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Any good reason for Zone chat not being shared across the instances of same zone?

Aorys
Aorys
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?
  • Dr_Con
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    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]
    Edited by ZOS_Kraken on April 25, 2023 4:18PM
  • Aorys
    Aorys
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    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists
  • FantasticFreddie
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    I never once considered that there were multiple zone instances.
  • Dr_Con
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    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    If you group with someone in the same zone but a different instance it doesn't sync you, one player needs to zone to another zone then back. They need to fix this before they can consider your suggestion otherwise they making something broken even worse.
  • Ratzkifal
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    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Aorys
    Aorys
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    Dr_Con wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    If you group with someone in the same zone but a different instance it doesn't sync you, one player needs to zone to another zone then back. They need to fix this before they can consider your suggestion otherwise they making something broken even worse.

    What is the problem in teleporting to another player? They already make it easy by warning that the player is in another instance, and with the option to teleport to them. We already do it a lot for trading stuff. And why would you need to go back to the instance you were? Can't just teleport back to the friend/guildie you were with, if is that the case. This doesn't seem like a good reason.
  • kargen27
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    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    are you sure about this? A guild member and I were both in Craglorn. I told him I was joining a pug trial that was trying to fill in zone chat. He said he didn't see the messages in his zone chat.

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.
    and then the parrot said, "must be the water mines green too."
  • Aorys
    Aorys
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    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    Not true. It is not shared.
  • Aorys
    Aorys
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    kargen27 wrote: »

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.

    Thats easy to deal with. Commerce chat separated. That would help everyone because the reach of messages would be better. People wouldn't need to spam wtb/wts or lfg because they would find deals and groups faster. That is what 99% of the mmos do. Just in ESO we got this mess. Limited communication.

    And this is like a real story: Should we build walls around our homes to protect ourselves, and limit our experience? Or is the job of community to respect and the government to protect us?
    Edited by Aorys on April 25, 2023 10:57PM
  • Ratzkifal
    Ratzkifal
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    kargen27 wrote: »
    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    are you sure about this? A guild member and I were both in Craglorn. I told him I was joining a pug trial that was trying to fill in zone chat. He said he didn't see the messages in his zone chat.

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.

    Well, it's certainly shared across more than one instance of the zone. I am not sure if it's shared across all of them. Messages can be lost while in a loading screen, so maybe that could explain what you and your friend was experiencing? It's also possible your friend had the person who was asking in zone chat blocked. That would also completely hide these messages.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Aorys
    Aorys
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    Ratzkifal wrote: »

    Well, it's certainly shared across more than one instance of the zone. I am not sure if it's shared across all of them. Messages can be lost while in a loading screen, so maybe that could explain what you and your friend was experiencing? It's also possible your friend had the person who was asking in zone chat blocked. That would also completely hide these messages.

    That is not something for guessing. Do the experiment yourself. Group with a friend and make sure you are in different instances then say something in zone.
  • Ratzkifal
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    Aorys wrote: »
    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    Not true. It is not shared.

    Why are you so sure? Please elaborate why you think this is not the case.
    Aorys wrote: »
    kargen27 wrote: »

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.

    Thats easy to deal with. Commerce chat separated. That would help everyone because the reach of messages would be better. People wouldn't need to spam wtb/wts or lfg because they would find deals and groups faster. That is what 99% of the mmos do. Just in ESO we got this mess. Limited communication.

    And this is like a real story: Should we build walls around our homes to protect ourselves, and limit our experience? Or is the job of community to respect and the government to protect us?

    Also this is not going to help with the spam in those chats at all. People keep having to spam them because anyone joining the zone has not seen these messages yet and so people keep putting up their sale and LFG again and again, and because the others are also doing it, you have to try to stay on top of chat.

    I also don't get your example from real life. How does that relate to the chat again?
    This Bosmer was tortured to death. There is nothing left to be done.
  • Aorys
    Aorys
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    Ratzkifal wrote: »
    Aorys wrote: »
    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    Not true. It is not shared.

    Why are you so sure? Please elaborate why you think this is not the case.
    Aorys wrote: »
    kargen27 wrote: »

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.

    Thats easy to deal with. Commerce chat separated. That would help everyone because the reach of messages would be better. People wouldn't need to spam wtb/wts or lfg because they would find deals and groups faster. That is what 99% of the mmos do. Just in ESO we got this mess. Limited communication.

    And this is like a real story: Should we build walls around our homes to protect ourselves, and limit our experience? Or is the job of community to respect and the government to protect us?

    Also this is not going to help with the spam in those chats at all. People keep having to spam them because anyone joining the zone has not seen these messages yet and so people keep putting up their sale and LFG again and again, and because the others are also doing it, you have to try to stay on top of chat.

    I also don't get your example from real life. How does that relate to the chat again?

    Can always report. Spam is bannable.
    Well, the story is about surround yourself with walls and not being able to enjoy the landscape, the environment. In the case of the game, the institution in charge of security(government) is the game Staff.
    Edited by Aorys on April 25, 2023 11:15PM
  • kargen27
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    Aorys wrote: »
    kargen27 wrote: »

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.

    Thats easy to deal with. Commerce chat separated. That would help everyone because the reach of messages would be better. People wouldn't need to spam wtb/wts or lfg because they would find deals and groups faster. That is what 99% of the mmos do. Just in ESO we got this mess. Limited communication.

    And this is like a real story: Should we build walls around our homes to protect ourselves, and limit our experience? Or is the job of community to respect and the government to protect us?

    Is a good idea but how would it be enforced? Players wanting to advertise are going to use the chat channel with the most potential players.
    and then the parrot said, "must be the water mines green too."
  • Ratzkifal
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    Aorys wrote: »
    Ratzkifal wrote: »

    Well, it's certainly shared across more than one instance of the zone. I am not sure if it's shared across all of them. Messages can be lost while in a loading screen, so maybe that could explain what you and your friend was experiencing? It's also possible your friend had the person who was asking in zone chat blocked. That would also completely hide these messages.

    That is not something for guessing. Do the experiment yourself. Group with a friend and make sure you are in different instances then say something in zone.

    I have plenty of times and that worked just fine. I am guessing this means that it's not shared across all but only shared across some instances. Plenty of times have I tried to group up with others for a world boss that was supposedly up despite me standing in front of an empty spawning area, yet at the same time people in zone chat were still claiming that the boss was up and they needed help.
    This Bosmer was tortured to death. There is nothing left to be done.
  • CP5
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    Because having all the population of all those separate zones chatting in the same zone chat would make it nearly unusable. Good luck having any sort of conversation with the number of people all talking together, let alone issues of people trying to use zone to group up.
  • Elsonso
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    Aorys wrote: »
    Any good reason for Zone chat not being shared across instances of the same zone?

    In addition to the fact that you should not be able to Zone chat with people you cannot meet up with, some zones are super populated and may have a lot of "instances". Zone chat would scroll by so fast that you would not be able to read it.

    People are separated to prevent crowding, and zone chat follows that separation.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Ratzkifal
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    Elsonso wrote: »
    Aorys wrote: »
    Any good reason for Zone chat not being shared across instances of the same zone?

    In addition to the fact that you should not be able to Zone chat with people you cannot meet up with, some zones are super populated and may have a lot of "instances". Zone chat would scroll by so fast that you would not be able to read it.

    People are separated to prevent crowding, and zone chat follows that separation.

    You can meet up with these people though. You just need to teleport to them once you are grouped. Why should you not be able to chat with people you cannot currently meet but can meet up at the press of a button?
    This Bosmer was tortured to death. There is nothing left to be done.
  • kargen27
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    Ratzkifal wrote: »
    kargen27 wrote: »
    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    are you sure about this? A guild member and I were both in Craglorn. I told him I was joining a pug trial that was trying to fill in zone chat. He said he didn't see the messages in his zone chat.

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.

    Well, it's certainly shared across more than one instance of the zone. I am not sure if it's shared across all of them. Messages can be lost while in a loading screen, so maybe that could explain what you and your friend was experiencing? It's also possible your friend had the person who was asking in zone chat blocked. That would also completely hide these messages.

    Was neither of those. He was in game and when he ported to me he was able to see the messages. I've also had this scenario happen. Group is looking for healer and I am on DPS. I let them know I am getting on a healer and after switching characters I post in zone chat I am ready for invite and get no response. After that happened a couple of times I started sticky noting the player so I could whisper them after the character switch. Unless a change was made in the last year or so I don't think different instances share chat.
    I do know long ago depending how far along in a quest a player was would determine what instance they saw. Our guild held fishing events and there were times where we could see a players bobber in the water but not see them. Once we got away from the quest area they would show up again. I think we could see the same zone chat then because we were kind of in an instance inside an instance. Not sure if that can still happen or not.
    and then the parrot said, "must be the water mines green too."
  • Aorys
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    Ratzkifal wrote: »

    Why are you so sure? Please elaborate why you think this is not the case.

    I'am sure. I do writs in Vvardenfel every day. I got more than 1 account logged in and I see stuff in Zone that most times I can't see in the other because they are separated.
  • Ratzkifal
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    kargen27 wrote: »
    Ratzkifal wrote: »
    kargen27 wrote: »
    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    are you sure about this? A guild member and I were both in Craglorn. I told him I was joining a pug trial that was trying to fill in zone chat. He said he didn't see the messages in his zone chat.

    That aside the spam would be atrocious. Guild recruitment and looking to sell messages could almost drown out the inane trolling that takes place in the starter zones.

    Well, it's certainly shared across more than one instance of the zone. I am not sure if it's shared across all of them. Messages can be lost while in a loading screen, so maybe that could explain what you and your friend was experiencing? It's also possible your friend had the person who was asking in zone chat blocked. That would also completely hide these messages.

    Was neither of those. He was in game and when he ported to me he was able to see the messages. I've also had this scenario happen. Group is looking for healer and I am on DPS. I let them know I am getting on a healer and after switching characters I post in zone chat I am ready for invite and get no response. After that happened a couple of times I started sticky noting the player so I could whisper them after the character switch. Unless a change was made in the last year or so I don't think different instances share chat.
    I do know long ago depending how far along in a quest a player was would determine what instance they saw. Our guild held fishing events and there were times where we could see a players bobber in the water but not see them. Once we got away from the quest area they would show up again. I think we could see the same zone chat then because we were kind of in an instance inside an instance. Not sure if that can still happen or not.

    Well, I've that "I am going to switch" moment myself too. But I would whisper these people and then they would tell me "sorry, we found someone else already" and leave me hanging after I already switched. Not getting an answer could be the result of that. But indeed, it seems like zone chat is not shared across all instances, but it is definitely shared across many. How many, I do not know.

    The instance inside the instance can definitely still happen. Big cities work like that and so do some event specific areas. Generally, places where you can expect high volumes of players to appear, as well as areas in which the environment changes based on quest progress. Velyn Harbor still works like that. You and your friend will be able to port to the same wayshrine, but you will vanish if you completed the quest and freed the city if your friend hasn't.
    I believe that might also result in zone chats not being shared, because what sense does it make to have city talk in a zone where the big city is not freed yet.
    Edited by Ratzkifal on April 25, 2023 11:31PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Elsonso
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    Ratzkifal wrote: »
    Elsonso wrote: »
    Aorys wrote: »
    Any good reason for Zone chat not being shared across instances of the same zone?

    In addition to the fact that you should not be able to Zone chat with people you cannot meet up with, some zones are super populated and may have a lot of "instances". Zone chat would scroll by so fast that you would not be able to read it.

    People are separated to prevent crowding, and zone chat follows that separation.

    You can meet up with these people though. You just need to teleport to them once you are grouped. Why should you not be able to chat with people you cannot currently meet but can meet up at the press of a button?

    You overlooked the part where zone chat could scroll by so fast that you would be unable to read it. Actually, the net would probably be that no one used zone chat except for new players who had not learned to turn it off. :smile:

    Yes, I have seen what it would look like if the zone chat was shared across everyone in the zone. It happened, deliberately, during one of the beta weekends. They "merged" the different zone "instances" together. Presumably, this was to see what would happen if lots of players were co-located. Server stress test. Not sure if the server would pass, today, but it did back then, for at least as far as they went.
    Ratzkifal wrote: »
    [snip]

    People generally do not know how many "instances" there are, or which one they are in. There is no in-game method to determine this, other than by trying to see if someone is visible in the game. From what I understand, the "instances" are virtual, so people can move in and out of them without them knowing. They aren't really "instances".

    Yes, they could probably merge the zone chat, while leaving the people behind, in low population zones where there are just a couple "instances". I have never seen a case where this happens, though. Every time I am logged in under two accounts for addon testing and want to be in separate "instances", I have been able to arrange it. I have not used that addon in years, so maybe it has changed.

    [Edited for Quote]
    Edited by ZOS_Phoenix on May 14, 2023 1:43AM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Dr_Con
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    Aorys wrote: »
    Dr_Con wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    If you group with someone in the same zone but a different instance it doesn't sync you, one player needs to zone to another zone then back. They need to fix this before they can consider your suggestion otherwise they making something broken even worse.

    What is the problem in teleporting to another player? They already make it easy by warning that the player is in another instance, and with the option to teleport to them. We already do it a lot for trading stuff. And why would you need to go back to the instance you were? Can't just teleport back to the friend/guildie you were with, if is that the case. This doesn't seem like a good reason.

    If you attempt to teleport to a player who is in a different instance while being in the same zone, you will still be in a different instance. These are issues that ZOS needs to deal with when considering merging zone chat, as the issue will be more common.

    You will also be expecting people to leave groups to help other players, which won't be possible most of the time.

    As for people talking anecdotally about encountering this issue because of trade deals in different instances, you may have gotten someone who was going to multiple zones who saw your DM, zone back and the instance was different than before.

    It would be nice if we can select our instance's chat like you can in Everquest if the zone is full (i.e. Craglorn_1, Craglorn_2, Craglorn_3, in addition to zone chat etc). Such a system was no doubt discussed when this game was made, but they decided to couple the zone chat with the instance number.
    Edited by Dr_Con on April 26, 2023 12:36AM
  • merpins
    merpins
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    Have you seen the zone chat in Grahtwood sometimes? I don't wanna deal with that while I'm chilling in Artaeum thank you very much.
    Edited by merpins on April 26, 2023 12:36AM
  • Aorys
    Aorys
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    Dr_Con wrote: »

    It would be nice if we can select our instance's chat like you can in Everquest if the zone is full (i.e. Craglorn_1, Craglorn_2, Craglorn_3, in addition to zone chat etc). Such a system was no doubt discussed when this game was made, but they decided to couple the zone chat with the instance number.

    Oh, that would be a great solution! Probably would be one player or another texting the same thing in all the chats but, still the best ideia in my opinion
    Edited by Aorys on April 26, 2023 12:41AM
  • Kusto
    Kusto
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    Ratzkifal wrote: »
    Aorys wrote: »
    Dr_Con wrote: »
    Player 1 "I need help killing the spriggan boss"
    Player 2 "Okay I'll help"

    5 minutes later

    Player 2 "I went to the boss you weren't there"
    Player 1 "I'm still fighting the boss i need help"
    Player 2 "'[snip] is there another spriggan boss"
    Player 1 "Are you trolling me"
    Player 2 "Are YOU trolling me?!"

    [edited for avoiding profanity filter]

    thats why grouping exists

    I think you misunderstood the point that was being made here. Zone chat is shared across the instances of the same zone already and this example makes that clear.
    When trading items in zone chat, you often encounter people who are in other instances of that zone who read your message, but in order to be able to trade with each other, one of you will have to port into the instance of the other.

    Not true.
    Go test it yourself. Best place to do that is Craglorn. During primetime there's usually 3-4 instances full of people, at least on PC/NA. Group up with a friend and start porting to guildys who are in Craglorn. You will end up in a different instance eventually. You will know when your friends character is invisible but you can still see the blue bar on top of him. Then say something in zone chat and ask your friend in group chat if he saw it. The answer is no.

    This is why we need a trial finder. Currently people are desperately looking for that last tank, waiting and waiting and people start to leave etc while in another instance a tank is bored cant find group for the same trial.
  • ZOS_Phoenix
    ZOS_Phoenix
    admin
    Greetings,

    After removing some unnecessary back and forth from this thread, we would like everyone to keep posts on the subject at hand, civil, and constructive.

    If there may be any questions in regards to the rules, please feel free to review them here.
    Staff Post
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