This is a pretty serious combat bug, I am surprised this isn't being complained about more. Completely disrupts the flow of combat to not be able to tell if your abilities are firing off.
This is a pretty serious combat bug, I am surprised this isn't being complained about more. Completely disrupts the flow of combat to not be able to tell if your abilities are firing off.
I guess people playing PvP just got used to it. Another bug in a content full od bugs, lags, desyncs etc.
This is a pretty serious combat bug, I am surprised this isn't being complained about more. Completely disrupts the flow of combat to not be able to tell if your abilities are firing off.
I guess people playing PvP just got used to it. Another bug in a content full od bugs, lags, desyncs etc.
Well I wouldn't say got used to it, given that it was introduced with the patch three days ago. It is nearly every single break free that your animations are becoming invisible, including things like barswap/light attacking after a break free.
@ZOS_Kevin
The_Titan_Tim wrote: »This is a pretty serious combat bug, I am surprised this isn't being complained about more. Completely disrupts the flow of combat to not be able to tell if your abilities are firing off.
I guess people playing PvP just got used to it. Another bug in a content full od bugs, lags, desyncs etc.
Well I wouldn't say got used to it, given that it was introduced with the patch three days ago. It is nearly every single break free that your animations are becoming invisible, including things like barswap/light attacking after a break free.
@ZOS_Kevin
On console it’s been happening quite a bit, and the patch hasn’t rolled out for us.
After CC-breaking, or in-between Dizzying Swings, my character will freeze up, completely masking any animations and do all their attacks at once.
I’m assuming it’s just worse.
The_Titan_Tim wrote: »This is a pretty serious combat bug, I am surprised this isn't being complained about more. Completely disrupts the flow of combat to not be able to tell if your abilities are firing off.
I guess people playing PvP just got used to it. Another bug in a content full od bugs, lags, desyncs etc.
Well I wouldn't say got used to it, given that it was introduced with the patch three days ago. It is nearly every single break free that your animations are becoming invisible, including things like barswap/light attacking after a break free.
@ZOS_Kevin
On console it’s been happening quite a bit, and the patch hasn’t rolled out for us.
After CC-breaking, or in-between Dizzying Swings, my character will freeze up, completely masking any animations and do all their attacks at once.
I’m assuming it’s just worse.
What you're talking about here is what we used to call a "macroslice" years ago. It still occurs intermittently on every server and is something that probably will never get fixed. I can see how what is happening in this bug report might resemble what you're referring to, but rest assured this is an entirely new bug that you will immediately notice if this isn't fixed before the patch goes live on console.
The key difference between this bug and a "macroslice" is that with the macroslice, your abilities and animations "queue" up and then fire after a brief period. The new bug is that every single time you break free, the following 1-2 animations are invisible despite the abilities fully firing off at that exact moment.
The_Titan_Tim wrote: »The_Titan_Tim wrote: »This is a pretty serious combat bug, I am surprised this isn't being complained about more. Completely disrupts the flow of combat to not be able to tell if your abilities are firing off.
I guess people playing PvP just got used to it. Another bug in a content full od bugs, lags, desyncs etc.
Well I wouldn't say got used to it, given that it was introduced with the patch three days ago. It is nearly every single break free that your animations are becoming invisible, including things like barswap/light attacking after a break free.
@ZOS_Kevin
On console it’s been happening quite a bit, and the patch hasn’t rolled out for us.
After CC-breaking, or in-between Dizzying Swings, my character will freeze up, completely masking any animations and do all their attacks at once.
I’m assuming it’s just worse.
What you're talking about here is what we used to call a "macroslice" years ago. It still occurs intermittently on every server and is something that probably will never get fixed. I can see how what is happening in this bug report might resemble what you're referring to, but rest assured this is an entirely new bug that you will immediately notice if this isn't fixed before the patch goes live on console.
The key difference between this bug and a "macroslice" is that with the macroslice, your abilities and animations "queue" up and then fire after a brief period. The new bug is that every single time you break free, the following 1-2 animations are invisible despite the abilities fully firing off at that exact moment.
It’s been years since I heard that term, Fengrush used to say it all the time.
That’s worrisome. So one to two abilities are getting masked post-CC break in real time?
When that hits Xbox, along with the new block bug, you probably won’t see me on these forums again because I’ll be done with this game and refunding BOTH of my Necrom purchases.
I’m not going to pay money to Beta test their game.
silver1surfer69 wrote: »sry posting another post, there is no edit button anymore.