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NPCs who deliberately walk through you when you're trying to recall...

Snowy_Wyndra_Karn
Snowy_Wyndra_Karn
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Rude much?

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  • Grizzbeorn
    Grizzbeorn
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    Oh, sure.
    THEY are forced into walking a set path, and you choose to stop directly in their path that they cannot change,
    and THEY are the rude ones?
      PC/NA Warden Main
    • Snowy_Wyndra_Karn
      Snowy_Wyndra_Karn
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      Grizzbeorn wrote: »
      Oh, sure.
      THEY are forced into walking a set path, and you choose to stop directly in their path that they cannot change,
      and THEY are the rude ones?

      You think you're in a safe place and then they turn a corner and are suddenly in your path.

      Anyway, it was a joke. Why are you coming for me?
    • Grizzbeorn
      Grizzbeorn
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      delenn35 wrote: »
      Anyway, it was a joke. Why are you coming for me?

      I wasn't "coming for you;" I was continuing with your very own joke.
        PC/NA Warden Main
      • I_killed_Vivec
        I_killed_Vivec
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        delenn35 wrote: »
        Grizzbeorn wrote: »
        Oh, sure.
        THEY are forced into walking a set path, and you choose to stop directly in their path that they cannot change,
        and THEY are the rude ones?

        You think you're in a safe place and then they turn a corner and are suddenly in your path.

        Anyway, it was a joke. Why are you coming for me?

        Sounds like everybody is coming for you... if it isn't the NPCs it's forum members :open_mouth:
      • amig186
        amig186
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        Unwalwy comes to mind, but I can't be mad at her, the poor thing.
        PC EU
      • DivineKitty
        DivineKitty
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        That one guard who patrols in front of the Summerset furnishing vendor is my sworn enemy. I go to buy some coral, and he bumps me when I port back home. Every time, man.
      • Snowy_Wyndra_Karn
        Snowy_Wyndra_Karn
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        That one guard who patrols in front of the Summerset furnishing vendor is my sworn enemy. I go to buy some coral, and he bumps me when I port back home. Every time, man.

        Thank you... I'll be keeping an eye out for him.
      • Snowy_Wyndra_Karn
        Snowy_Wyndra_Karn
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        amig186 wrote: »
        Unwalwy comes to mind, but I can't be mad at her, the poor thing.

        I have to agree... I feel so bad for her.
      • ADarklore
        ADarklore
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        Grizzbeorn wrote: »
        Oh, sure.
        THEY are forced into walking a set path, and you choose to stop directly in their path that they cannot change,
        and THEY are the rude ones?

        Well, how are WE supposed to know what their walking set path is? :p Perhaps they need to add an "excuse me" to all NPC's that triggers when they run into someone.
        CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
      • vsrs_au
        vsrs_au
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        I must be playing a different game to you lot, then!
        It's only other players who walk through me, the NPCs just shove me aside. :)
        PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
      • Snowy_Wyndra_Karn
        Snowy_Wyndra_Karn
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        vsrs_au wrote: »
        I must be playing a different game to you lot, then!
        It's only other players who walk through me, the NPCs just shove me aside. :)

        Yeah that's what I meant...and if you're in the middle of a recall then it stops the process.

        It's not really a drama; I was just having a bit of fun.
      • Grizzbeorn
        Grizzbeorn
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        ADarklore wrote: »
        Grizzbeorn wrote: »
        Oh, sure.
        THEY are forced into walking a set path, and you choose to stop directly in their path that they cannot change,
        and THEY are the rude ones?

        Well, how are WE supposed to know what their walking set path is? :p Perhaps they need to add an "excuse me" to all NPC's that triggers when they run into someone.

        I'm all for that. I don't always notice that I've stopped in the path of an NPC.
        I also wouldn't mind if they removed collision from NPCs, altogether, so that they wouldn't interfere with us trying to port.

        delenn35 wrote: »
        It's not really a drama; I was just having a bit of fun.

        I hope you realize, I truly was, as well; just extending the joke you started.
        No hard feelings intended, at all.
        Edited by Grizzbeorn on April 23, 2023 11:55AM
          PC/NA Warden Main
        • Snowy_Wyndra_Karn
          Snowy_Wyndra_Karn
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          Grizzbeorn wrote: »
          ADarklore wrote: »
          Grizzbeorn wrote: »
          Oh, sure.
          THEY are forced into walking a set path, and you choose to stop directly in their path that they cannot change,
          and THEY are the rude ones?

          Well, how are WE supposed to know what their walking set path is? :p Perhaps they need to add an "excuse me" to all NPC's that triggers when they run into someone.

          I'm all for that. I don't always notice that I've stopped in the path of an NPC.
          I also wouldn't mind if they removed collision from NPCs, altogether, so that they wouldn't interfere with us trying to port.

          delenn35 wrote: »
          It's not really a drama; I was just having a bit of fun.

          I hope you realize, I truly was, as well; just extending the joke you started.
          No hard feelings intended, at all.

          No no… it’s completely fine - just a misunderstanding 😀

        • vsrs_au
          vsrs_au
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          delenn35 wrote: »
          vsrs_au wrote: »
          I must be playing a different game to you lot, then!
          It's only other players who walk through me, the NPCs just shove me aside. :)

          Yeah that's what I meant...and if you're in the middle of a recall then it stops the process.

          It's not really a drama; I was just having a bit of fun.
          I was also just joking, no offence intended.
          PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
        • Snowy_Wyndra_Karn
          Snowy_Wyndra_Karn
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          vsrs_au wrote: »
          delenn35 wrote: »
          vsrs_au wrote: »
          I must be playing a different game to you lot, then!
          It's only other players who walk through me, the NPCs just shove me aside. :)

          Yeah that's what I meant...and if you're in the middle of a recall then it stops the process.

          It's not really a drama; I was just having a bit of fun.
          I was also just joking, no offence intended.

          No, please… it’s all good 😊
          No offence taken.
        • TybaltKaine
          TybaltKaine
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          This is why the Dark Brotherhood exists
          • Tybalt Kaine Khajiit Nightblade Aldmeri Dominion
          • PC/NA
          • Guildmaster- Lucky Raven
          • Knight of Marrow - Blackfeather Academy
          • Adepti- The Witches Goblet
          • "Nightblade healer huh? How does that work?"
          • "I drain the blood of our enemies and fire it into you. It's a lot less messy than it sounds, and yeah I'm basically a Vampire without the whole AGH FIRE BAD"
        • Panderbander
          Panderbander
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          Fun fact, you can open your inventory, map, character sheet, etc while recalling and it turns off collision without cancelling the recall so you can recall unimpeded!
          Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
        • PrimeSeptim
          PrimeSeptim
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          Fun fact, you can open your inventory, map, character sheet, etc while recalling and it turns off collision without cancelling the recall so you can recall unimpeded!

          Yo why didn't I think of that :D
        • Grizzbeorn
          Grizzbeorn
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          Fun fact, you can open your inventory, map, character sheet, etc while recalling and it turns off collision without cancelling the recall so you can recall unimpeded!

          Today I learned...
            PC/NA Warden Main
          • Dr_Con
            Dr_Con
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            Grizzbeorn wrote: »
            Oh, sure.
            THEY are forced into walking a set path, and you choose to stop directly in their path that they cannot change,
            and THEY are the rude ones?

            metagame
          • Snowy_Wyndra_Karn
            Snowy_Wyndra_Karn
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            Fun fact, you can open your inventory, map, character sheet, etc while recalling and it turns off collision without cancelling the recall so you can recall unimpeded!


            Get outta here… I never realised this.

            You are the MVP!!
          • NotaDaedraWorshipper
            NotaDaedraWorshipper
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            I think the two guards in Vivec City who patrols the marketplace either has a thing for me, or dislike me, because they always come by and bump into me just when I'm about to teleport away. What do they take me for? An Outsider?!
            [Lie] Of course! I don't even worship Daedra!
          • twev
            twev
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            That one guard who patrols in front of the Summerset furnishing vendor is my sworn enemy. I go to buy some coral, and he bumps me when I port back home. Every time, man.

            The guard who walks along the front of the counter in the Rimmen bank and pushes ME along the counter passed the end is the one that torques me up enough that I either stand on the counter or run behind it to stand next to the manager.

            I still don't understand how/why he'll walk thru a crowd of people there, but I'm the one he pushes along the counter.
            Edited by twev on April 24, 2023 9:27AM
            The problem with society these days is that no one drinks from the skulls of their enemies anymore.
          • twev
            twev
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            Fun fact, you can open your inventory, map, character sheet, etc while recalling and it turns off collision without cancelling the recall so you can recall unimpeded!

            That doesn't work for the guard in the Rimmen bank.
            I'll be transacting with the manager and he'll push me far enough to break the interaction screen.
            The problem with society these days is that no one drinks from the skulls of their enemies anymore.
          • Snowy_Wyndra_Karn
            Snowy_Wyndra_Karn
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            twev wrote: »
            Fun fact, you can open your inventory, map, character sheet, etc while recalling and it turns off collision without cancelling the recall so you can recall unimpeded!

            That doesn't work for the guard in the Rimmen bank.
            I'll be transacting with the manager and he'll push me far enough to break the interaction screen.

            Just because they’re invulnerable they think they can push their way past you as well.
          • vsrs_au
            vsrs_au
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            twev wrote: »
            That one guard who patrols in front of the Summerset furnishing vendor is my sworn enemy. I go to buy some coral, and he bumps me when I port back home. Every time, man.

            The guard who walks along the front of the counter in the Rimmen bank and pushes ME along the counter passed the end is the one that torques me up enough that I either stand on the counter or run behind it to stand next to the manager.

            I still don't understand how/why he'll walk thru a crowd of people there, but I'm the one he pushes along the counter.
            I've noticed the same at the Rimmen bank, so I also started going behind the counter and standing right next to Ms Grumpy, the least cheerful banker in all of Tamriel.
            PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
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