Maintenance for the week of September 29:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
· PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
Change Crit stats to percentages.
Both Critical Chance and Critical Resistance are measured in arbitrary numbers instead of giving clear information. It doesn't help when buffs like Major Savagery clearly state that it gives 12% crit chance alongside its arbitrary number of 2629 crit chance. Why not just do away with numbers that do nothing but confuse people and requires unnecessary number crunching. The same applies with crit resistance. The character page's details section has info on all resistances but crit resistance. Without using outside knowledge a player would have no idea how much crit resistance they need to run or even have.
An example of how this would end up looking like is:
Mother's Sorrow
(2 items) adds 1096 Max Magicka
(3 items) adds 3% Critical Chance
(4 items) adds 3% Critical Chance
(5 items) adds 7% Critical Chance
This alone would be a major quality of life change and would help the flow of information.
Edited by ZOS_Kraken on March 13, 2023 7:41PM