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Would u like to have new weapons/skill lines for next year update?

Punitio
Punitio
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Stop with boring stuff like cards game nobody ask for or more dungeons and companions, we need new weapons or skill lines to use in all of our characters.

Would u like to have new weapons/skill lines for next year update? 79 votes

I want Crossbow/One hand Wand or Book / Lance as new weapons skill-lines in next years update.
43%
daryl.rasmusenb14_ESODanikatVenscalJusey1ArchMikemRaddlemanNumber7LadyHeloiseGiantFruitFlyDark_Lord_Kuroaltunit21TornaadJierdanitSwoopIMSomber97866TensarcolossalvoidshiziumDragonreduxACamaroGuylooshora 34 votes
Other skill-lines (write below)
34%
HolycannoliKendaricNettleCarrierSarannahVevvevHeromofomerpinsmeekmikoemilyhyoyeonFakeFoxThe_Titan_TimAshyachuphantasmalDN3CR01spartaxoxoCoronHRbmnobleNotaDaedraWorshipperWiseSkyEthanolMuffins 27 votes
Just keep bringing more dungeon and companions
8%
phaneub17_ESOwsmith97ub17_ESOSheridanAvalonRangerrobwolf666Hamish999Araneae6537 7 votes
I don't care
13%
ThorntongueMaster_FluffSilverBridebinhoLikiLokiAlphawolf01AtonyblackAnumarilPiriPeepsFenris_Arainaiwilykcat 11 votes
  • phaneub17_ESO
    phaneub17_ESO
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    Just keep bringing more dungeon and companions
    I like pets.
  • ArchMikem
    ArchMikem
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    I want Crossbow/One hand Wand or Book / Lance as new weapons skill-lines in next years update.
    1Hand&Magic is my ultimate request. That, or Unarmed Magic so we don't need to use a Staff.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • DreamyLu
    DreamyLu
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    Can't vote because unfortunately, I care so even the last poll option doesn't match: For me it's "other".

    Sorry for repeating again, I still hope for:
    - Integration of main addons as true part of the game
    - More PvE explorer content, with new areas and more of those activities of type "treasure hunts" and mini-hunt like "Give to the poor".
    - Extension of "hiding followers" feature: radius of effect a bit longer and extended to all services

    I have no interest for new skill line, companions and dungeons.
    I'm out of my mind, feel free to leave a message... PC/NA
  • colossalvoids
    colossalvoids
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    I want Crossbow/One hand Wand or Book / Lance as new weapons skill-lines in next years update.
    Spear/polearm, 1hand and xyz, barehand as weapon lines.
    Other skill lines would be good also.
    Dungeons and not companions.

    Seems ideal to me.
  • SwoopIM
    SwoopIM
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    I want Crossbow/One hand Wand or Book / Lance as new weapons skill-lines in next years update.
    A Glaive -- downward slice. wrecking blow upwards slice, lunge and impale, pole vault and slice, and of course spin-to-win AOE !!!
  • TaSheen
    TaSheen
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    Other skill-lines (write below)
    I'd be happy for a one hand and rune skill line. That would be the only new weapon line I'd ever use.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • sup
    sup
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    New weapon would be great, but seems unlikely because they would need to make a million styles for it at this point. Maybe something like unarmed where you don't need detailed models.
  • Holycannoli
    Holycannoli
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    Other skill-lines (write below)
    Spellcrafting

    *ducks*
  • Heartrage
    Heartrage
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    As long as it’s well thought and fit the lore, I would like it. I just don’t want a repeat of the psijiic quest line.
  • CoronHR
    CoronHR
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    Other skill-lines (write below)
    not necessarily new skill lines, but a couple of different types of staves: an oblivion staff that deals oblivion damage and an entropy staff that uses stamina in some way, either by draining it or restoring it. i haven't developed the idea further than this, but it's a start
    PC - EU - Steam client
  • Sarannah
    Sarannah
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    Other skill-lines (write below)
    Above all, I would love many more races... automaton, lamia, harpy, spriggan, dremora, dreugh, imp, nereid, yaghra. Having many more races and subtypes of races would make the game feel so much more alive! Seeing only humanoid players in town(and outside of town) in such a large universe as The Elder Scrolls, is really taking away from the entire Elder Scrolls experience.

    Just get rid of the outlawed skills and detection system for players(excluding vampire/werewolf)... we saved the world a million times over, the people of Tamriel shouldn't care about what we use to save them.

    For other skilllines I'd vote for more guilds/groups/houses: The Blades, Morag Tong, Tribunal Temple, House Hlaalu, house Telvanni, the Companions, etc. As these can be made with all classes/roles/playstyles in mind. And I'd love more systems, which do not take us out of the game(so unlike ToT). Each with their own skilllines.
  • ValarMorghulis1896
    ValarMorghulis1896
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    Can't vote, for me it's "other", too. I'd like to have more PvP content.
    "It is often said that before you die your life passes before your eyes. It is in fact true. It's called living." Terry Pratchett
    “I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" Death thought about it. "CATS", he said eventually. "CATS ARE NICE.” Terry Pratchett
  • Supreme_Atromancer
    Supreme_Atromancer
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    Other skill-lines (write below)
    I want weapon and skill lines more than I want new classes, because I can use them on my pre-existing character. My main is what I focus my playtime on.


    I think there are a few niches:

    One hand and spell

    Unarmed magic (equipped spell in each hand)

    Unarmed melee (monk styles)

    Enchantment staff

    Alteration staff

    Illusion staff

    These, in particular, might be appealing to the developers because they've explained that a big barrier is the artwork that would be required to bring completely new weapons in for every previous style. None of these would require that.

    The suggested staves could readily flesh out a magicka-based tanking toolkit, with control and damage mitigation.



    But really, my major desire for new weapons is to allow me to really play proper TES archetypes- present in the older games, but difficult or impossible in ESO. I'd love to be able to arm firebolts or icy spears, for instance, and just fire those off. Spellcrafting is still a dear wish for many in the community for this reason.

    Edited by Supreme_Atromancer on March 17, 2023 5:16PM
  • Animar111
    Animar111
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    Other skill-lines (write below)
    Spell casting
  • Kendaric
    Kendaric
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    Other skill-lines (write below)
    I want new skill lines that make use of existing weapon models to ease the workload required. Stuff like that would include:

    - Fencing/swashbuckling (1 handed weapon with free offhand)
    - 1handed weapon + focus/book (would require a single new model for the offhand item)
    - Offensive version of 1 handed + shield
    - Mysticism/nature staff
    - Necromancy staff

    Unfortunately skill lines like crossbow, spear/polearm and similiar things are out of the question because of the number of motifs we have.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • Punitio
      Punitio
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      I want Crossbow/One hand Wand or Book / Lance as new weapons skill-lines in next years update.
      sup wrote: »
      New weapon would be great, but seems unlikely because they would need to make a million styles for it at this point. Maybe something like unarmed where you don't need detailed models.

      What's the problem? if they are selling those updates for big money, if they don't want to introduce new weapons to avoid the work of creating the new styles is lazy devs.
    • SilverBride
      SilverBride
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      I don't care
      What do dungeons and companions have to do with a poll about weapon and skill lines?
      PCNA
    • Supreme_Atromancer
      Supreme_Atromancer
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      Other skill-lines (write below)
      Punitio wrote: »
      sup wrote: »
      New weapon would be great, but seems unlikely because they would need to make a million styles for it at this point. Maybe something like unarmed where you don't need detailed models.

      What's the problem? if they are selling those updates for big money, if they don't want to introduce new weapons to avoid the work of creating the new styles is lazy devs.

      I think the devs are constrained. There's only so much time. Everything comes at the cost of some other cool thing. I really don't think the devs are lazy in the slightest.
    • Snamyap
      Snamyap
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      Adding a skill line just for the sake of adding a skill line is stupid. It has to fill a niche, it has to have skills that are interesting enough to put on one's limited skill bar space without being overpowered or encroach on class identity.
    • robwolf666
      robwolf666
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      Just keep bringing more dungeon and companions
      Just keep bringing more dungeon and companions.
    • Sarannah
      Sarannah
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      Other skill-lines (write below)
      sup wrote: »
      New weapon would be great, but seems unlikely because they would need to make a million styles for it at this point. Maybe something like unarmed where you don't need detailed models.
      Actually, I have been thinking about this. Because the new races I suggested would also not be able to use any of the old outfit styles. ZOS could still implement these new weapons/races/anything, and only make new styles/appearances/anything work with them. That way we may feel bad the old styles do not work on the new stuff, but from then on any newly released styles/appearances/anything would work, while at the same time this would allow ZOS to massively update the game with new things.
    • The_Titan_Tim
      The_Titan_Tim
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      Other skill-lines (write below)
      Yeah, Spellcrafting.
      If I’m still playing this game by then.
      Edited by The_Titan_Tim on March 16, 2023 4:06PM
    • emilyhyoyeon
      emilyhyoyeon
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      Other skill-lines (write below)
      Alteration or illusion staff, I'd like a LORE FRIENDLY magicka tanking/utility weapon.
      IGN @ emilypumpkin
      Tullanisse Starborne altmer battlemage & scholar of the ayleids
      Qa'Rirra khajiit assassin & dancer
      Seliwequen Narilata altmer necromancer & debaucher
    • Aorys
      Aorys
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      Fist fight
    • MaleAmazon
      MaleAmazon
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      Polearms would be nice.

      But I cannot imagine it happening.
    • Heromofo
      Heromofo
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      Other skill-lines (write below)
      Don't care for more weapon skill lines, i want to see more passive skill lines.

      A skill line in the crafting area dedicated to fishing.

      A skill line that they once showed off looking almost complete aka spell crafting.

      More class identity skill lines aka class skill lines i.e a fire and ice skill line for sorc, similar to our lighting skill line.
    • Jusey1
      Jusey1
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      I want Crossbow/One hand Wand or Book / Lance as new weapons skill-lines in next years update.
      I kinda want a 1h hand skill in general.
    • NotaDaedraWorshipper
      NotaDaedraWorshipper
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      Other skill-lines (write below)
      Unarmed
      no staff spellcasting
      stamina/melee staff
      Alteration staff or magic for magical tanking.
      [Lie] Of course! I don't even worship Daedra!
    • DinoZavr
      DinoZavr
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      @Punitio and how do you plan to implement Motifs for new weapons?
      Just to remind you that not having at least one Motif page from a complete book destroys Grand Master Crafters title.
      PC EU
    • Fugus
      Fugus
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      Other skill-lines (write below)
      1) Unarmed or Fist Weapon skill trees.

      2) The ability to merge the two bars into one if both bars use the same weapon and/or weapon type. (I personally loath having to bar dance for abilities, especially if I am having to try and maintain multiple buffs/debuffs while doing it).

      3) As a Sorcerer "Crystal Weapon" sucks. It is a clunky ability and really doesn't feel worth it.

      4) Personally, I dislike how they went about hybridizing the classes, if they were going to go that route they should have just added another set of skills to the trees to fill that purpose instead of morphs, but that damage is done.

      But in for a penny, in for a pound. So figure another set of morphs on top of the current ones that can branch out even further or potentially merge them into a hybrid skill so at the stage 3 you can have 3 possible abilities with it being one where you went even further towards stamina or magicka or one where you went back towards the middle and got one that was a mix of the two.

      Then you could spec to be full magicka, full stamina, and full hybrid and still be able to balance that. And with investing up to 3 skill points per ability would allow players more uses for all the skill points they can amass as they go.

      When it comes to the generic weapon skill lines, could allow them to further branch out as well.


      Bonus: Honestly, I feel the game should have embraced something closer to the classless design of the elder scrolls games themselves and while they couldn't give that level of freedom for balance reasons, a good compromise would have been to still not introduce actual classes but instead of each of the classes 3 skill trees represent a specialization that a player could choose with their class and only choose 1 at a time. So they could specialize into a Dragon Knight and only get access to the Dragon Knights 3 skill trees along with the generic ones until he respecced and could then choose to specialize as a Night Blade or a Necromancer or something else. Would allow any character to play as any class but still would not create any issues of balancing beyond what it currently has. It also would have removed the entire need to do the hybridization push they are going for now.
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