phantasmalD wrote: »More argonian content is inevitable, as the end goal is to have a fully mapped out Tamriel by the time ESO dies. Black marsh is one of the only 5 provinces left with significant unexplored landmass, next to Cyrodiil, Morrowind, Skyrim and Hammerfell,
with High Rock and Elsweyr both having enough free space for one more DLC or maybe even a chapter.
The leftover area is big enough for 3-4 chapter/dlc, so it would be prudent to spread out Black Marsh chapter over the next decade and do an argo chapter the next couple of years, otherwise they will eventually get to a spot where their only course of action is to spam the same province over and over again. Which I think people would hate more.
Or the other option would be to do one giant BM chapter, but that would be deeply unsatisfying and a big waste of potential.
However, I'd really prefer if they ruminated a bit more on it tho, instead of rushing out a Murkmire 2.0 chapter, where they just copy paste the same assets from 2015 (*). Like how Necrom is shaping up to be Vvardenfell 2.0.
Really create some new vistas and ideas, and give a chance for lilmothiit to appear in some capacity.
Hammerfell is prob the most deserving of a dedicated chapter right now, I just hope ZoS can move past the idea of Hammerfell == desert. It supposed to have some luscious jungles too.
*A large percentage of Murkmire's assets was created for a scrapped adventure zone and was occasionally used in unrelated content, like in the Maelstrom Arena, before the release of the DLC. The real innovation that Murkmire brought to the table was the flora and fauna, hostile plants and new enemies.
Fun fact: Argonians are the only race who didn't get a new Wayshrine design with their dedicated content, ZoS opting to reuse the base game version instead. :P
Ragnarok0130 wrote: »The main problem with both the Argonians and the Bosmer is that low civilizations dwelling in muddy swamps and forests don't really entice people to purchase expansions like the higher Tamrielic civilizations do such as the Dunmer, Aldmer, Imperials, Bretons etc which is undoubtedly a point of contention for ZoS. We also got a fair amount of exposure to the lore for the Bosmer in the base game.
Out of the three civilizations Redguard, Bosmer, and Argonian mentioned frequently in this thread I think the Redguard would be the best out of them to base an expansion. I'd personally love to learn more about the lost continent of Yokuda and its cultural descendants and we didn't learn very much about the Redguards in the base game or even in the Dragonguard expansions. Plus deserts and savannah are much easier to traverse than the Grahtwood or the swamps for my two cents.
Following the standard, 2024 should be more AD focused not sure where, perhaps Colovian Highlands with Skingrad north of Reaper March
After that an DC one then EP who might well be Argonian focused.
Grizzbeorn wrote: »AnduinTryggva wrote: »Anyhow we should get more content for those races that did not get the same attention as the other ones.
Agreed. Redguard and Bosmer are the only races that haven't received any DLC focusing on their culture yet.
FrancisCrawford wrote: »I've never disliked another ESO zone as much as Murkmire. Argonian "art" has always been hideous. Murkmire taught us that Argonian people are death cultists. I abandoned the main regional quest very early due to the general lameness of the NPC team.
To my tastes this would be a horrible idea.
FrancisCrawford wrote: »I've never disliked another ESO zone as much as Murkmire. Argonian "art" has always been hideous. Murkmire taught us that Argonian people are death cultists. I abandoned the main regional quest very early due to the general lameness of the NPC team.
To my tastes this would be a horrible idea.