mostly for undaunted keys and monster helm sets at the lowest levels of gameplay.
YetAnotherLinuxUser wrote: »All of them
SeaGtGruff wrote: »