If you get only one ring from a set, you can make a second with Transmute Stones. Problem solved.
You can get transmutes playing cards or repairing walls in cyrodiil too. It doesn't make sense to me to put an extra slot in every sticker book collection for a duplicate ring.
The other alternative is to make up your 5-piece sets and include a ring from *each* set in the group. Or wear gear that includes a Mythic Antiquity ring, so you only have one ring slot free. You have many options.
And if one of them is a wrong-weight set (e.g. you want Light armour because you're a spellcaster, but the item in question is a Heavy armour set whose powers you want because they would be so useful to a spellcaster, so you want them on the weapons and jewelry)... Then get that slot in weapon (2 slots), ring, amulet (2 more) and 1 off-weight piece of armour, and level up the Undaunted skill line for the passive that gives bonuses for wearing armour of different weights.
You can get transmutes playing cards or repairing walls in cyrodiil too. It doesn't make sense to me to put an extra slot in every sticker book collection for a duplicate ring.
But why not? There are two item slots in the player gear for two, separate rings. Indeed it strikes me that it makes considerably less sense to have only *one* collection slot for them since that does not line up with what players actually wear.
And using the collections book to do it is one means of doing it that I assume is easiest. But the other way of doing it is to make sure curated drops drop two rings, without adding the second to the book.
You can get transmutes playing cards or repairing walls in cyrodiil too. It doesn't make sense to me to put an extra slot in every sticker book collection for a duplicate ring.
But why not? There are two item slots in the player gear for two, separate rings. Indeed it strikes me that it makes considerably less sense to have only *one* collection slot for them since that does not line up with what players actually wear.
And using the collections book to do it is one means of doing it that I assume is easiest. But the other way of doing it is to make sure curated drops drop two rings, without adding the second to the book.
The downside to that of course is that you have to collect 1 more thing potentially to complete that collection unless the second ring is always the last item to be collected. For those that like to complete their collections that alot of extra work potentially, for alot of sets that they probably dont intend to wear.
As gear also drops from mobs and chests (and for overland can be traded), I dont see that this would be important for the majority of players
If I'm following this logic correctly, because we can equip two rings, the stickerbook should require two ring slots to be collected. So, since we can equip four 1H weapons, the stickerbook should require collection of each 1H weapon four times? And each 2H weapon should require collection twice?
If I'm following this logic correctly, because we can equip two rings, the stickerbook should require two ring slots to be collected. So, since we can equip four 1H weapons, the stickerbook should require collection of each 1H weapon four times? And each 2H weapon should require collection twice?
No that's not logic. You cannot equip, for example, two of the same staff to be *used* simultaneously. One would be on front and one would be on back. Nor can you equip two head pieces, chest pieces, or indeed necklaces. You *can* equip two rings to be used simultaneously.
If I'm following this logic correctly, because we can equip two rings, the stickerbook should require two ring slots to be collected. So, since we can equip four 1H weapons, the stickerbook should require collection of each 1H weapon four times? And each 2H weapon should require collection twice?
No that's not logic. You cannot equip, for example, two of the same staff to be *used* simultaneously. One would be on front and one would be on back. Nor can you equip two head pieces, chest pieces, or indeed necklaces. You *can* equip two rings to be used simultaneously.
But I can equip two daggers (or any 1H weapon) on the same bar.
I'm just trying to follow the logic. Stickerbook collection has nothing to do with whether you equip a five piece set or not. Stickerbook curation affects what gear drops. However there are drops that are not part of the curation system, i.e., chests, that can and do drop items you've already curated. Additionally, dungeon bosses that only drop armor will drop piecers if you've already curated in their loot table. Stickerbook also allows you to reconstruct multiple rings if that's what you want.
I'm just trying to follow the logic. Stickerbook collection has nothing to do with whether you equip a five piece set or not. Stickerbook curation affects what gear drops. However there are drops that are not part of the curation system, i.e., chests, that can and do drop items you've already curated. Additionally, dungeon bosses that only drop armor will drop piecers if you've already curated in their loot table. Stickerbook also allows you to reconstruct multiple rings if that's what you want.
In this forum, i suppose it's inevitable that many people are going to see the sticker book as a sort of reconstruction feeder because so many people play the game a lot and play a lot of group content. Reconstruction is not accessible without transmute crystals. But I was under the impression that the curated drops were designed for the drops themselves -- the actual items -- to drop, first, and the ability to reconstruct them second. And on those terms it is not, in fact, doing its job properly.
Max time to fill out the stickerbook is number of weapons in set normally 12 + 3 for ring, necklace and shield.I'm just trying to follow the logic. Stickerbook collection has nothing to do with whether you equip a five piece set or not. Stickerbook curation affects what gear drops. However there are drops that are not part of the curation system, i.e., chests, that can and do drop items you've already curated. Additionally, dungeon bosses that only drop armor will drop piecers if you've already curated in their loot table. Stickerbook also allows you to reconstruct multiple rings if that's what you want.
In this forum, i suppose it's inevitable that many people are going to see the sticker book as a sort of reconstruction feeder because so many people play the game a lot and play a lot of group content. Reconstruction is not accessible without transmute crystals. But I was under the impression that the curated drops were designed for the drops themselves -- the actual items -- to drop, first, and the ability to reconstruct them second. And on those terms it is not, in fact, doing its job properly.
I think you are right, many, if not most, people see the stickerbook as a reconstruction feeder because that is what it seems designed to be. And as I understand it, the system was redesigned to be this way because many people did not enjoy having to run a dungeon an extreme amount of times to get a second ring (or any paticular item). I'm sure many people have personal stories of having to run a dungeon over 100 times to get a particular gear/jewelry/weapon piece, and now the max is like 68 per dungeon.
FantasticFreddie wrote: »There are a variety of ways to get transmute crystals, and you only need a max of 50 to make a ring. Do 5 random normals over the course of a week and tada, done.
I'm just trying to follow the logic. Stickerbook collection has nothing to do with whether you equip a five piece set or not. Stickerbook curation affects what gear drops. However there are drops that are not part of the curation system, i.e., chests, that can and do drop items you've already curated. Additionally, dungeon bosses that only drop armor will drop piecers if you've already curated in their loot table. Stickerbook also allows you to reconstruct multiple rings if that's what you want.
In this forum, i suppose it's inevitable that many people are going to see the sticker book as a sort of reconstruction feeder because so many people play the game a lot and play a lot of group content. Reconstruction is not accessible without transmute crystals. But I was under the impression that the curated drops were designed for the drops themselves -- the actual items -- to drop, first, and the ability to reconstruct them second. And on those terms it is not, in fact, doing its job properly.
Just a question on curated drops. Is it the case that the drops are curated for only *one* ring, after which you can't get another of the same set through curated drops until you've gone through literally *everything* in the set?
If so, ZOS, could you fix this please? I don't know how, and whether it would involve adding two identical rings to every complete weapons set or just a change to the curated drops calculation, but it's pretty daft. Players do, after all, wear two rings, not one.