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Please let us visit Abah's landing without automatically giving us the Thieves Guild skill line

Aztrias
Aztrias
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My Templar don't dare set foot in Abah's Landing :D
Welcome Moon-and-Star to this place where destiny is made

https://forums.elderscrollsonline.com/en/discussion/498360/r-i-p-pc-eu/p1
Nerevar forget!
  • Braffin
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    Can't you just ignore this single unlevelled (!) skill line in you skill sheet?
    In fact you won't be treated as part of the thieves guild unless you willingly play their first mission given by Quen and joining the guild at the end of this quest anywhere in the game as far as I know
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Snamyap
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    The only thing you gain is the thieves troves. I still wonder why it's considered stealing if you empty those. As in who are you actually stealing from? Other thieves? But you can sell that stuff without issue at fences. Maybe there should be an option to turn them in at the authorities somewhere?

    Addendum: just took an alt to Abah's Landing, and the Gold Coast, she didn't get the skill lines. Try it out yourself with an alt if you don't trust me. 😉
    Edited by Snamyap on May 21, 2023 3:26PM
  • virtus753
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    Snamyap wrote: »
    The only thing you gain is the thieves troves. I still wonder why it's considered stealing if you empty those. As in who are you actually stealing from? Other thieves? But you can sell that stuff without issue at fences. Maybe there should be an option to turn them in at the authorities somewhere?

    Addendum: just took an alt to Abah's Landing, and the Gold Coast, she didn't get the skill lines. Try it out yourself with an alt if you don't trust me. 😉

    The Dark Brotherhood line has never unlocked just by setting foot in the Gold Coast, to the best of my knowledge.

    I believe you also have a small bit of leeway in Abah’s Landing. You can literally port in and not get it, but once you start going closer to the buildings just outside the gate, near where Quen is, the TG skill line unlocks. That’s how it’s been for all my characters, at least. Porting itself is not close enough.
  • I_killed_Vivec
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    Your templar should consider "It takes a thief to catch a thief" ;)
  • emilyhyoyeon
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    I agree
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    Tullanisse Starborne, altmer battlemage & ayleid researcher
  • Ragnarok0130
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    Braffin wrote: »
    Can't you just ignore this single unlevelled (!) skill line in you skill sheet?
    In fact you won't be treated as part of the thieves guild unless you willingly play their first mission given by Quen and joining the guild at the end of this quest anywhere in the game as far as I know

    This^^. Everybody has the potential to steal or do evil even Templars...we see that with Televangelists going to jail for embezzlement. Just see the presence of the skill line as the skill line equivalent of the temptation to do evil that you must remain vigilant against.

    Edited for spelling
    Edited by Ragnarok0130 on May 21, 2023 4:55PM
  • spartaxoxo
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    Snamyap wrote: »
    The only thing you gain is the thieves troves. I still wonder why it's considered stealing if you empty those. As in who are you actually stealing from? Other thieves? But you can sell that stuff without issue at fences. Maybe there should be an option to turn them in at the authorities somewhere?

    Addendum: just took an alt to Abah's Landing, and the Gold Coast, she didn't get the skill lines. Try it out yourself with an alt if you don't trust me. 😉

    The Troves are only able to be opened by those associated with the Thieves Guild. It is filled by thieves with stolen items.
    Edited by spartaxoxo on May 21, 2023 8:20PM
  • Kendaric
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    spartaxoxo wrote: »
    The Troves are only able to be opened by those associated with the Thieves Guild. It is filled by thieves with stolen items.

    That isn't quite correct... as long as the Thieves' Guild DLC is unlocked, you can open the troves. This grants the guild skill line automatically, even though you can't improve it unless you start the TG quest.

    You should be able to open them only with the TG passive after joining the guild (Quen's quest), but that's not the case.


    Edited by Kendaric on May 21, 2023 8:31PM
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • kargen27
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      Braffin wrote: »
      Can't you just ignore this single unlevelled (!) skill line in you skill sheet?
      In fact you won't be treated as part of the thieves guild unless you willingly play their first mission given by Quen and joining the guild at the end of this quest anywhere in the game as far as I know

      This^^. Everybody has the potential to steal or do evil even Templars...we see that with Televangelists going to jail for embezzlement. Just see the presence of the skill line as the skill line equivalent of the temptation to do evil that you must remain vigilant against.

      Edited for spelling

      Case in point my Templar will kill someone/something that is standing next to a flower she wants to pick. She never lied on any quest though if given the option to tell the truth.
      and then the parrot said, "must be the water mines green too."
    • spartaxoxo
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      Kendaric wrote: »
      spartaxoxo wrote: »
      The Troves are only able to be opened by those associated with the Thieves Guild. It is filled by thieves with stolen items.

      That isn't quite correct... as long as the Thieves' Guild DLC is unlocked, you can open the troves. This grants the guild skill line automatically, even though you can't improve it unless you start the TG quest.

      You should be able to open them only with the TG passive after joining the guild (Quen's quest), but that's not the case.

      That's how it works gameplay wise. But lorewise, the reason it's considered stealing is because only people associated with the Thieves Guild can open it. It's even in the passive description.

      13td7qwtrpsn.jpg
      Edited by spartaxoxo on May 21, 2023 8:44PM
    • Aztrias
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      Snamyap wrote: »
      Addendum: just took an alt to Abah's Landing, and the Gold Coast, she didn't get the skill lines. Try it out yourself with an alt if you don't trust me. 😉

      I did with an alt, you do get the thieves skill line when visiting Abah's Landing but not Dark Brotherhood when visiting the Gold Coast
      Welcome Moon-and-Star to this place where destiny is made

      https://forums.elderscrollsonline.com/en/discussion/498360/r-i-p-pc-eu/p1
      Nerevar forget!
    • Carcamongus
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      spartaxoxo wrote: »
      Snamyap wrote: »
      The only thing you gain is the thieves troves. I still wonder why it's considered stealing if you empty those. As in who are you actually stealing from? Other thieves? But you can sell that stuff without issue at fences. Maybe there should be an option to turn them in at the authorities somewhere?

      Addendum: just took an alt to Abah's Landing, and the Gold Coast, she didn't get the skill lines. Try it out yourself with an alt if you don't trust me. 😉

      The Troves are only able to be opened by those associated with the Thieves Guild. It is filled by thieves with stolen items.

      My grumpy necro who doesn't do most questlines can open thieves troves just fine despite not being associated with the guild, I think opening one even unlocked the Thieves Guild skill line for him.

      I still find it funny thieves would stash their loot somewhere almost anyone could reach and not even keep it locked. Quoting Mirri when you empty a trove: "That's why I use a bank."
      Imperial DK and Necro tank. PC/NA
      "Nothing is so bad that it can't get any worse." (Brazilian saying)
    • Aztrias
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      What I'm afraid off is if I get the thieves skill line, my character will then be tagged as a member of the guild, like when you have the Dark Brotherhood skill line and It comes up in dialouge in both Murkmire and Blackwood.

      Welcome Moon-and-Star to this place where destiny is made

      https://forums.elderscrollsonline.com/en/discussion/498360/r-i-p-pc-eu/p1
      Nerevar forget!
    • spartaxoxo
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      My grumpy necro who doesn't do most questlines can open thieves troves just fine despite not being associated with the guild, I think opening one even unlocked the Thieves Guild skill line for him.

      They made it really easy to become associated with the TG and get the Thieves Guild skill line in this game so people wouldn't miss out on the Troves. But they can't be opened by anyone not associated with them in lore. It's one of those things where the gameplay and the lore are different, same as the way the guards all over Tamriel know of your bounties but the Stricture isn't actually communicating with the guards in Bergama.

      Edit: This bothers the OP because they don't want this association on their character even though it only lets them open Troves.
      Edited by spartaxoxo on May 21, 2023 8:57PM
    • TaSheen
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      Aztrias wrote: »
      What I'm afraid off is if I get the thieves skill line, my character will then be tagged as a member of the guild, like when you have the Dark Brotherhood skill line and It comes up in dialouge in both Murkmire and Blackwood.

      In all the years I've played, I've never had anyone mention any of my girls being members of the TG. Caveat: I haven't done ALL the quests in the game. But in the ones I've done, I've not seen that remarked on.
      ______________________________________________________

      "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

      PC NA, PC EU (non steam)- four accounts, many alts....
    • spartaxoxo
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      Aztrias wrote: »
      What I'm afraid off is if I get the thieves skill line, my character will then be tagged as a member of the guild, like when you have the Dark Brotherhood skill line and It comes up in dialouge in both Murkmire and Blackwood.

      Let me go test this out with Quen in Galen real quick.
    • Snamyap
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      Aztrias wrote: »
      Snamyap wrote: »
      Addendum: just took an alt to Abah's Landing, and the Gold Coast, she didn't get the skill lines. Try it out yourself with an alt if you don't trust me. 😉

      I did with an alt, you do get the thieves skill line when visiting Abah's Landing but not Dark Brotherhood when visiting the Gold Coast

      Guess I should have moved a little further from the wayshrine.
    • SeaGtGruff
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      spartaxoxo wrote: »
      Kendaric wrote: »
      spartaxoxo wrote: »
      The Troves are only able to be opened by those associated with the Thieves Guild. It is filled by thieves with stolen items.

      That isn't quite correct... as long as the Thieves' Guild DLC is unlocked, you can open the troves. This grants the guild skill line automatically, even though you can't improve it unless you start the TG quest.

      You should be able to open them only with the TG passive after joining the guild (Quen's quest), but that's not the case.

      That's how it works gameplay wise. But lorewise, the reason it's considered stealing is because only people associated with the Thieves Guild can open it. It's even in the passive description.

      13td7qwtrpsn.jpg

      So you could say that they're like puzzle boxes that can only be opened by people who know the secret trick to opening them. In this case, only members of the Thieves Guild possess the knowledge of how to open them.
      I've fought mudcrabs more fearsome than me!
    • Braffin
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      SeaGtGruff wrote: »
      spartaxoxo wrote: »
      Kendaric wrote: »
      spartaxoxo wrote: »
      The Troves are only able to be opened by those associated with the Thieves Guild. It is filled by thieves with stolen items.

      That isn't quite correct... as long as the Thieves' Guild DLC is unlocked, you can open the troves. This grants the guild skill line automatically, even though you can't improve it unless you start the TG quest.

      You should be able to open them only with the TG passive after joining the guild (Quen's quest), but that's not the case.

      That's how it works gameplay wise. But lorewise, the reason it's considered stealing is because only people associated with the Thieves Guild can open it. It's even in the passive description.

      13td7qwtrpsn.jpg

      So you could say that they're like puzzle boxes that can only be opened by people who know the secret trick to opening them. In this case, only members of the Thieves Guild possess the knowledge of how to open them.

      Nobody else could now, that you have to press the symbol of the thieves guild to open them >:)
      Never get between a cat and it's candy!
      ---
      Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
    • Dr_Con
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      spartaxoxo wrote: »
      Aztrias wrote: »
      What I'm afraid off is if I get the thieves skill line, my character will then be tagged as a member of the guild, like when you have the Dark Brotherhood skill line and It comes up in dialouge in both Murkmire and Blackwood.

      Let me go test this out with Quen in Galen real quick.

      I do recall Quen being familiar with my character on Galen
    • spartaxoxo
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      Okay. I tested with Quen and I won't explain too much about her. But, her dialogue is different for those who have actually done story quest in the DLC and those who haven't. I tested her on a mule that hasn't encountered a Thieves Troves and an alt that has the skill line from visiting Abah's Landing or something (idk how she got it) but hasn't done any quests. The opening dialogue for them both was the same.

      While I can't guarantee every quest will treat people who can open Troves but haven't done the story quest as not being members of the guild, I will say that at first glance it appears that this quest does not. So, it's probably safe to acquire the skill line without it being acknowledged by NPCs. But, again I can't guarantee that. I haven't done this full quest on these alts nor do I remember everywhere it's acknowledged.

      Just my initial test shows that the dialogue is only different if you actually become a full member of the guild by doing the zone's story.
      SeaGtGruff wrote: »
      So you could say that they're like puzzle boxes that can only be opened by people who know the secret trick to opening them. In this case, only members of the Thieves Guild possess the knowledge of how to open them.

      Precisely. And they are filled with ill-gotten gains. Oh, the humanity! *Loots a trove*
      Edited by spartaxoxo on May 21, 2023 9:31PM
    • caesarvs
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      but mah roleplay :(
    • rpa
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      As far as I know, to enter DB you need to take and do the questline from Amelie Crowe. (Just murdering someone at Anvil without picking up the quest first does not suffice, I've tried. I consider the Shadow Rider passive worth the pile of dead citizens.)
      Edited by rpa on May 23, 2023 3:48AM
    • HumbleThaumaturge
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      Snamyap wrote: »
      Addendum: just took an alt to Abah's Landing, and the Gold Coast, she didn't get the skill lines. Try it out yourself with an alt if you don't trust me. 😉

      If you just port to the wayshrine and do not move, your character does not get the Thieves Guild Skill tree. However, if you simply take a few steps away from the wayshrine towards the town (to approximately the location of the quest-giver) you get the skill tree.
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