TechMaybeHic wrote: »So MAC addresses are not passed past a router. By the time ZOS sees a MAC, it would be of a router at Akamai
Microsoft did it with I think great success with the first Xbox, once the next gen came out and they stopped supporting the first gen holy cow did the cheaters flood in then becuase they new microsoft didnt care.
I ready the below article on some one asking about how to change the mac address on their console, the key point is using the MAC address as a fingerprinting system.
What do you hope to achieve by changing the MAC address on your Xbox? Some sort of security improvement? Changing the MAC address isn’t really going to help with that. MAC addresses are not used outside the scope of the local network segment; your Xbox’s MAC address is not passed through your router for the purposes of network communication. Also, the MAC address is burned into a read-only section of the network interface hardware and cannot be physically changed without expensive hardware. It is possible that the Xbox OS can be configured with a user-entered or randomly generated MAC address, but that is only temporary for as long as the feature is active; turn it off and the permanent hardware MAC address is used once again.
Now, certain games or service subscriptions might use the MAC address as part of a device fingerprinting system to uniquely identify your Xbox, for instance to ensure that your device is properly using the games or services you’ve subscribed to. Depending on how the MAC randomization feature I mentioned above works, the physical MAC might still be used to generate the fingerprint.
If you want to change the MAC to get around a ban, well, forget about it. The game developers are usually able to detect such tomfoolery, and you won’t like the result.
TechMaybeHic wrote: »So MAC addresses are not passed past a router. By the time ZOS sees a MAC, it would be of a router at Akamai
Agree, but if ZoS got access to a unique console ID they could use it to block the consoleTechMaybeHic wrote: »Microsoft did it with I think great success with the first Xbox, once the next gen came out and they stopped supporting the first gen holy cow did the cheaters flood in then becuase they new microsoft didnt care.
I ready the below article on some one asking about how to change the mac address on their console, the key point is using the MAC address as a fingerprinting system.
What do you hope to achieve by changing the MAC address on your Xbox? Some sort of security improvement? Changing the MAC address isn’t really going to help with that. MAC addresses are not used outside the scope of the local network segment; your Xbox’s MAC address is not passed through your router for the purposes of network communication. Also, the MAC address is burned into a read-only section of the network interface hardware and cannot be physically changed without expensive hardware. It is possible that the Xbox OS can be configured with a user-entered or randomly generated MAC address, but that is only temporary for as long as the feature is active; turn it off and the permanent hardware MAC address is used once again.
Now, certain games or service subscriptions might use the MAC address as part of a device fingerprinting system to uniquely identify your Xbox, for instance to ensure that your device is properly using the games or services you’ve subscribed to. Depending on how the MAC randomization feature I mentioned above works, the physical MAC might still be used to generate the fingerprint.
If you want to change the MAC to get around a ban, well, forget about it. The game developers are usually able to detect such tomfoolery, and you won’t like the result.
Consoles, they generally not only have a gamertag ID, but also have access to what piece of hardware you are on. Might even be serial number that you have registered. Not so much a network thing that MAC provides, but a registration thing.
For console makers themselves to go after someone, it might have to be really egregious to get them to act. They probably do not want to wall off a paying customer that otherwise is non-disruptive that just exploits unintended mechanics that ZOS has created with pour code over a player actually trying to actually hack and manipulate systems themselves. They would view that as a ZOS problem. If they don't; really it falls on that console producer more than it does ZOS to make use of their ability to ban.
Probably if you change cpu or similar you will be asked for an verification mail in ESO as an example.
Doesn't Jammy420 mean HWID? I thought ZoS was giving the ban that way.
Because unlocking access (password access codes) to account is tied to HWID?