Im not sure yet. Do you guys think the passives rom the resto staff is necessary? My idea was to go sword and board. No skill ponts into the weapon-line, just have the shield for added armor as I will be using light armor. Also shield will have bonuses on the item, and the sword will. Or will I gimp my healing/mana-regen by not having the resto-passives?
New question. Where does it say that resto staff gives back magicka? Is it a hidden bonus? Are there any links to these hidden bonuses?
New question. Where does it say that resto staff gives back magicka? Is it a hidden bonus? Are there any links to these hidden bonuses?
http://tamrielfoundry.com/2013/10/skill-overview-ranged/
Have to scroll down to resto staff.
New question. Where does it say that resto staff gives back magicka? Is it a hidden bonus? Are there any links to these hidden bonuses?
http://tamrielfoundry.com/2013/10/skill-overview-ranged/
Have to scroll down to resto staff.
Cant see anything about magicka return there, other than this "[Passive] Absorb – While you have a restoration staff equipped, blocking spells restores Magicka."
So you only seem to get magicka when you block a spell. I hope I dont have to block spells during combat with a team
Most of your defense is going to come from blocking. The resto staff passives aren't really that good but they do help.Im not sure yet. Do you guys think the passives rom the resto staff is necessary? My idea was to go sword and board. No skill ponts into the weapon-line, just have the shield for added armor as I will be using light armor. Also shield will have bonuses on the item, and the sword will. Or will I gimp my healing/mana-regen by not having the resto-passives?
It's a spell from mage's guild it transfer your HP into magicka which basically means you'll never run out. If you morph it to spell symmetry it'll reduce the cost of your next spell by 25%(I think?) and if you have the passive from mage's guild "might of the guild" it'll also boost your spell power by 20%.Will run full light armor. Whats equilibrium?
Yep, I find it unnecessary generally speaking.Shamusangus_24 wrote: »For those dedicated healers - have you explored the option of carrying two resto staves for extra abilities, or do you go for a damage weapon as your alt?
Shamusangus_24 wrote: »For those dedicated healers - have you explored the option of carrying two resto staves for extra abilities, or do you go for a damage weapon as your alt?
I'm curious, how do you guys use lingering ritual? I'm 28 and have healed the first 4 dungeons and have found that I hate lingering ritual. It's a slow casting spell so if anyone spikes during the cast you better hope you finish it off first. Also if I see someone spiking the last spell I would cast is lingering ritual. Lastly you have to stay still to use it and this is a game where you pretty much have to be moving all the time, you can get caught in an aoe, or quite often I've gotten interrupted while casting it.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"