Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
Do events still end at 10am EST? If so, definitely seems worse in that regard for people who wanted to stay up late to grab last tickets. 6am is cutting into maintenance time and someone may or may not get a chance to grab tickets if maintenance even ends early enough to do so.
Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
Silverfaerie wrote: »Any time slot will be great for some and bad for others.
As to why this is set to 11 PM for the east coast, Zenimax is on the east coast.
its set for 11pm est... for EU players. for US players? its set for 6 am est. and it used to be 2 am est (or 1am to account for daylight savings)
11pm est would make perfect sense for US, wouldn't it.... but its EU time. US servers get 4 hours to do last day of the event... or no time at all if ZoS continues with tradition of running maintenance on the last day of event and starting it at 4am.
I'm on east coast btw, and while my work schedule starts at 11am and I tend to go to sleep around 1:30 am or so - its still fairly close to standard work schedule of majority of people in US, Especially if you account for time zone differences between east and west coast (since my 11 am would be 8am for west coast... so they have it even worse then I do as on the last day of event, they would either have to stay up past 3am, or get up extra early to fit those last tickets in.
Are you suggesting many North American players should have a reset time of 7 PM or 8 PM? I ask because that is exactly what is being suggested with an 11 PM east coast time.
My vote is no. I would suggest a 6 AM reset time would be far better.
spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
SeaGtGruff wrote: »US - 6 am MDT (so um.... 4 am EDT). EU - I'm not really sure - I get on EU around 7 am MDT - and the remaining time on the riding reset is around 12 hours.
Actually it's 6 AM EDT for NA, I think? Or 5 AM EST. In UTC time, that would be 10:00 UTC.
As for PC EU, it's 11 PM EDT, or 10 PM EDT. In UTC time, that would be 03:00 UTC.
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population.
I got caught by surprise after having a wee break from the game (thanks elden ring & gow) but the new resets work better for us Aussies. Its now 8pm on the east coast which makes it a lot easier to just do dailies once every two days. Log on at 7:30, do them then redo them half an hour later. It's great.
Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
maximusrex45 wrote: »I like that the resets no longer happen at the end of prime time and better line up with a typical sleep day.
Silverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
Silverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
Since I have demonstrated with real information that the early AM between 2 AM and 6 AM has the lowest population then it would work perfectly to have a 2 AM reset time which would give everyone a full 8 hours before the 10 AM cutoff for the event. iirc, that is almost what it was before the change.
Silverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
Since I have demonstrated with real information that the early AM between 2 AM and 6 AM has the lowest population then it would work perfectly to have a 2 AM reset time which would give everyone a full 8 hours before the 10 AM cutoff for the event. iirc, that is almost what it was before the change.
As an Australian player, I'm used to ZOS doing things at inconvenient times, but the time of day of the resets doesn't affect me in the slightest. If something needs to be done daily, then I do it daily: the only rule I follow is not to let more than 1 reset occur between my daily tasks.Silverfaerie wrote: »I'm not arguing that 2am is not a perfect time. I'm saying that 11pm est is STILL better then 6am, or more specifically I'm arguing that 6am is an AWFUL reset time for vast VAST majority of people on US servers and tbh, even if you are Australian player - 2am or 1 am (depending on status of daylight savings) est - would STILL be a better option.
I'm not entirely sure what you are trying to argue here, or why the actual reset timers or the idea that people adjust their playtimes to aforementioned reset timers is not real enough information for you, but /shrug
Silverfaerie wrote: »Silverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
Since I have demonstrated with real information that the early AM between 2 AM and 6 AM has the lowest population then it would work perfectly to have a 2 AM reset time which would give everyone a full 8 hours before the 10 AM cutoff for the event. iirc, that is almost what it was before the change.
I'm not arguing that 2am is not a perfect time. I'm saying that 11pm est is STILL better then 6am, or more specifically I'm arguing that 6am is an AWFUL reset time for vast VAST majority of people on US servers and tbh, even if you are Australian player - 2am or 1 am (depending on status of daylight savings) est - would STILL be a better option.
I'm not entirely sure what you are trying to argue here, or why the actual reset timers or the idea that people adjust their playtimes to aforementioned reset timers is not real enough information for you, but /shrug
Silverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
Silverfaerie wrote: »so... why exactly isn't US reset at 11pm est the way EU is?
.Silverfaerie wrote: »Silverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
Since I have demonstrated with real information that the early AM between 2 AM and 6 AM has the lowest population then it would work perfectly to have a 2 AM reset time which would give everyone a full 8 hours before the 10 AM cutoff for the event. iirc, that is almost what it was before the change.
I'm not arguing that 2am is not a perfect time. I'm saying that 11pm est is STILL better then 6am, or more specifically I'm arguing that 6am is an AWFUL reset time for vast VAST majority of people on US servers and tbh, even if you are Australian player - 2am or 1 am (depending on status of daylight savings) est - would STILL be a better option.
I'm not entirely sure what you are trying to argue here, or why the actual reset timers or the idea that people adjust their playtimes to aforementioned reset timers is not real enough information for you, but /shrug
I had noted the low population times and someone repliedSilverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
I was not arguing. I merely pointed out a fact based on real information instead of opinions.
I will also repeat what noted earlier, that there is no perfect time and never will be as any given time will affect someone negatively because it sits in the middle of their playtime. There are times that affect the least number of players which is what I noted.
As an Australian player, I'm used to ZOS doing things at inconvenient times, but the time of day of the resets doesn't affect me in the slightest. If something needs to be done daily, then I do it daily: the only rule I follow is not to let more than 1 reset occur between my daily tasks.Silverfaerie wrote: »I'm not arguing that 2am is not a perfect time. I'm saying that 11pm est is STILL better then 6am, or more specifically I'm arguing that 6am is an AWFUL reset time for vast VAST majority of people on US servers and tbh, even if you are Australian player - 2am or 1 am (depending on status of daylight savings) est - would STILL be a better option.
I'm not entirely sure what you are trying to argue here, or why the actual reset timers or the idea that people adjust their playtimes to aforementioned reset timers is not real enough information for you, but /shrug
You assume incorrectly. I participate in events. If reset times, event end times and maintenance times conflict somehow, I just deal with it.Silverfaerie wrote: »As an Australian player, I'm used to ZOS doing things at inconvenient times, but the time of day of the resets doesn't affect me in the slightest. If something needs to be done daily, then I do it daily: the only rule I follow is not to let more than 1 reset occur between my daily tasks.Silverfaerie wrote: »I'm not arguing that 2am is not a perfect time. I'm saying that 11pm est is STILL better then 6am, or more specifically I'm arguing that 6am is an AWFUL reset time for vast VAST majority of people on US servers and tbh, even if you are Australian player - 2am or 1 am (depending on status of daylight savings) est - would STILL be a better option.
I'm not entirely sure what you are trying to argue here, or why the actual reset timers or the idea that people adjust their playtimes to aforementioned reset timers is not real enough information for you, but /shrug
I assume you don't participate in events, or are lucky enough to have your play window to coincide with the measly 4 hours we get to do the last day of the event?
Silverfaerie wrote: ».Silverfaerie wrote: »Silverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
Since I have demonstrated with real information that the early AM between 2 AM and 6 AM has the lowest population then it would work perfectly to have a 2 AM reset time which would give everyone a full 8 hours before the 10 AM cutoff for the event. iirc, that is almost what it was before the change.
I'm not arguing that 2am is not a perfect time. I'm saying that 11pm est is STILL better then 6am, or more specifically I'm arguing that 6am is an AWFUL reset time for vast VAST majority of people on US servers and tbh, even if you are Australian player - 2am or 1 am (depending on status of daylight savings) est - would STILL be a better option.
I'm not entirely sure what you are trying to argue here, or why the actual reset timers or the idea that people adjust their playtimes to aforementioned reset timers is not real enough information for you, but /shrug
I had noted the low population times and someone repliedSilverfaerie wrote: »Silverfaerie wrote: »spartaxoxo wrote: »Flameweaver1951 wrote: »Flameweaver1951 wrote: »I'm XBOX EU player and I don't have any issues with the reset timers, but I what don't understand is why, apparently, ZOS have treated planet Earth as if its flat. USA is 5 to 8 hours behind UK and Australia/NZ is 9/11 hours ahead.
With servers in different global reagions how hard can it be to have "localised" reset timers.
@Flameweaver1951
If the suggestion is that the reset time be set for my timezone instead of a standardized time for the server then the answer is simple, it would not be good for the game as it would not be good for players.
No I meant the localised timers be set according to whichever server region you hook up to and not where you are located. US located servers should be on a US time zone, EU servers on a European timezone and Austraila/NZ and far East on one of their localised time zones. The point was that server locations, not player location should determine the reset timers.
Ok and that is the correct way to do it. Even then it’s best it’s set during the AM for each server region to impact the smaller number of players.
AM impacts the greatest amount of players. More people can stay up a little late than get up extra early, and that is why the far more businesses stay open later than open up extra early. This is because of people's jobs and schooling.
In addition, late night means more people have the opportunity to get event tickets.
@spartaxoxo
Looking at the Steam charts for the past 48 hours it shows that between 1 AM and 5/6 AM ESO has the lowest population. We also know that during the mid to later PM hours, we have the highest population as that is when we can expect one Cyrodiil campaign to fill and it drops off in the later PMs (and the Steam Charts suggest the same). So AM does not impact the greatest amount of players via the only sources of information we have.
April 3, 02:01 - 11,005 Peak 14:01 - 20,150
April 4, 05:01 - 7,197 Peak 14:00 - 21,553
The time seems to be central timezone for me.
So resetting the time when during the early to mid AM hours would be most beneficial and provide the greatest benefit to peak hours.
now. that's after the reset made it pointless to stay up late.
Considering the main Cyrodiil campaign was full during prime time hours and lacked anything close to being full during those hours I mentioned it does appear that little changed.
So please provide information to the contrary as I have backed up my statement with real information.
real information from the april of this year. when there is no point in staying late. you haven't provided comparison to how it was BEFORE the new reset. moreover - you are talking about Cyrodil right now. which doesn't have anything to do with events unless we are talking midyear mayhem. what exactly does the reset timer have to do with Cyrodil, when I'm talking about PVE dailies?
here's my information. current reset means pve players on US servers can only do the rolled over dailies at 6 am est. there is NO POINT to stay away until late night, like there used to be, because the dailies will NOT have rolled over yet. here's another bit of information. events end and begin at 10am. US server players get FOUR. HOUR. WINDOW. to get their last day's tickets. and that window is far more inconvenient that previous far more generous window was.
I was not arguing. I merely pointed out a fact based on real information instead of opinions.
I will also repeat what noted earlier, that there is no perfect time and never will be as any given time will affect someone negatively because it sits in the middle of their playtime. There are times that affect the least number of players which is what I noted.
no, what you did was point out INCOMPLETE and HIGHLY LIMITED statistical fact (I forgot to bring this up, but while you could in theory infer that behavior outside of steam would be similar to that inside steam, its an assumption NOT an irrefutable fact either - a lot of people do NOT use steam to play on pc, let alone console - AND your statistics were for the last 2, day, a sample that is far too small and far too recent) and THEN you made a conclusion that agued with MINE - that was not in any way factual, but rather your personal opinion/extrapolation. while also ignoring facts that US server players had 4 hours shaved off their last days of the event window. which is an actual fact that is not statistically limited.
you are also claiming that this reset timer will affect the least amount of people and I'm showing you that that is patently untrue. and also an opinion NOT a fact.