endgamesmug wrote: »I have all crafting stations and currently working on another set on another account, i guess i better hold off on that and just get the one station when its released? At first i was like how do i refund those crafting stations back, but then ive already made other accounts with houses full of achievement furnishings to make up for the lack of space in my initial crafting house. So probably not gonna be affected by attunable change only for additional crafting houses.
spartaxoxo wrote: »Hopefully older attunable stations will decrease the cost or feed into it somehow. There's a lot of guilds that have a lot of stations out there.
Stinkyremy wrote: »Sorry for being an idiot, bbut what exactly is this and how is it gonna work?
Like instead of having a woodwork and blacksmith station, you just have a "crafting station" that then has a separate new list of woodwork, blacksmith etc...
Seems [snip] and pretty much lore breaking, not even lore breaking but just physics breaking!
Unless of course it is some sort of magical conjuration station.
Stinkyremy wrote: »Sorry for being an idiot, bbut what exactly is this and how is it gonna work?
Like instead of having a woodwork and blacksmith station, you just have a "crafting station" that then has a separate new list of woodwork, blacksmith etc...
Seems [snip] and pretty much lore breaking, not even lore breaking but just physics breaking!
Unless of course it is some sort of magical conjuration station.
Alinhbo_Tyaka wrote: »Stinkyremy wrote: »Sorry for being an idiot, bbut what exactly is this and how is it gonna work?
Like instead of having a woodwork and blacksmith station, you just have a "crafting station" that then has a separate new list of woodwork, blacksmith etc...
Seems [snip] and pretty much lore breaking, not even lore breaking but just physics breaking!
Unless of course it is some sort of magical conjuration station.
The general request has been for a master station of each crafting type. The idea behind it is to free up space in guild halls as the number of sets is quickly outrunning the available item slots. Rather than have to buy one station for each craftable gear set and craft type you would attune a single station to every gear set. My take on this was it does not have to replace existing tunable crafting stations but would allow players to merge their existing stations to the master if they desired to. To add new sets I thought a new a tuning item could be created and purchased the same way you purchase an attunable station today. Whether ZOS could come up with a good implementation that meets the player's expectations is still an open question.
Oh...and while we're on this topic...for the love of all that is holy, can we get a QoL update to how we select gear *style* when making an item?
Organizing these by order of release...clicking <right arrow> 80 times to get to the new ones...is super tedious and annoying lol.
Stinkyremy wrote: »Sorry for being an idiot, bbut what exactly is this and how is it gonna work?
Like instead of having a woodwork and blacksmith station, you just have a "crafting station" that then has a separate new list of woodwork, blacksmith etc...
Seems [snip] and pretty much lore breaking, not even lore breaking but just physics breaking!
Unless of course it is some sort of magical conjuration station.
Grendalism wrote: »2. That ZOS would add a crown store “consolidation conversion” scroll at a nominal price (not more than 1200 crowns) that can be used….if user has all x4 set tables (attuned, of same set) in inventory, then using the scroll converts the x4 tables into x1 all-in-one already attuned table….
This was mentioned as possible QOL addition end of this year. I would finally be able to add to and decorate my house again!
ComboBreaker88 wrote: »The master attunables stations had better need to use already attuned tables to unlock each set or you just wasted the time of tens of thousands of players over the last few years. If you can just flip the script on people like that, how are they going to trust you not to do it with other things? Hopefully they choose to expand on the current system and not have an alternative cheap path that bypasses all the effort players already put into getting all the attunables they have currently.