Heres hoping the new feature is class change tokens.

  • Sarannah
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    A class change token can not even be called a game feature, it would be an out-of-game gimmick. And I really hope the new feature is not this, because I am against a class change token. A class change token would only promote changing to the flavour of the month class, it would diminish players leveling their actual class, and we have atleast 6 character slots so we can build one of every class already. At the same time, the armory system is there to have multiple builds per class.

    There would be no reason at all to have a class change token, and if ZOS were to ever implement one, they would have to severely limit it's use. Maybe by only allowing one class change per year, and it should only be allowed to change into a class you have already leveled to maximum level before.

    PS: Also have atleast one of every classs fully maxed everything, and I play whatever character I feel needs something at that moment, regardless of it's class. Be it completing zones, leveling a skillline, doing events, or anything else.
  • Nic727
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    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding. Not everyone want to start over when they are so far in the story, are max level and have an incredible amount of collectibles.

    People should stop thinking we all play the same ways.

    Some like to play multiple alts. Some like to play a single character.

    Having a class change token wouldn’t affect the people playing multiple alts, so I don’t understand what’s the problem.

    Also @ZOS_GinaBruno , @ZOS_Bill , @ZOS_Icy it has been asked for years. Any ETA or official words about this feature? Itls like talking to a wall.
  • the1andonlyskwex
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    Nic727 wrote: »
    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding. Not everyone want to start over when they are so far in the story, are max level and have an incredible amount of collectibles.

    People should stop thinking we all play the same ways.

    Some like to play multiple alts. Some like to play a single character.

    Having a class change token wouldn’t affect the people playing multiple alts, so I don’t understand what’s the problem.

    Also @ZOS_GinaBruno , @ZOS_Bill , @ZOS_Icy it has been asked for years. Any ETA or official words about this feature? Itls like talking to a wall.

    You can already buy your way out of the vast majority of that grind.

    Skyshards - check
    Skill Lines - check
    Mount Training - check
    Titles/achievements - check
    Cosmetics/styles - check

    Pretty much the only exception is crafting motifs, but class doesn't matter for crafting so you can always just go back to your original character if you need something crafted.
  • Tandor
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    Nic727 wrote: »
    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding. Not everyone want to start over when they are so far in the story, are max level and have an incredible amount of collectibles.

    People should stop thinking we all play the same ways.

    Some like to play multiple alts. Some like to play a single character.

    Having a class change token wouldn’t affect the people playing multiple alts, so I don’t understand what’s the problem.

    Also @ZOS_GinaBruno , @ZOS_Bill , @ZOS_Icy it has been asked for years. Any ETA or official words about this feature? Itls like talking to a wall.

    The problem is that class change tokens would mean there would be a FOTM class, so those who chose to play a different class would find themselves being kicked from groups (or simply not recruited) if they weren't willing to use a token to switch to the "right" class. There's also a danger that once tokens became a source of revenue they would be seen as driving frequent changes to the classes. Finally, there's the "be careful what you wish for" reason for opposing such a proposal. Precedent with both skill lines and achievements suggest that these sorts of ideas are not always implemented in the way that those who want them, or those who think they're just optional so they won't bother them, are imagining they will be.
  • majulook
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    This would be a very nice addition to the game. I would really like it and am hoping it happens.

    Since ZOS would make lots of $$$ on a Class change token, as players have been requesting one for years now. Being that they have not made one make me think it might not be possible.

    IIRCC ZOS has said more than once (in interviews / live streams) they cannot, something about how Class was entered (and or) is listed in the games database.

    Edited by majulook on January 15, 2023 9:48PM
    Si vis pacem, para bellum
  • jaws343
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    bmnoble wrote: »
    jaws343 wrote: »
    ADarklore wrote: »
    I've said over and over... they will NEVER add a class change token unless it cost $300 or more... because that's what they'd be losing 'per character' that people spend on upgrading and leveling a new character. Do you not see the long list of 'upgrades' in the store... imagine if just spending $30 on a class change token all of that upgrade spending could be avoided; ZOS will never add features that cause them to lose money.

    Not necessarily true though. Many players are already at the 18 character cap. And player who aren't are likely players who weren't going to pay for extra character slots, or even use the free extra ones, to begin with.

    But me, someone who has had my main since 2016 when I first got the game. And had necros existed then, I would have chosen that over sorc. But I have zero intention of grinding the plans and motifs to make a Necro my main. 7 years of learning plans and motifs on one character is not a worthwhile thing to do again to shift my main.

    But s class change would allow me to do so. And I'd still play my other 17 characters in PVP content or as tanks/healers in PVE like I already do. Just the character I complete every piece of content on would shift to a different class.

    Why do you need feel the need to make another class your main? you don't have to do everything again your original main character is not going anywhere, you can log back into it as anytime your progress hasn't just vanished.

    All I do on my alts is level them to 50 and get them combat ready and able to do daily writs and with the armoury you need fewer skill points than ever before, you can just have a crafting set up and combat set up saved with the 2 free slots.


    My main issue with the class change tokens is, especially for people that have only stuck to the one class is what if you hate the class you have changed too? do you badger customer support to change you back or spend more money to try one of the other classes, how many crowns will you go through before you find the class you like or end up back where you were originally?

    As someone who has at least 1 of each class levelled up, I still prefer my original main that I chose first over any of the other classes available. At the bare minimum if they ever add class change tokens I would suggest people use the template characters on the PTS to find out whether they actually like one of the other classes before making the change.

    I use my main to complete all content and collect all things. My main is the one that learns every plan, completes every quest in the game, etc. My Alts do not do quests. They farm enough skill points and do just enough to hit level 50 and be PVP viable. I also have multiple Alts of every class.

    When I say I would want to make another class my main, I am saying that I would have preferred, all along, to be playing a necro. But, what I am not going to do is redo every quest in the game on a necro, re-learn plans, some of which cost a ton of gold and time to acquire, re-grind alliance rank, all to make a new main.

    I'll continue playing necro on occasion in PVP, but I will never waste time on the character questing or playing new content, as my main will continue to do those things exclusively.

    Class change would remedy that.

    Also, not everyone has access to PTS.
  • Bo0137
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    I would love to change my class at least several times because: I only play with one single character, ever. He's my dearest adventurer and now I'm tired of using my NB skills only for more than 1.000 hours.
    If it is to be made THE system, I would recommend the "reincarnate" system from other MMOs, like Allods Online. You reach max level, a specific quest is unlocked, you do it (it's somewhat challenging) and you are able to "reincarnate" your character in another class BUT you retain a couple of skills and attribute points from the previous class.
    I think such a system would be very much fun and would allow us to be more creative build-wise.
    -On my shoulder, Ms. Ahvine
  • kargen27
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    Tandor wrote: »
    Nic727 wrote: »
    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding. Not everyone want to start over when they are so far in the story, are max level and have an incredible amount of collectibles.

    People should stop thinking we all play the same ways.

    Some like to play multiple alts. Some like to play a single character.

    Having a class change token wouldn’t affect the people playing multiple alts, so I don’t understand what’s the problem.

    Also @ZOS_GinaBruno , @ZOS_Bill , @ZOS_Icy it has been asked for years. Any ETA or official words about this feature? Itls like talking to a wall.

    The problem is that class change tokens would mean there would be a FOTM class, so those who chose to play a different class would find themselves being kicked from groups (or simply not recruited) if they weren't willing to use a token to switch to the "right" class. There's also a danger that once tokens became a source of revenue they would be seen as driving frequent changes to the classes. Finally, there's the "be careful what you wish for" reason for opposing such a proposal. Precedent with both skill lines and achievements suggest that these sorts of ideas are not always implemented in the way that those who want them, or those who think they're just optional so they won't bother them, are imagining they will be.

    Beyond that I think it would be detrimental to the long term health of the game. MMOs need new content, players repeating content and players doing a variety of content for long term viability. ZoS has already added things that take away some incentive to repeat content. Class change tokens would take away yet another reason to ignore older content.
    and then the parrot said, "must be the water mines green too."
  • zaria
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    Nic727 wrote: »
    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding. Not everyone want to start over when they are so far in the story, are max level and have an incredible amount of collectibles.

    People should stop thinking we all play the same ways.

    Some like to play multiple alts. Some like to play a single character.

    Having a class change token wouldn’t affect the people playing multiple alts, so I don’t understand what’s the problem.

    Also @ZOS_GinaBruno , @ZOS_Bill , @ZOS_Icy it has been asked for years. Any ETA or official words about this feature? Itls like talking to a wall.

    You can already buy your way out of the vast majority of that grind.

    Skyshards - check
    Skill Lines - check
    Mount Training - check
    Titles/achievements - check
    Cosmetics/styles - check

    Pretty much the only exception is crafting motifs, but class doesn't matter for crafting so you can always just go back to your original character if you need something crafted.
    Yes you will have one master crafter knowing most of the motifs for outfit styles and crafted gear.
    Titles, achievements,cosmetics and styles are account wide, exception in PvP rank.
    This will not change as its give skill points and getting overlord is an serious grind unless you live in Cyrodil.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • jaws343
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    Tandor wrote: »
    Nic727 wrote: »
    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding. Not everyone want to start over when they are so far in the story, are max level and have an incredible amount of collectibles.

    People should stop thinking we all play the same ways.

    Some like to play multiple alts. Some like to play a single character.

    Having a class change token wouldn’t affect the people playing multiple alts, so I don’t understand what’s the problem.

    Also @ZOS_GinaBruno , @ZOS_Bill , @ZOS_Icy it has been asked for years. Any ETA or official words about this feature? Itls like talking to a wall.

    The problem is that class change tokens would mean there would be a FOTM class, so those who chose to play a different class would find themselves being kicked from groups (or simply not recruited) if they weren't willing to use a token to switch to the "right" class. There's also a danger that once tokens became a source of revenue they would be seen as driving frequent changes to the classes. Finally, there's the "be careful what you wish for" reason for opposing such a proposal. Precedent with both skill lines and achievements suggest that these sorts of ideas are not always implemented in the way that those who want them, or those who think they're just optional so they won't bother them, are imagining they will be.

    That already happens. It's why most end game players have leveled and prepped multiple classes, because competitive end game groups already class restrict.

    If anything, class change would make it more accessible to players who don't have the time to level and acquire skill points and skill lines for the FOTM class that they are already being expected to run. Since with class change, they could just switch their already leveled and ready character's class with no need to do hours and hours of prep work to be viable.
  • SilverBride
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    I hope it's hide shoulders and tassets.
    PCNA
  • Holycannoli
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    It will be some kind of spellcrafting, which will mostly be customizing cosmetics either through new colors or things like alternate summons, and will open a whole new revenue stream via crown store.
  • Kiralyn2000
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    Nic727 wrote: »
    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding.

    But grinding is what MMOs are about. Ah, I mean "engagement" o:)
  • fizzylu
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    As much as I want the game to have class change tokens, they should not be considered a "new feature".
    I hope it's hide shoulders and tassets.
    Seriously, do we really have such low standards/expectations of what a feature is and should be? haha it's crazy.

    Edited by fizzylu on January 17, 2023 1:31AM
  • ElvenOverlord
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    Nic727 wrote: »
    Tandor wrote: »
    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.

    There have always been very good arguments against class change tokens, but since the switch to account-wide achievements there has been no real argument in favour of such tokens.

    Account-wide achievements doesn’t fix the problem which is grinding. Not everyone want to start over when they are so far in the story, are max level and have an incredible amount of collectibles.

    People should stop thinking we all play the same ways.

    Some like to play multiple alts. Some like to play a single character.

    Having a class change token wouldn’t affect the people playing multiple alts, so I don’t understand what’s the problem.

    Also @ZOS_GinaBruno , @ZOS_Bill , @ZOS_Icy it has been asked for years. Any ETA or official words about this feature? Itls like talking to a wall.

    You can already buy your way out of the vast majority of that grind.

    Skyshards - check
    Skill Lines - check
    Mount Training - check
    Titles/achievements - check
    Cosmetics/styles - check

    Pretty much the only exception is crafting motifs, but class doesn't matter for crafting so you can always just go back to your original character if you need something crafted.

    Speaking of cosmetics, its long past time that we get a Hair Color Pack
  • gronoxvx
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    After all the complaints about the monetization of the game overall it would be hilarious if they added this right now. It would confirm that they cant read the room.
  • boi_anachronism_
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    I don't see it happening frankly. Too much $$ made by get folks to pay for skill lines, skyshards and all the rest they don't feel like doing on a new alt. They make much more 💰 as it is now.
  • majulook
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    It will most likely be a long and tedious grind.
    Si vis pacem, para bellum
  • Oreyn_Bearclaw
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    They really really do need to be added because not everyone wants to grind multiple characters and alot of people just play 1 character only like me.

    All of the arguments ive seen so far against class change tokens are built on a foundation of sand and have no merit.


    "I want something, and anyone who doesnt agree is without merit." Sorry, but there are good reasons to not want class change.

    The most compelling is that we dont want half the server swapping to whatever the FOTM class is. A more cynical outlook, but one worth discussing is that ZOS could double down on the nerf/buff cycles to try to exploit class change tokens from the player base. Lore might not be important to everyone, but its not unreasonable to suggest that if you want a max level of a class, said class should be leveled.

    Class change tokens have been and always will be a hard pass from me.
    Edited by Oreyn_Bearclaw on January 17, 2023 9:20PM
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