Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Combat is still very broken, we could use some reassuring words

Bat
Bat
✭✭✭✭✭
Anything along the lines, of "we are working on these combat bugs (e.g. animations not showing after casting skills after roll dodge/break free et cetera prompting players to recast skills that are probably active but just not visually so ((e.g. damage shields on necros, self heal on DKs and so on), block bugs because of misinterpreted resource pools and what have you). Since combat is very broken even after yesterday's patch, it would be nice to hear some words on which bugs are being worked on as priorities and some sort of estimations for when we might see potential fixes. Thanks for fixing a few bugs in yesterday's patch btw good job!
  • Destai
    Destai
    ✭✭✭✭✭
    ✭✭✭
    It'd be nice, but personally I don't see the value in "we're working on it", not at this point in the game's life. It's better than nothing but given how long the game's had these issues, it'd be more valuable to have some more details or something like a quarterly Q&A/AMA. It feels like there's a breakdown between what people are telling them and what they're getting to as developers.
Sign In or Register to comment.