Just got back from a small hiatus, seeing as the server upgrade FINALLY FINALLY FINALLY is happening.
I hopped on my main, and used mist form because I knew it got changed.
I really like the principle and idea behind the new mist form, it really touched on a sore point vampires had, an escape, and it synergises very well with lvl 4 vampirism perks. However, it hits far from the mark because the ability itself is incredibly janky.
You are sort of in a stunned state when you use it, and cannot cancel the attack or attack really at all, and since it no longer guards from melee attacks, you are just standing there for the slaughter until the animation is gone. On top of that, you can not navigate left or right, or at all during the navigation, but for some reason you can during the period which you are locked into the animation, but not benefitting from mist form really at all. It would be far more fluid, and natural feeling if you could navigate during the entire time of the animation, and as an added bonus, it would no longer be kind of a knock off of streak.
Lastly, the animations. They are so poorly done, my wife thought my game was bugging when I used blood mist. The mist itself is not "actually" there , is the best way i can describe it. The animation itself flickers the entire time, as if bugging with terrain. The actual animation is oooookay, but it needs some stability fixes. Elusive mist has an ok animations, but again, suffers from the jankyness far more than blood mist, since one will be used mostly for escaping / mobility, and one for attacking.
Anyone else feel this way? Like if you could port forward, but change your direction mid dash, so you could arch around corners for example, instead of straight line 90 % of the animation, and nothing for the other 10, that would be fantastic, and unique.