2pc: 1478 armor
3pc: 1478 armor
4pc: 4% healing taken
5pc: When a negative effect is applied to you, you heal for 1200 hp every 2 seconds. for every additional negative effect, you heal an extra 580 hp up to 7000 hp.
I think the real problem with this set is the cleansing effect. the cleansing effect is too passive and it alleviates to much pressure. This proposed change will alleviate pressure while giving way to pressure build that relies on stacking negative effects. Furthermore, this change will make the fight feel more like a tug of war rather then a reset button that does not have to be pressed.
tell me what you think buds, I'm eager to hear your thoughts and criticism. 🧐🧐🧐🧐🧐
Edited by TheHeroCat on January 13, 2023 8:00PM