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The Endless War: Thorn In Your Side - Choosing Angor No Longer Has Intimidate 3rd Option! -- PC/NA

KyleTheYounger
KyleTheYounger
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Platform: PC

Server: NA

Character Name: Kyle The Younger

Location: In the Cliffs of Failure quest instance


Issue: After quest completion, player must revisit the Overseer for last time for their reward. The player gets to choose which of the 3 NPCs they want to save and take with them. The option to save Angor is bugged. His reward arc is missing the speech option to do this. This is game breaking as this 3rd option gives the player the opportunity to select Angor & the 3 missing mage NPCs. All of whom will help the player in the final assault against Molag Bal in the MQ.


Trigger/Enabler: Player's character must have the Fighter's Guild "Intimidate" passive skill enabled. This skill is enabled and works fine in all other non questline NPC interactions where designed.

Attempt at solution: relogged and logged out logged back in, canceled the quest line and restarted it, opted not to utilize the intimidate speech option first time meeting the Overseer. End result is the same. Your only choices after choosing Angor as the winner, is to select either him or the 3 mage NPCs. No 3rd option exists anymore??

The only time an intimidate speech option shows up is at the beginning when your toon first meets the Overseer. Exercising the intimidate option does nothing as the quest has not yet begun...

I've researched this issue and it doesn't exist anywhere on here. Other references to this quest range from 2014 - 2017. Neither address this bug issue which didn't exist when I played on PTS when Summerset first came out.

Lack screen shots as it's a dialogue/action issue. However, the speech dialogue options for the reward/completion from Overseer at this final part of quest are here at USEP wiki:
Scroll to bottom where the paragraph indicates: "Taking the Third Option"

http://en.uesp.net/wiki/Online:A_Thorn_in_Your_Side

This game play option is MISSING

[Intimidate] I'll take them all. Otherwise, I'll just keep killing you and disrupting your game.


  • StormBlade512
    StormBlade512
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    Omg please say they haven't removed that choice too? I remember years ago when they removed the ability to betray the NPCs in the village of the lost
  • StormBlade512
    StormBlade512
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    Just had a thought actually. I remember when I was doing it, if I talked to Angof it would not let me choose the third option. I had to retake the quest and NOT talk to Angof and the mages in order to choose that third option
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