FrancisCrawford wrote: »Of course, some dungeons are harder to solo than others. The first boss of Vaults of Madness is really tough to survive unless you can burn him down fast enough that his mechanics never really start. The same is true of the final boss of Blackheart Haven. One of the early boss fights in Fungal Grotto 2 is certain death unless you do enough damage before being pinned down.
Direfrost Keep can't be soloed without an exploit or near-exploit. The Malubeth fight early in Wayrest Sewers 2 is hard even if you're duoing with another player; soloing would be very hard unless you're quite expert.
Etc.
And some bosses have ccs that are hard or impossible to avoid, but that you eventually get released from, so you need enough tankiness to survive. Fortunately, one of those is the final boss of Spindleclutch 1. If you can handle that fight you can handle most of the other examples in the non-DLC dungeons as well.
FrancisCrawford wrote: »Of course, some dungeons are harder to solo than others. The first boss of Vaults of Madness is really tough to survive unless you can burn him down fast enough that his mechanics never really start. The same is true of the final boss of Blackheart Haven. One of the early boss fights in Fungal Grotto 2 is certain death unless you do enough damage before being pinned down.
Direfrost Keep can't be soloed without an exploit or near-exploit. The Malubeth fight early in Wayrest Sewers 2 is hard even if you're duoing with another player; soloing would be very hard unless you're quite expert.
Etc.
And some bosses have ccs that are hard or impossible to avoid, but that you eventually get released from, so you need enough tankiness to survive. Fortunately, one of those is the final boss of Spindleclutch 1. If you can handle that fight you can handle most of the other examples in the non-DLC dungeons as well.
A small tip for vaults of madness first boss, if you approach the DPS carefully, and stop doing damage the moment the channel starts, it won't kill you. I either approach that fight as a quick burn or a single target only fight depending on normal or vet.
katanagirl1 wrote: »Had to skim because I need to log off, but I am surprised at all the advice against setting up companions as tanks.
Bastian and I have done several non-dlc dungeons with him as tank, and even Falkreath Hold though I died a lot from the mob packs. Isobel and I did Arx Corinium with her as tank even though she is not max level yet. I haven’t tried harder ones yet as I am still working on my dps on a new character.