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Possible issue with Software Occlusion Culling

mbeetley_ESO
mbeetley_ESO
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I ran with this enabled for a couple of days, and for the most part it improved FPS in situations where I normally experience drops. However, I experienced a strange bug a few times at Volcanic Vents on Galen.

Typically my FPS plummets during those events when there are a lot of other players presernt. But with this feature enabled, I had a different problem: invisible bosses. There were two situations where, when the final boss 'appeared,' it was invisible throughout the entire encounter. I could see the health bar, and I could see that the attacks I was setting off were doing damage, but I never actually saw the target. I just set off attacks in the same direction as everyone else. It also happened once with a Magma Golem at one of the side vents. I've never seen this before, so I wonder if the system wasn't treating the boss as "behind other objects" due to the amount of particle effects going off from all the players who were there.
  • davidtk
    davidtk
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    I have another experience with Software Occlusion Culling.
    When I have Software Occlusion Culling ON I can see most of the time micro stuttering.
    V-sync is on, display 60hz on ryzen 5 with radeon gpu.
    Without enabled Software Occlusion Culling game runs flawless.
    But it can be gpu problem, when i had older nvidia gpu i could use multi-threaded rendering without any problem, but now with amd gpu i can't because whole pc freeze after while lol
    Edited by davidtk on March 17, 2023 4:07PM
    Really sorry for my english
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Thanks for the feedback here. We passed this on to our teams and they are aware of the issue. They are currently investigating to try and resolve.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
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