Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)
I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.
I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
Not in Wayrest, no, but I'm not really following the logic in any case since with everything except alchemy, provisioning and enchanting master writs, you can't do master writs at normal crafting stations (as Danikat also says above). Maybe I'm missing something. I guess if you did exclusively those types of master writ it would be an issue but honestly, it would be more sensible to move Rolls closer to wayshrines.
I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
Not in Wayrest, no, but I'm not really following the logic in any case since with everything except alchemy, provisioning and enchanting master writs, you can't do master writs at normal crafting stations (as Danikat also says above). Maybe I'm missing something. I guess if you did exclusively those types of master writ it would be an issue but honestly, it would be more sensible to move Rolls closer to wayshrines.
I just wondered if Elden Root had him placed differently in respect to the crafting stations when compared to the other factions.
My main crafter is a wood elf and I think grahtwood is nice looking, so I just gravitated to Elden root without really looking elsewhere.
Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)
I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.
I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
Agreed with these two quotes!Moving him would make it worse. In Snugpod I have provisioning, enchanting, and alchemy stations. Otherwise, porting to outside Snugpod from a guild hall with all the stations is the way.
Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)
I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.
I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?Agreed with these two quotes!Moving him would make it worse. In Snugpod I have provisioning, enchanting, and alchemy stations. Otherwise, porting to outside Snugpod from a guild hall with all the stations is the way.
Moving him would make it much much worse. As someone who does NOT use add-ons, I can't pre-craft master writs. The maximum amount of master writs I can do is seven at once, as I can only activate seven at a time. And I can only do three master writs in the snugpod, due to the furnishing limitation it can only hold the basic three mentioned in the quote above.
PS: Yes, I port back and forth every seven master writs!
kringled_1 wrote: »You 100% can pre-craft without addons. I do it regularly.
kringled_1 wrote: »You 100% can pre-craft without addons. I do it regularly.
How? I can only accept one master writ of each crafting type at a time, which means a maximum of 7 active master writs per character.
kringled_1 wrote: »You 100% can pre-craft without addons. I do it regularly.
How? I can only accept one master writ of each crafting type at a time, which means a maximum of 7 active master writs per character.
The tooltip for each master writ tells you what it's for. Just make that from the text description.
As someone who does NOT use add-ons, I can't pre-craft master writs. The maximum amount of master writs I can do is seven at once, as I can only activate seven at a time. And I can only do three master writs in the snugpod, due to the furnishing limitation it can only hold the basic three mentioned in the quote above.
PS: Yes, I port back and forth every seven master writs!
I do the same, use crafting statin in guild hall and port to snugpod. If its an daily endeavor with consumable crafting writ I use common crafting daily location who is Rawl for me.Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)
I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.
I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
Yes, I could pre-craft and know how... but do you guys have any idea how long that takes when you have almost ALL motifs(clickfest), and have to search each set crafting station in the house manually. Another issue with pre-crafting is inventory space, as I save up all my master writs for double exp events, this means my inven is full already. It is really much faster to do seven master writs at a time and port back/forth.
Or ZOS could just remove the seven master writs limitation.
Moving him would make it worse. In Snugpod I have provisioning, enchanting, and alchemy stations. Otherwise, porting to outside Snugpod from a guild hall with all the stations is the way.