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QOL request: PLEASE move Rolis Hlaalu inside the crafting hall in Elden Root

Mooncake
Mooncake
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This has probably been suggested a thousand times before, and I apologize if it has (I searched, I swear, didn't find a thread) but ZOS would you please, pretty please move Rolis Hlaalu inside the crafting hall in Elden Root? It's really annoying and time-consuming having to go back and forth dozens of times to craft/deliver master writs one by one, when the guy could just be standing right there inside the hall.
--
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  • BlueRaven
    BlueRaven
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    Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)

    I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.

    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
  • Danikat
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    But most of the writs can't be completed in Elden Root because you need the set crafting stations.

    Personally I find the current location fairly convenient because it's just down the path from either the wayshrine or Snugpod.

    I don't go into the tree in Elden Root if I can avoid it because I find the layout confusing and it's annoying having to go up and down the layers and find the right doors into each area. That may just be me, I don't have a good sense of direction, especially in games and because I don't like it I don't spend any more time there than necessary so I never get used to it.

    But regardless I'd rather have the turn in point for master writs close to a wayshrine than close to crafting stations which are useless for the majority of master writs.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Taggund
    Taggund
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    Moving him would make it worse. In Snugpod I have provisioning, enchanting, and alchemy stations. Otherwise, porting to outside Snugpod from a guild hall with all the stations is the way.
  • Snamyap
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    BlueRaven wrote: »
    Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)

    I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.

    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?

    Mournhold ftw.
  • Northwold
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    BlueRaven wrote: »
    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?

    Not in Wayrest, no, but I'm not really following the logic in any case since with everything except alchemy, provisioning and enchanting master writs, you can't do master writs at normal crafting stations (as Danikat also says above). Maybe I'm missing something. I guess if you did exclusively those types of master writ it would be an issue but honestly, it would be more sensible to move Rolls closer to wayshrines.
    Edited by Northwold on May 7, 2023 12:19PM
  • BlueRaven
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    Northwold wrote: »
    BlueRaven wrote: »
    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?

    Not in Wayrest, no, but I'm not really following the logic in any case since with everything except alchemy, provisioning and enchanting master writs, you can't do master writs at normal crafting stations (as Danikat also says above). Maybe I'm missing something. I guess if you did exclusively those types of master writ it would be an issue but honestly, it would be more sensible to move Rolls closer to wayshrines.

    I just wondered if Elden Root had him placed differently in respect to the crafting stations when compared to the other factions.

    My main crafter is a wood elf and I think grahtwood is nice looking, so I just gravitated to Elden root without really looking elsewhere.
  • Northwold
    Northwold
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    BlueRaven wrote: »
    Northwold wrote: »
    BlueRaven wrote: »
    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?

    Not in Wayrest, no, but I'm not really following the logic in any case since with everything except alchemy, provisioning and enchanting master writs, you can't do master writs at normal crafting stations (as Danikat also says above). Maybe I'm missing something. I guess if you did exclusively those types of master writ it would be an issue but honestly, it would be more sensible to move Rolls closer to wayshrines.

    I just wondered if Elden Root had him placed differently in respect to the crafting stations when compared to the other factions.

    My main crafter is a wood elf and I think grahtwood is nice looking, so I just gravitated to Elden root without really looking elsewhere.

    There are maps here http://lovelynorth.com/master-writ-vendor/

    To be honest, none of them are conveniently located but the Deshaan one might be the most convenient and Elden Root the most out of the way. For Wayrest there's a wayshrine after the other end of the bridge.
    Edited by Northwold on May 7, 2023 12:35PM
  • TybaltKaine
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    It makes perfect sense to have him stationed next to the delivery spot for the regular writs. This is really a non-issue.
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  • Kite42
    Kite42
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    Snugpod Residents' Association says: no thanks
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    1.Wait until q3
    2. Buy the all set in one crafting station so you only need 7 station
    3. Buy the gardner house in wayrest
    4. Do your master writs about 10 meters and a loading screen away from Rolis
    Edited by Dark_Lord_Kuro on May 7, 2023 2:18PM
  • SilverBride
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    Mournhold in Deshaan is the most convenient one I've found. The wayshrine is surrounded by the crafting buildings and Rolis is standing just outside the city gate, only a few steps away.
    PCNA
  • tmbrinks
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    I can't remember the last time I did anything less than 100 master writs at one time.

    I do them all in my house and then just port to Mournhold to turn them in.
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  • CGPsaint
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    Why not pre-craft everything that you need for the writs in your inventory, and then go turn them in at the same time. Accept and turn in a writ, then rinse and repeat.
    "Some enjoy bringing grief to others. They remind M'aiq of mudcrabs—horrible creatures, with no redeeming qualities."
  • Sarannah
    Sarannah
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    BlueRaven wrote: »
    Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)

    I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.

    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
    Taggund wrote: »
    Moving him would make it worse. In Snugpod I have provisioning, enchanting, and alchemy stations. Otherwise, porting to outside Snugpod from a guild hall with all the stations is the way.
    Agreed with these two quotes!

    Moving him would make it much much worse. As someone who does NOT use add-ons, I can't pre-craft master writs. The maximum amount of master writs I can do is seven at once, as I can only activate seven at a time. And I can only do three master writs in the snugpod, due to the furnishing limitation it can only hold the basic three mentioned in the quote above.

    PS: Yes, I port back and forth every seven master writs!
    Edited by Sarannah on May 7, 2023 8:16PM
  • SeaGtGruff
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    The Wayrest option is most ideal for me, because there's a player house (the Gardner House) nearby. If you don't own it, one of your friends or guildmates might.

    Another suggestion is to use the old "mark and recall" housing trick. There's no actual mark and recall as in Morrowind, but if you port as close to Rolis as you can get and walk/run/ride to him to turn in your first writ.

    Then stay right there (i.e., don't move away) and port to a house or guildhall that has the crafting stations you need for doing your next master writ.

    Once you finish the crafting for your next master writ, port to a house you don't own so you can "preview" it, then exit.

    Upon exiting the preview you'll be back beside Rolis and can turn in your next master writ.

    Rinse and repeat as many times as needed until you get all of your master writs done.
    I've fought mudcrabs more fearsome than me!
  • kringled_1
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    Sarannah wrote: »
    BlueRaven wrote: »
    Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)

    I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.

    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
    Taggund wrote: »
    Moving him would make it worse. In Snugpod I have provisioning, enchanting, and alchemy stations. Otherwise, porting to outside Snugpod from a guild hall with all the stations is the way.
    Agreed with these two quotes!

    Moving him would make it much much worse. As someone who does NOT use add-ons, I can't pre-craft master writs. The maximum amount of master writs I can do is seven at once, as I can only activate seven at a time. And I can only do three master writs in the snugpod, due to the furnishing limitation it can only hold the basic three mentioned in the quote above.

    PS: Yes, I port back and forth every seven master writs!

    You 100% can pre-craft without addons. I do it regularly.
  • AzuraFan
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    I'd prefer he stay where he is because I always port to Snugpod and then ride to him. Putting him inside the crafting hall would mean having to go into another "zone".

    I'd love to see him (or a generic writ contact) everywhere you can turn in crafting quests, rather than having one location only.
  • AzuraFan
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    kringled_1 wrote: »
    You 100% can pre-craft without addons. I do it regularly.

    How? I can only accept one master writ of each crafting type at a time, which means a maximum of 7 active master writs per character.

  • tmbrinks
    tmbrinks
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    AzuraFan wrote: »
    kringled_1 wrote: »
    You 100% can pre-craft without addons. I do it regularly.

    How? I can only accept one master writ of each crafting type at a time, which means a maximum of 7 active master writs per character.

    The tooltip for each master writ tells you what it's for. Just make that from the text description.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
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  • AzuraFan
    AzuraFan
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    tmbrinks wrote: »
    AzuraFan wrote: »
    kringled_1 wrote: »
    You 100% can pre-craft without addons. I do it regularly.

    How? I can only accept one master writ of each crafting type at a time, which means a maximum of 7 active master writs per character.

    The tooltip for each master writ tells you what it's for. Just make that from the text description.

    I use a gamepad. I don't think I get a tooltip, but I'll check.

    ETA: If I click on the writ, I do get the description without accepting the quest. I guess I've never considered pre-crafting before because it's so easy to just port to Snugpod every 7 writs and hand them in.
    Edited by AzuraFan on May 7, 2023 9:56PM
  • Danikat
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    Sarannah wrote: »
    As someone who does NOT use add-ons, I can't pre-craft master writs. The maximum amount of master writs I can do is seven at once, as I can only activate seven at a time. And I can only do three master writs in the snugpod, due to the furnishing limitation it can only hold the basic three mentioned in the quote above.

    PS: Yes, I port back and forth every seven master writs!

    You can pre-craft without addons. I do it all the time. (I use some addons but none which make any difference to this.)

    The writ descriptions say exactly what you need to make and none of the items are unique to writs, you can make them at any time. So all you need to do is read the instructions from the item description and make the items. Then when you're at Rolis you can use the writ to get the quest, immediately turn it in, use another writ, turn it in and so on.

    I sometimes write what I need to craft into a Windows sticky note so I can have the instruction on screen while I'm in the crafting menu, but if you can remember it you don't need to do that, I just don't entirely trust myself and often get distracted while playing.

    The only tricky part is remembering you need to make 4 sets of each potion (but not poisons!) and 2 sets of each food or drink, which the writ won't tell you.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Hamish999
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    Hell nah! Where he is is perfect, port to outside Snugpod and then he's just over the bridge.
    My go to iteration of Rolis when I do my master writs (in bulk, LazyWritCrafter FTW) in Coldharbour Surreal Estate.
    PC-EU
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  • spartaxoxo
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    I also use Snugpod and find him much more conveniently located than inside the tree. I port to my guild, do the writs, port to outside of Snugpod and turn in.
  • Kiralyn2000
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    Yet another vote for Snugpod (teleport to outside of house was a major QoL for me. Snugpod for master writs, Undaunted, and thieving/pickpocketing/etc the embassy; Exorcised Coven Cottage for a major harvest route up the coast of Glenumbra)
    Edited by Kiralyn2000 on May 8, 2023 2:51AM
  • Thrasher91604
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    Please don’t move him inside. Would rather not have to go through a door between rounds of crafting durable set items.
  • Sarannah
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    Yes, I could pre-craft and know how... but do you guys have any idea how long that takes when you have almost ALL motifs(clickfest), and have to search each set crafting station in the house manually. Another issue with pre-crafting is inventory space, as I save up all my master writs for double exp events, this means my inven is full already. It is really much faster to do seven master writs at a time and port back/forth.

    Or ZOS could just remove the seven master writs limitation.
  • Thrasher91604
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    There are addons that make pre-crafting master writs extremely easy to find and do in a guild hall or house with all the set crafting stations.

    I too save up my master writs for double xp events. But I send them in email to an alt account and return them to sender. That way they do not clog up my inventory/bank. Just my inbox.
    Edited by Thrasher91604 on May 8, 2023 9:09AM
  • zaria
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    BlueRaven wrote: »
    Um, that would actually be worse for me. (Although I can’t say I speak for a majority of players.)

    I craft things in our guild house then use snugpod to transport quickly to him. So having him outside, and quickly reachable is great for me.

    I have not researched where he is in other factions, is he really close to crafting stations in DC and EP?
    I do the same, use crafting statin in guild hall and port to snugpod. If its an daily endeavor with consumable crafting writ I use common crafting daily location who is Rawl for me.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Danikat
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    Sarannah wrote: »
    Yes, I could pre-craft and know how... but do you guys have any idea how long that takes when you have almost ALL motifs(clickfest), and have to search each set crafting station in the house manually. Another issue with pre-crafting is inventory space, as I save up all my master writs for double exp events, this means my inven is full already. It is really much faster to do seven master writs at a time and port back/forth.

    Or ZOS could just remove the seven master writs limitation.

    If you have a lot of motifs I highly recommend Votan's Crafting Quick Access. If you click the Style, Trait etc. headings you get a drop-down menu to choose from, which is faster to scroll through and click on, and the styles are in alphabetical order so they're easier to find.

    It doesn't change the base game crafting menu, so it's completely invisible unless you choose to use it, but when I want to craft something in anything other than a racial style I find it really useful because I can't tell what order the motifs are in so it takes me ages to find the right one.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • PrincessOfThieves
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    Taggund wrote: »
    Moving him would make it worse. In Snugpod I have provisioning, enchanting, and alchemy stations. Otherwise, porting to outside Snugpod from a guild hall with all the stations is the way.

    Agreed! When I do master writs, I always port to my trading guild's house and then to Snugpod. Moving Rolis away from his usual spot would make it much less convenient.
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