I'm glad that you guys are noticing it as well. They did the same thing on PC NA and PC EU.
PC NA is already back to lagging as badly as it had before they replaced the servers - so does that mean with the lower population caps, performance is actually worse than it was a year ago?
I'm glad that you guys are noticing it as well. They did the same thing on PC NA and PC EU.
PC NA is already back to lagging as badly as it had before they replaced the servers - so does that mean with the lower population caps, performance is actually worse than it was a year ago?
Jabbs_Giggity wrote: »Definitely noticeable for GH NA. Queue times are pushing 90+. Among other issues, accepting group invites is causing Queue to reset, or Queue will bug out at either 2 or 16 and force us to reset ourselves.
Meanwhile, BR is now seeing 3-Bar pops and Queue is still instant.
Pop-Caps have definitely had to have been lowered for GH. Every other line in ZC is complaints about Queue time or that it feels like there is not enough players in Campaigns to actually do anything.
Meanwhile, AD alliance seems to have full zergs in 3 areas spread across the map simultaneously and consistently for GH NA - where AD has NEVER had these types of numbers...
BRK = 30+ AD
DClaw = 30+AD
Ash = 30+AD
Jabbs_Giggity wrote: »Definitely noticeable for GH NA. Queue times are pushing 90+. Among other issues, accepting group invites is causing Queue to reset, or Queue will bug out at either 2 or 16 and force us to reset ourselves.
Meanwhile, BR is now seeing 3-Bar pops and Queue is still instant.
Pop-Caps have definitely had to have been lowered for GH. Every other line in ZC is complaints about Queue time or that it feels like there is not enough players in Campaigns to actually do anything.
Meanwhile, AD alliance seems to have full zergs in 3 areas spread across the map simultaneously and consistently for GH NA - where AD has NEVER had these types of numbers...
BRK = 30+ AD
DClaw = 30+AD
Ash = 30+AD
Xbox or PC, because I definitely haven't seen a single AD zerg anywhere in GH with 30+ players. AD on Xbox/NA has been absolutely no-existent and has pretty much just been holding on to BB, BM, and Fare since the update. I always queue solo and have no had a single response for LFG either, so I generally just go harass resources since nobody seems to want to work together on AD.
Jabbs_Giggity wrote: »Xbox NA. Not sure what times you're playing on, but EST daytime-10PM has been a massive influx of AD presence across the map [snip]. DC has 1-2 solid 12-man's and a few 2-3 groups that hold their own. EP generally doesn't shine until late primetime, or late night.
Most of the EP regulars are stuck in 90+ queues that often glitch, causing resets, or give up due to time spent in queue now for GH.
Something is definitely different...
TrvpEriith wrote: »First off I would like to start off by saying the hardware refresh has done wonders for pvp on Xbox NA and for the first time in a long time I am having nothing but fun playing ESO again. It has been a wonderful experience, however does anyone else feel like the population cap has been lowered again? It is 3 bar across the board primetime and 50+ ques on all alliances, but it only feels like 1 fight happening anywhere on the map at a given time. For an upgrade/fix we have been wait for, for literal years you would think Cyrodiil would be more packed than ever but it feels even more empty than it was. @ZOS_Kevin @ZOS_GinaBruno are you able to provide any official insight? Tbh if the population was decreased again that would be very disappointing, the large scale combat of this game is what makes it feel so unique on console and is what has drawn so many of us too the game. Any insight would be greatly appreciated. Thanks!