In my opinion this would be a way to bring to the game what they call "quality of life improvements".
There are numerous dungeons, the ones that are played the most are those involving obtaining the famous 4 keys, all the other dlc dungeons have terms that refer to obtaining the new set and which generally end up being played frequently with the release of new expansions/dlcs.
So i ask ZOS what is the point of releasing all these new dlc dungeons if in reality they are not played much in the end game?
Wouldn't it be better to update the dungeon system? maybe create sets that can only be obtained through tokens by playing the dlc dungeons?
Maybe I'm wrong but in the end these dlc dungeons (especially in veteran) are rarely played and in my opinion it's a great shame.
ZOS wake up your mmo could be the top of the mmo but you have to think more about the end game and the end game players!
Edited by ZOS_Icy on March 19, 2023 6:14PM