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Eso Forum devs

XSTRONG
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Do they monitor the forums daily?

2 months old thread moved to dead space
Edited by XSTRONG on March 25, 2023 6:24PM

Best Answers

  • phaneub17_ESO
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    For one they're trying to get traffic to other forums. Players Helping Players is pretty much dead most of the time, move a lively thread into there gets some eyes to it that may never have gone there beforehand. People like to follow up on their posts, so they can get new views by diverting their attention to it.
    Answer ✓
  • ZOS_Kraken
    ZOS_Kraken
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    Hello!

    I understand there has been some frustration with the organization of the posts. Zos_Kevin has a post here: https://forums.elderscrollsonline.com/en/discussion/628869/please-stop-pushing-threads-into-players-helping-players-section/p1 if you would like to leave a response to help with future changes.

    Thank you!

    Zos_Kraken
    Staff Post
    Answer ✓
  • Dr_Con
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    the mods do

    [edited for baiting]
    [edited for bashing]
    [snipped to remove quote]
  • XSTRONG
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    Dr_Con wrote: »
    the mods do

    [edited for baiting]
    [edited for bashing]
    [snipped to remove quote]

    Then why after 2 months all the sudden move a thread where people been talking about endless dungeon rewards?
  • XSTRONG
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    Why would you move a thread talking about the new reward system to dungeon section, sure it will be a dungeon but the thread was a General disscusion about the new reward system in the new endless dungeon
  • Dr_Con
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    XSTRONG wrote: »
    Why would you move a thread talking about the new reward system to dungeon section, sure it will be a dungeon but the thread was a General disscusion about the new reward system in the new endless dungeon

    why lock a topic about a sever crash 5-6 weeks after the last post

    they do what they do. necro'ing isn't disallowed in the community rules (thread bumping is) but they enforce it. here they seemed to treat the post like a ticket. Not complaining anyways, maybe they were using it internally as a training example.

    discussion for some threads shouldn't be fixated on certain sections, maybe they're trying to get people to post in those other sections instead of general.
    Edited by Dr_Con on March 25, 2023 6:48PM
  • XSTRONG
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    Dr_Con wrote: »
    XSTRONG wrote: »
    Why would you move a thread talking about the new reward system to dungeon section, sure it will be a dungeon but the thread was a General disscusion about the new reward system in the new endless dungeon

    why lock a topic about a sever crash 5-6 weeks after the last post

    they do what they do. necro'ing isn't disallowed in the community rules (thread bumping is) but they enforce it. here they seemed to treat the post like a ticket. Not complaining anyways, maybe they were using it internally as a training example.

    discussion for some threads shouldn't be fixated on certain sections, maybe they're trying to get people to post in those other sections instead of general.

    2 month old thread that talks about the new reward/loot system in the endless dungeon all the sudden moved.

    Therefore im asking, havent it been any forum devs online for 2 months? Or did they read something that they dont want most forum people to read?

  • ghost_bg_ESO
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    i've noticed couple of posts locked or moved recently, they normally would have stayed in general, so thought either new policies or new mods that understand old policies differently

    last that i asked myself "why?" was some asking in old discussions about sliders to some of the races which no matter is started at 2021 is still relevant
    https://forums.elderscrollsonline.com/en/discussion/569273/share-dunmer-face-sliders-for-inspiration#latest

    and will tag @ZOS_Kevin here, if there are some changes to be kind to post them (i know most posts will still flood General(myself included :smile: ), but even if couple of people start using correct directory, it will still save some work to admins)
    Edited by ghost_bg_ESO on March 25, 2023 6:59PM
  • KlauthWarthog
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    I am getting the feeling that this particular thread will get closed with a moderator message pointing to this discussion: https://forums.elderscrollsonline.com/en/discussion/628869/please-stop-pushing-threads-into-players-helping-players-section/p1
  • Tandor
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    There's no such thing as a forum dev, there is a forum manager and there are forum moderators. Developers read the forums but don't generally engage in discussions with players, that's not their job. As for the forum manager, he has been discussing with players the whole issue of Mods moving posts as that is something that ZOS is actively considering as part of a broader review of the forum sections.
  • ghost_bg_ESO
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    I am getting the feeling that this particular thread will get closed with a moderator message pointing to this discussion: https://forums.elderscrollsonline.com/en/discussion/628869/please-stop-pushing-threads-into-players-helping-players-section/p1

    thanks, haven't kept much attention to this one
  • SeaGtGruff
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    Dr_Con wrote: »
    maybe they're trying to get people to post in those other sections instead of general.

    I think that's a big reason, TBH. And it's been working with me, because I've started looking at the other forums.

    But I think another side of it is that it helps the devs. And I mean the game devs, not the forum devs. (Yes, there are forum devs-- but they work at Vanilla or whatever the forum software is called, not at ZOS, and they probably never read these forums because why would they even need or want to?) IIRC, it's been stated that the game devs read the forums; I imagine it helps them keep their fingers on the playerbase's pulse, see how players react to changes or announcements, see what bugs are occurring and any hopefully any information that helps them figure out what triggers the bugs, etc. And keeping the forum topics better organized into the most pertinent subforums helps the devs find and keep better track of those topics.

    I think that's why duplicate threads tend to get shut down to encourage posters to discuss a given topic in one big thread. That probably doesn't happen as often with topics that (to put it indelicately) "nobody cares about." But with topics that are of greater interest and concern to the devs, there's probably a much greater desire to keep those discussions consolidated into single threads so the devs don't have to go searching through a lot of alternate threads-- and probably also why the mods try to keep those threads fairly clean and on-topic.
    I've fought mudcrabs more fearsome than me!
  • XSTRONG
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    I accedently made 2 threads by double clicking, good i didnt double click 10 times :)
  • Ragnarok0130
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    Dr_Con wrote: »
    the mods do

    [edited for baiting]
    [edited for bashing]
    [snipped to remove quote]

    @Dr_Con your forgot "moved to a category that better fits the topic" effectively killing the thread and memoryholing it.

    Regarding why most forums generally prohibit necroing even if it's not explicitly in the forum rules, in a non-ZoS forum I moderate our rule is 3-6 months without activity to be classified as a necro but we generally have discretion. The reasoning is that the game's state changes frequently with balancing and bug fixing so the state of the game described in an old post is likely not applicable to the current state of the game so it's no longer an apples to apples discussion with the necro'd thread. It just keeps everything cleaner overall.
  • jle30303
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    The really annoying thing is: If there is a really old bug that has not been fixed, and someone comments in an old thread about the bug, this should not be classed as a "necro" but a recognition that this bug really has been around as long as the thread even if people haven't been talking about it.

  • Amottica
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    For one they're trying to get traffic to other forums. Players Helping Players is pretty much dead most of the time, move a lively thread into there gets some eyes to it that may never have gone there beforehand. People like to follow up on their posts, so they can get new views by diverting their attention to it.

    I would add they are trying to make it so the forums does not look like a run-on sentence design. I have not seen forums for a major game, even minor insignificant games I have played, that did not have some sort of organization using subforums. While some of the subforums here are redundant which makes things disorganized, it is very responsible for game developers to manage their forums.

    In another thread Zenimax is looking at feedback which makes that the official thread on this subject. While there will continue to be subforums, there may be some changes to their design. As players we have three choices, Check the subforums we may be interested in. Use the "Recent" option to see all threads with recent activity. Ignore the subforums.

  • Destai
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    ZOS_Kraken wrote: »
    Hello!

    I understand there has been some frustration with the organization of the posts. Zos_Kevin has a post here: https://forums.elderscrollsonline.com/en/discussion/628869/please-stop-pushing-threads-into-players-helping-players-section/p1 if you would like to leave a response to help with future changes.

    Thank you!

    Zos_Kraken

    Can we get an official place to discuss how "necroing threads" is handled. There's some concerns there too. Just curious. Thanks.
  • Amottica
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    Destai wrote: »
    ZOS_Kraken wrote: »
    Hello!

    I understand there has been some frustration with the organization of the posts. Zos_Kevin has a post here: https://forums.elderscrollsonline.com/en/discussion/628869/please-stop-pushing-threads-into-players-helping-players-section/p1 if you would like to leave a response to help with future changes.

    Thank you!

    Zos_Kraken

    Can we get an official place to discuss how "necroing threads" is handled. There's some concerns there too. Just curious. Thanks.

    I agree. It would be great for any thread that has not seen activity for 30 or 60 days to be closed automatically. That would eliminate the necro of threads with a logical make-sense approach.

  • TaSheen
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    At one point (last year sometime maybe) Kevin had addressed some posts about necroed threads by saying if someone had necroed a thread and a mod closed the thread, but the thread had valuable information that was still current, people could request the thread be reopened.

    I don't know if that's still in effect though.
    Edited by TaSheen on March 27, 2023 9:49PM
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  • Destai
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    TaSheen wrote: »
    At one point (last year sometime maybe) Kevin had addressed some posts about necroed threads by saying if someone had necroed a thread and a mod closed the thread, but the thread had valuable information that was still current, people could request the thread be reopened.

    I don't know if that's still in effect though.

    I’ve seen that thread and participated in it. Given that it still seems to be an issue, seems like a good idea to talk about it again. A surface level scan of people saying "this is still an issue" should really be enough. Let’s them focus on more important things IMO.
    Edited by Destai on March 28, 2023 1:20PM
  • SeaGtGruff
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    Regarding necroed threads, my observation from numerous other forums has been that necroed threads is often more of an issue with a forum's members than with its mods. When someone comes along and necroes an old thread, it's a safe bet that one or more forum members are going to start posting memes and comments which criticize the person who had necroed the old thread. Those types of reactions are (in my opinion) usually a bigger problem than the necro-posts themselves, because they can lead to off-topic bickering or bashing, hurt feelings, divisiveness, disruptions, etc., whereas at least the necro-post was on-topic and inoffensive. So to prevent those types of situations from arising, mods tend to lock necroed threads before they have a chance to devolve into something unpleasant.
    I've fought mudcrabs more fearsome than me!
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