SkaraMinoc wrote: »S tierA tier
- Sorcerer
B tier
- Warden
- Dragonknight
C tier
- Arcanist
- Templar
- Nightblade
- Necromancer
Maybe it's my (low) skill level but Bash Builds seem really good. People just don't know how to deal with it.
Certainly feels like the easiest way to get kills with Necro these days.
Maybe it's my (low) skill level but Bash Builds seem really good. People just don't know how to deal with it.
Certainly feels like the easiest way to get kills with Necro these days.
SkaraMinoc wrote: »S tierA tier
- Sorcerer
B tier
- Warden
- Dragonknight
C tier
- Arcanist
- Templar
- Nightblade
- Necromancer
What does dk bring to the build?
I have all 7 but dk has no delayed burst, no ally heal, whip weaker than powe slam and above all the sustain sucks. Basically what I can do is dot and hope my opponent die under bash pressure.
My 1bar performance is necro (burst, ulti), arcanist (pen, sustain, shield), nb (crit, speed, execute) >> templar (extra dmg and hot), warden (debuff, heal ally) >> with sorc and dk last. Sorc is random as it's hard to lock on cursed target and i often streak over cliff.
And corrisive armor or any attack ulti is not too useful in bg compared to instant heal. Sorc execute is also lackluster as power slam hits similar without execute range.
SkaraMinoc wrote: »This list is out of date.
Nightblade will be A or maybe even S tier in Update 41. Dragonknight is B tier after the Corrosive nerf. Arcanist is A tier now that the class has baked for a year and players figured out how to get bash to work. I'd bump Sorc up to S+ as well. 2-bar Bash Sorc can do some really powerful things with Dark Deal, Rune Cage, Ball Lightning, and the health recovery passive.
SkaraMinoc wrote: »This list is out of date.
Nightblade will be A or maybe even S tier in Update 41. Dragonknight is B tier after the Corrosive nerf. Arcanist is A tier now that the class has baked for a year and players figured out how to get bash to work. I'd bump Sorc up to S+ as well. 2-bar Bash Sorc can do some really powerful things with Dark Deal, Rune Cage, Ball Lightning, and the health recovery passive.
What's the benefit of rune cage and/or ball lightning instead of a gap closer? It's difficult to lock enemies into the 5m range, and streak doesn't stop in front of enemies.
SkaraMinoc wrote: »S tierA tier
- Sorcerer
B tier
- Warden
- Dragonknight
C tier
- Arcanist
- Templar
- Nightblade
- Necromancer
What does dk bring to the build?
I have all 7 but dk has no delayed burst, no ally heal, whip weaker than powe slam and above all the sustain sucks. Basically what I can do is dot and hope my opponent die under bash pressure.
My 1bar performance is necro (burst, ulti), arcanist (pen, sustain, shield), nb (crit, speed, execute) >> templar (extra dmg and hot), warden (debuff, heal ally) >> with sorc and dk last. Sorc is random as it's hard to lock on cursed target and i often streak over cliff.
And corrisive armor or any attack ulti is not too useful in bg compared to instant heal. Sorc execute is also lackluster as power slam hits similar without execute range.
Arcanist is better