ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
"After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
im just curious, i thought with stadia closing, fixes would be going out quicker now you dont have to get certification?
is QA actually testing it this time?
why are so many bugs being left to go to live even after feedback on the pts?
why has communication slowed back down again?
there are so many things that need to be answered, we need more communication because right now the same copy pasta answers are not cutting it any more.
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
Great to hear, but this means nearly a full month with a broken combat system for the PC players, after last patches 2 months with a broken combat system. That is an entire quarter of the year cumulatively where the game did not work properly for everybody.
Is there any sort of compensation planned for this? Perhaps an eso+ credit or crowns? Will @ZOS_MattFiror or @ZOS_BrianWheeler address this? It is pretty frustrating to have these issues in spite of all the statements made in December and January in regards to how the studio would "do better" this year, and how important the core combat system is to the studio's values.
K1NGPALM3R1 wrote: »PS4-EU
Just to add. GH is unplayable. Skill delay, no break free. Just about light attack. Another year, another shambles
I logged in to test this in Cyrodiil today. After 2-3 weeks break. I could jump around and cast everything, so it looks like this is not a problem on Playstation. But i didn't get to test the break free stuff. Because with 3/9 bars online everything was so laggy that i decided to just close the game again and do something else. Not going to play this mess anymore until someone tells me it's ok to come back...
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches,ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
Glad to hear, but I was really hoping they would do a hotfix as soon as they came up with the fixes since a lot of players have already been waiting and now need to wait another 2 weeks or just push the incremental patch to Monday next week.
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
The break free animation bug was not fixed in today's 4/11 patch.
When is this issue going to be fixed? @ZOS_GinaBruno @ZOS_Kevin
https://forums.elderscrollsonline.com/en/discussion/629361/u37-pc-break-free-animation-is-horrendously-bugged-in-pvp-with-video-explanation/p1
Aardappelboom wrote: »ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.
The break free animation bug was not fixed in today's 4/11 patch.
When is this issue going to be fixed? @ZOS_GinaBruno @ZOS_Kevin
https://forums.elderscrollsonline.com/en/discussion/629361/u37-pc-break-free-animation-is-horrendously-bugged-in-pvp-with-video-explanation/p1
Is it still not fixed? I was looking forward to a solution for this one...
ZOS_GinaBruno wrote: »Hey folks, just to follow up here, both fixes have passed QA and we are planning to include them in the next PC and console incremental patches, both of which are scheduled for the week of April 10.