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Hide Shoulders - Seriously?

  • Elsonso
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    zaria wrote: »
    I assume the way this is solved is just an shoulder outfit style without an model.

    Maybe a small placeholder model with texture that is invisible.
    LalMirchi wrote: »
    I would really like chest armor to be the next clothing item to be added to this new hiding feature.

    I want to show off the amazing tattoos on my berserker.

    This is going to get into philosophical discussions. I have no idea where ZOS is going to weigh in on this, as there are aesthetic, practical, technical, and marketing issues galore... but... at some point one has to ask whether the character should be getting the benefit of the armor if they do not appear to be wearing it.

    Helmets being invisible, yet there to protect, is ... odd. Shoulders are a minor part of the armor. We might toss hands and feet into that, but when we get to the bigger parts of the armor, a question arises. If it can't be seen, does it protect or benefit the character?

    Yes, costumes and disguises already cross that line, and I would certainly use hides for more places, if offered. I wonder how far ZOS is willing to go down that path, though.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • virtus753
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    zaria wrote: »
    I assume the way this is solved is just an shoulder outfit style without an model.
    No issues with the solution, helmets hiding is more complex as it also hide helmets from costumes.

    There are actually three hide helmet options currently: hide polymorph helmet (settings), hide helm (collections > appearance), and the option in the outfit station that works like a style page. The style page/outfit station version does not hide helms from costumes - that’s done through the Collections > Appearance version.

    The new hide shoulder feature will work just like the hide helm option in the outfit station, no? It won’t work on costumes or polymorphs. So I think it’s a valid question why the helm one is immediately available to everyone and the shoulder one is not.

    I don’t know that ZOS has ever given the impression that hide shoulder will do what the first two hide helm options do. But if it’s going to work just like the hide helm option in the outfit station, why isn’t it going to be acquired the same way? I’d be interested to hear about how that decision was reached.
  • Necrotech_Master
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    Elsonso wrote: »
    LalMirchi wrote: »
    I would really like chest armor to be the next clothing item to be added to this new hiding feature.

    I want to show off the amazing tattoos on my berserker.

    This is going to get into philosophical discussions. I have no idea where ZOS is going to weigh in on this, as there are aesthetic, practical, technical, and marketing issues galore... but... at some point one has to ask whether the character should be getting the benefit of the armor if they do not appear to be wearing it.

    Helmets being invisible, yet there to protect, is ... odd. Shoulders are a minor part of the armor. We might toss hands and feet into that, but when we get to the bigger parts of the armor, a question arises. If it can't be seen, does it protect or benefit the character?

    Yes, costumes and disguises already cross that line, and I would certainly use hides for more places, if offered. I wonder how far ZOS is willing to go down that path, though.

    in regards to this, if you think zos is after the $$$, they might be able to sell more tattoos/skins when they arent 90-100% covered by armor

    (most of my toons use polymorphs so stuff like skins and body cosmetics do nothing for me anyway, but there are also a lot of motif styles which are full body armor to the point you cant see your own character

    and the "logic" of the armor not doing anything when hidden is already kind of broken by costumes such as the nordic bathers towel that basically hides all armor anyway
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • kloverleaf
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    I wouldn't as upset that it's being sold for events tickets if they removed the ticket cap. I hate that I can't play an event and just save ALL my tickets if there isn't stuff I want to buy. Why is there even a cap at 12? So basically if I miss a day of doing the event then I'll miss out on some other item I wanted.

    I actually LOVE the events. I HATE the ticket cap being 12...
  • kloverleaf
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    Bucky_13 wrote: »
    It is... "the most anticipated feature" of 2023 content :D .
    And... I am not even trying to be funny. It seems like this is the case. How many players wanted Arcanist class ? And how many players wanted the ability to "hide shoulders" ? Yeah... :joy:

    They could probably double the sales of the new chapter by letting the main feature be "hide those hideous worthless crotch and hip flaps".

    YES - This!

    Also, I wouldn't mind the crotch flaps as much if they had the SAME flap on the butt. If you add a crotch flap, PLEASE for the love of all that is right and holy - PLEASE add a matching BUTT-FLAP!!!

    But yes, maybe for the next event this option will be made available...
  • virtus753
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    kloverleaf wrote: »
    I wouldn't as upset that it's being sold for events tickets if they removed the ticket cap. I hate that I can't play an event and just save ALL my tickets if there isn't stuff I want to buy. Why is there even a cap at 12? So basically if I miss a day of doing the event then I'll miss out on some other item I wanted.

    I actually LOVE the events. I HATE the ticket cap being 12...

    That is why. They want people to engage every day of every event if they want all the things. (And many events are locked behind DLC, which sells ESO+ or crowns.) The ticket cap is set at 12 so that you can get only as many tickets as you need to buy the most expensive item offered (10) without being forced over the cap. Some events offer 3 tickets all at once, so if you’re at 9, you need to get your tickets for the day to get to 10, but getting all 3 puts you at 12. It is the tightest possible cap they can set without forcing us to lose any.

    If we could all save up a ton of tickets, we’d skip whatever events we didn’t like and still be able to buy a lot. They want constant daily engagement instead, as well as the mental investment of micromanaging the ticket count. The more time we spend thinking about the game, the more invested we feel, and the more we feel it’s worth it to continue investing time and possibly money. (Not everyone all the time, but generally speaking.)
  • TaSheen
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    virtus753 wrote: »
    kloverleaf wrote: »
    I wouldn't as upset that it's being sold for events tickets if they removed the ticket cap. I hate that I can't play an event and just save ALL my tickets if there isn't stuff I want to buy. Why is there even a cap at 12? So basically if I miss a day of doing the event then I'll miss out on some other item I wanted.

    I actually LOVE the events. I HATE the ticket cap being 12...

    That is why. They want people to engage every day of every event if they want all the things. (And many events are locked behind DLC, which sells ESO+ or crowns.) The ticket cap is set at 12 so that you can get only as many tickets as you need to buy the most expensive item offered (10) without being forced over the cap. Some events offer 3 tickets all at once, so if you’re at 9, you need to get your tickets for the day to get to 10, but getting all 3 puts you at 12. It is the tightest possible cap they can set without forcing us to lose any.

    If we could all save up a ton of tickets, we’d skip whatever events we didn’t like and still be able to buy a lot. They want constant daily engagement instead, as well as the mental investment of micromanaging the ticket count. The more time we spend thinking about the game, the more invested we feel, and the more we feel it’s worth it to continue investing time and possibly money. (Not everyone all the time, but generally speaking.)

    I always skip events I don't want to do. I'm not.... participating in this FOMO stuff. There's nothing in all this that I need. It's a game. I play it to have fun. The marketing department with their ticket shenanigans.... eh, I'm not susceptible. Right now, I'm picking up indriks I've missed - if I feel like doing the events. That never includes the Mayhem or Undaunted ones. I like Jesters (minimally), Jubilee (a great deal, but only on a couple or three characters per account per PC megaserver), Witches, and New Life. The rest of them can go hang.

    And if I miss the ones I do like.... it's no big deal. I guess I might fall into the "almost total loss" category when it comes to marketing.

    Except for needing the Drowned Mariner motif six times - 3 accounts, both PC megaservers....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • zaria
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    virtus753 wrote: »
    zaria wrote: »
    I assume the way this is solved is just an shoulder outfit style without an model.
    No issues with the solution, helmets hiding is more complex as it also hide helmets from costumes.

    There are actually three hide helmet options currently: hide polymorph helmet (settings), hide helm (collections > appearance), and the option in the outfit station that works like a style page. The style page/outfit station version does not hide helms from costumes - that’s done through the Collections > Appearance version.

    The new hide shoulder feature will work just like the hide helm option in the outfit station, no? It won’t work on costumes or polymorphs. So I think it’s a valid question why the helm one is immediately available to everyone and the shoulder one is not.

    I don’t know that ZOS has ever given the impression that hide shoulder will do what the first two hide helm options do. But if it’s going to work just like the hide helm option in the outfit station, why isn’t it going to be acquired the same way? I’d be interested to hear about how that decision was reached.
    Don't think costumes has shoulders, lots has headgear but few of the clothing ones have shoulders.
    Yes the more armor looking ones has but they are the exception.
    You also has NPC running around with stuff like an clothing shirt and the skirt from the dark shaman costume.
    Or that Khajiit fence in Belkarth outlaw refuge with an robe bottom and a medium top.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ADarklore
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    Have they even announced WHEN the festival is going to start?
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • ArchangelIsraphel
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    Like whoever thought it was a cool and quirky idea to take the updated retextures for the base race motifs and turn them in to antiquity findables, leaving the old resolution motifs in the game.
    I have some very awful words for you that I cannot say here.

    I'm sure it was done this way in order to preserve the original motifs. Some people still use certain pieces of them in outfits, and it would be unfair to destroy those looks for them just because a select few players can't deal with putting out a bit of effort to aquire an updated version. It really isn't very hard to get them.

    Many of the older motifs are still quite beautiful, especially the high Elf ones. In some cases, people prefer them to the updated ones (which many critizise as looking too plasticky compared to the originals)

    Most importantly, the new designs are NOT a replacement, they were added IN ADDITION to old and beloved styles.

    Your dislike of something doesn't mean it needs to be removed from the game.
    Legends never die
    They're written down in eternity
    But you'll never see the price it costs
    The scars collected all their lives
    When everything's lost, they pick up their hearts and avenge defeat
    Before it all starts, they suffer through harm just to touch a dream
    Oh, pick yourself up, 'cause
    Legends never die
  • tomofhyrule
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    ADarklore wrote: »
    Have they even announced WHEN the festival is going to start?

    No, and they likely won't until a week before.

    However, since the files for this were on PTS, that means we definitely won't be seeing the festival until the patch. It releases on the 13th for PC and the 28th for console, so that implies that the Jester's Fest will start after the 28th. Events tend to start on Thursdays, so logic dictates that it'll start on a Thursday in March after the 28th... which pretty well gives the date right there.

    Expect it on the 30th. Based on last year, it went a week and then the Anniversary started the next Thursday right as the Jester's Fest ended.
  • Danel_Vadan
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    You have to spend tickets for the Hide Shoulders? LMAO.
    Leave it to ZOS to find a way to monetize a QoL update.
    Tam! RUGH!
  • spartaxoxo
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    You have to spend tickets for the Hide Shoulders? LMAO.
    Leave it to ZOS to find a way to monetize a QoL update.

    It's a pretty low amount of tickets and it will be permanently available. The only people that are likely to spend money on it are the ones that would really, really want to spend the money because they hate events but love tickets.
    Edited by spartaxoxo on March 4, 2023 9:15AM
  • Kelinmiriel
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    ADarklore wrote: »
    Have they even announced WHEN the festival is going to start?

    "End of March" is all that's been officially announced so far.

    I'm totally on the same page as @tomofhyrule on the details: I'm expecting that it'll be announced sometime between March 23-28, and will run from Thursday, March 30, until Thursday, April 6, at which time the Anniversary Jubilee will begin.

    Based on when those events have run the past three years. I track those things because I wrote that silly little addon more than three years ago to help people not miss out on tickets, since there's that 12-ticket cap.

    As for "hide shoulders"? I absolutely love it! I've been wanting that since I started playing! It only costs 5 tickets people, seriously! Get a cake from Chef Donalon and eat cake for two days during the Anniversary Event, if you think anything else is too much effort to bother with. (It's under "Collectibles->Tools".) The ingredients you need for the cake are free, right near Chef Donalon. You can find him at any of the three starter cities - Vulkhel Guard, Daggerfall, or Davon's Watch.

    The cake will also give you a double xp buff for two hours (during the event); use it as often as you want. (Event Tracker can summon the cake automatically for you to help keep the buff up, after you've gotten the cake, if you have the addon. Sorry, console people - can't help you.) So it's worth getting the cake for that, too.

    Monetized. Hah. Put forth a few minutes of effort, and you can get it unlocked for your account. (A few more minutes, if you want it sooner during Jester's.)
    Event Tracker addon (PC NA/EU)
    Helps you keep track of your Event Tickets, so you don't miss any. Double XP on events is PASSIVE now!!
  • Kashya_Vulano
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    ADarklore wrote: »
    Have they even announced WHEN the festival is going to start?
    Monetized. Hah. Put forth a few minutes of effort, and you can get it unlocked for your account. (A few more minutes, if you want it sooner during Jester's.)

    It's cheap. Sure. But that's absolutely not the point. The point is that this is a QoL improvement, not a collectible. ZOS has been on a role with this lately, rolling out quality of life features such as this and the housing hourglass but putting it behind a ticket wall. It's not the fact that they're adding more things to the Impresario that's aggravating anyone—it's the fact that they're adding features that should be in the game by default, and making you pay for it.

    It's unnecessary. There are plenty of things you can award a player for their efforts in a video game. Making a piece of your armor invisible, or putting the sun in a different position in the sky in your house, shouldn't be on that list. Imagine it in reverse.

    What if you had to pay tickets for your armor to appear on your character? That would be a little silly, would it not? That's how many of us feel when they lock these insanely basic features behind a small playgate.

    It's also worth mentioning that the ability to hide all armor slots, not just head/shoulders, has been in the developer environment of the game since 2017. This isn't something they decided to mystically add one day. It's been a working feature since Summerset.
  • DP99
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    ADarklore wrote: »
    Have they even announced WHEN the festival is going to start?

    https://www.elderscrollsonline.com/en-us/news/post/63857
  • wolfie1.0.
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    Tandor wrote: »
    It's a reminder to everyone who wants things added to the game or changed within it to be careful what they wish for. Even those who get what they want rarely like the way it is implemented. Skill points for alts, achievements for alts, now hide shoulders, all examples that should be borne in mind when putting forward other suggestions.

    Thank you! Been saying this for a while. Nothing ever gets implemented quite the way players want it to be, and this is just another example of that.
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