One: It's impossible to solo.
Two: It requires several people to kill this boss.
Three: Asking guildies for help is an option
FOUR: This has been since release and still is.
Looks like this boss' mechanics works as intended, or at least it should work like this in every MMO game.
This is a World Boss after all.
barney2525 wrote: »First point - impossible to solo
Second point -- takes multiple people to kil
uhhh.... how many points is that?
The REAL problem is that ESO became a game where characters Can get powerful enough to solo a WB. IMHO, if you can solo a WB, that's Not really a WB. That's a big strong boss. But by definition, a WB SHOULD require a group. That's what is supposed to make them Special, on a tier of their own.
So now players get mad when they can't just solo one.
The Real fix, would be to make ALL the WBs true WBs. So no one would expect to be able to solo them.
Necrotech_Master wrote: »barney2525 wrote: »First point - impossible to solo
Second point -- takes multiple people to kil
uhhh.... how many points is that?
The REAL problem is that ESO became a game where characters Can get powerful enough to solo a WB. IMHO, if you can solo a WB, that's Not really a WB. That's a big strong boss. But by definition, a WB SHOULD require a group. That's what is supposed to make them Special, on a tier of their own.
So now players get mad when they can't just solo one.
The Real fix, would be to make ALL the WBs true WBs. So no one would expect to be able to solo them.
the WBs are still much harder than the WBs were at game launch lol
the OG versions of the WBs were like laughable lol (they were basically the same strength as a public dungeon boss lol)
they went and overhauled most of the base game ones, so some of them are actually a decent challenge
for one like walks in thunder its not really a challenge, it would never do enough dmg to kill me, but if you cant burst down those totems it gets like 100k hp heal ticks, no other enemy in the game heals for that much (for the few that even have a healing mechanic), the only one which even comes close is vet HM direfrost keep final boss lol
barney2525 wrote: »First point - impossible to solo
Second point -- takes multiple people to kil
uhhh.... how many points is that?
The REAL problem is that ESO became a game where characters Can get powerful enough to solo a WB. IMHO, if you can solo a WB, that's Not really a WB. That's a big strong boss. But by definition, a WB SHOULD require a group. That's what is supposed to make them Special, on a tier of their own.
So now players get mad when they can't just solo one.
The Real fix, would be to make ALL the WBs true WBs. So no one would expect to be able to solo them.
Its healing is over tuned. Needs a better telegraph then a short delay before the healing totems start popping off.
But there is a trick that helps. If you can get him to come as close as possible to the cave door out back it prevents like half the totems spawning. Keeping him there can be tough though since he has a teleport mechanic.
boi_anachronism_ wrote: »Necrotech_Master wrote: »barney2525 wrote: »First point - impossible to solo
Second point -- takes multiple people to kil
uhhh.... how many points is that?
The REAL problem is that ESO became a game where characters Can get powerful enough to solo a WB. IMHO, if you can solo a WB, that's Not really a WB. That's a big strong boss. But by definition, a WB SHOULD require a group. That's what is supposed to make them Special, on a tier of their own.
So now players get mad when they can't just solo one.
The Real fix, would be to make ALL the WBs true WBs. So no one would expect to be able to solo them.
the WBs are still much harder than the WBs were at game launch lol
the OG versions of the WBs were like laughable lol (they were basically the same strength as a public dungeon boss lol)
they went and overhauled most of the base game ones, so some of them are actually a decent challenge
for one like walks in thunder its not really a challenge, it would never do enough dmg to kill me, but if you cant burst down those totems it gets like 100k hp heal ticks, no other enemy in the game heals for that much (for the few that even have a healing mechanic), the only one which even comes close is vet HM direfrost keep final boss lol
I've solo DPS'ed direfost hm without issue (88k) I still have a bit of trouble with walks-like-thunder