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Cyrodiil Keep doors port you in/out twice when interacting quickly

SkaraMinoc
SkaraMinoc
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PC NA Cyrodiil (any campaign)

This happens to me nearly every time I use a keep door. It's easy to reproduce.

Run up to a Postern Door and spam your Interact key, just like you would if an enemy zerg is attacking and you need to get in fast. You enter the keep and < 100ms later get thrown right back outside to die. The same thing happens with the front Gatehouse Doors but less frequently. 20 minutes of testing and it seems related to an interact request being processed by the server immediately after you've just interacted. In other words, interact twice repeatedly and that second interaction gets processed once you've already ported in/out.

It happens when both entering and exiting a keep. Try to leave the keep too quickly and it ports you right back in.

@ZOS_Kevin This is a quality of life issue. Players under pressure in Cyrodiil PvP must take extra cognitive steps to interact with Cyrodiil keep doors using a slow frequency, such as every 0.5 to 1 seconds, in fear of yoyo'ing in/out and dying.

Edited by SkaraMinoc on March 12, 2023 11:31PM
PC NA
  • blktauna
    blktauna
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    welcome to the lagfest my friend.
    PCNA
    PCEU
  • SkaraMinoc
    SkaraMinoc
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    blktauna wrote: »
    welcome to the lagfest my friend.

    You can reproduce this on a low pop campaign with zero lag.
    PC NA
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