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Argonians no longer have poison immunity despite dialogue in the game stating they do - WHY?

Heals_With_Orbs
Heals_With_Orbs
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I was a little surprised to find my Argonian being killed in PVP by poison attacks....has someone decided to ignore this pretty well known part of Elder Scrolls lore?

I have been playing Elder Scrolls since 2022, and always play Argonians, so I'm rather baffled at this [Snip] idea that poison AND disease immunity has been brushed aside - and what exactly for?

This really is unacceptable [Snip] when you look at the fact that there's actually dialogue in the game itself that clearly states ARGONIANS HAVE RESISTANCE TO POISON

Isn't there a proper system in this game that makes certain creatures vunerable to elements? is there a list somewhere that details all the monsters, races etc and what they are weak to?

In my opinion if an Argonian is going to be susceptible to something it would be cold / frost seeing as they are part reptilian

If people / devs etc are willingly going to alter part of games lore (which I don't agree with personally) then that dialogue should be amended [Snip].

g3lugyu3kbsj.png


[Edited for bashing]
Edited by ZOS_Volpe on March 8, 2023 1:39PM
  • PapaTankers
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    Resistant does not mean immune. Racial passives do give resistance to poison.
  • MaleAmazon
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    Argonian: Increased Disease and Poison Resistance by 2310.

    That´s what you get. Immunity would obviously be imbalanced. And yes, resistance does not mean immunity.

    Cambridge dictionary:
    Resistance: a force that acts to stop the progress of something or make it slower
    Isn't there a proper system in this game that makes certain creatures vunerable to elements? is there a list somewhere that details all the monsters, races etc and what they are weak to?

    For all game information you should check out UESP, except for sets, where eso-sets.com and sister sites are arguably better.

    And just be happy that Bretons don´t get 25% magicka resistance ;)
    Edited by MaleAmazon on March 8, 2023 10:30AM
  • emilyhyoyeon
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    They still have poison resistance, just not 100% resistance. The value they get is 2310 poison (and disease resistance) at rank 3 of their argonian resistance passive. I think it's probably because 100% would probably be too strong
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    PC EU
    main TES character: Tullanisse Starborne, altmer battlemage & ayleid researcher
  • Grizzbeorn
    Grizzbeorn
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    That NPC dialog states that they are resistant, not immune.
    One of the Argonian racial passives does grant resistance.
    Edited by Grizzbeorn on March 8, 2023 12:59PM
      PC/NA Warden Main
    • emilyhyoyeon
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      Argonians have had poison immunity in some of the previous games (Morrowind, Oblivion).


      Poison doesn't really come up in the single player games as much as it does in ESO from what I can tell. Argonians being immune to several Bow skills, Dragonknight skills, monster and item sets, and probably quite a few boss attacks would be really, really good.

      I could see it being more reasonably fair if they got poison immunity to weapon poisons only.
      IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
      PC EU
      main TES character: Tullanisse Starborne, altmer battlemage & ayleid researcher
    • Tommy_The_Gun
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      https://en.m.uesp.net/wiki/Online:Argonian_Resistance
      Prior to Update 21, this ability had a percentage-based Health bonus rather than flat values, and also gave resistance and immunity to Poison Damage. This update removed the Poison resistance and immunity, but increased the Disease resistance.

      In the past, each race had resistance to different damge type and also immunity. Argonians had resistance & immunity to poison & disease damage type.

      The "immunity" part however did not negated the damage, but rather prevented from procing a status effect (as different damge type can apply different status effect).

      Fire damage for example has a % chance to apply burning status effect, but if you were dealing fire damge to a Dunmer (that had resistance & immunity to fire back then) it would not proc burning.

      So, if you were dealing poison damge or disease damge to an Argonian, this damge type would not proc Poisoned status effect or Diseased Status Effect no matter what.

      Status effects however could be still applied via skills, abilities, passives, sets etc. For example if you hit an Argonian with Lethal Arrow, they would get Poisoned status effect as the skill applied it.
      Edited by Tommy_The_Gun on March 8, 2023 2:56PM
    • zaria
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      https://en.m.uesp.net/wiki/Online:Argonian_Resistance
      Prior to Update 21, this ability had a percentage-based Health bonus rather than flat values, and also gave resistance and immunity to Poison Damage. This update removed the Poison resistance and immunity, but increased the Disease resistance.

      In the past, each race had resistance to different damge type and also immunity. Argonians had resistance & immunity to poison & disease damage type.

      The "immunity" part however did not negated the damage, but rather prevented from procing a status effect (as different damge type can apply different status effect).

      Fire damage for example has a % chance to apply burning status effect, but if you were dealing fire damge to a Dunmer (that had resistance & immunity to fire back then) it would not proc burning.

      So, if you were dealing poison damge or disease damge to an Argonian, this damge type would not proc Poisoned status effect or Diseased Status Effect no matter what.

      Status effects however could be still applied via skills, abilities, passives, sets etc. For example if you hit an Argonian with Lethal Arrow, they would get Poisoned status effect as the skill applied it.
      This explains it, Argonians lost their poison resistance back in update 21, and got it back in update 29.
      Grinding just make you go in circles.
      Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
    • Holycannoli
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      The only way 100% resistance wouldn't be totally overpowered is if it came with a critical vulnerability to something else like flame or cold, and I don't think anyone would want that.
    • joergino
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      Thanks to our PvP overlords.
    • Necrotech_Master
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      in the past poison immunity was only immunity to the poisoned status effect, and you had some extra resistance to poison dmg in general (which IMO immunity to poisoned status effect was really minimal to begin with)

      the current version is fine, its slightly less actual poison resistance (though if your running a tank build and at the armor cap already, this is useless)
      plays PC/NA
      handle @Necrotech_Master
      active player since april 2014

      i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

      feel free to stop by and use the facilities
    • Dragonlord573
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      It was an RPG passive removed in the name of soulless MMO balancing.
    • Araneae6537
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      There are Argonian NPCs (such as on Bleak Rock) that indicate that while they have resistance to poison, they are not totally immune to its effects.
    • noblecron
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      To be fair also, there are many different tribes of Argonians, each with different traits. Why the Hist grants some complete immunity while others get more resistance and some none only the Hist knows.

      From a gameplay mechanic, if Argos had complete immunity, ESO would be so imbalanced that Argos would be meta for pvp. Same thing with resistances. I'm honestly okay with the Argonian passives.
    • BlueRaven
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      It was an RPG passive removed in the name of soulless MMO balancing.

      This.

      Other races also have similar differences between what the game-lore says they should be like, and what their actual passives are.
    • WiseSky
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      Wait till you meet M'aiq...
    • NotaDaedraWorshipper
      NotaDaedraWorshipper
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      https://en.m.uesp.net/wiki/Online:Argonian_Resistance
      Prior to Update 21, this ability had a percentage-based Health bonus rather than flat values, and also gave resistance and immunity to Poison Damage. This update removed the Poison resistance and immunity, but increased the Disease resistance.

      In the past, each race had resistance to different damge type and also immunity. Argonians had resistance & immunity to poison & disease damage type.

      The "immunity" part however did not negated the damage, but rather prevented from procing a status effect (as different damge type can apply different status effect).

      Fire damage for example has a % chance to apply burning status effect, but if you were dealing fire damge to a Dunmer (that had resistance & immunity to fire back then) it would not proc burning.

      So, if you were dealing poison damge or disease damge to an Argonian, this damge type would not proc Poisoned status effect or Diseased Status Effect no matter what.

      Status effects however could be still applied via skills, abilities, passives, sets etc. For example if you hit an Argonian with Lethal Arrow, they would get Poisoned status effect as the skill applied it.

      This. For a time they even removed the poison resistance and gave it to bosmer while argonians had disease. At least they actually have both now.

      Meanwhile bosmer are still missing their stealth bonus, which removal was a crime.
      Edited by NotaDaedraWorshipper on March 13, 2023 2:26AM
      [Lie] Of course! I don't even worship Daedra!
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