Noob impression

  • boi_anachronism_
    boi_anachronism_
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    TaSheen wrote: »

    There's a huge amount of non-combat content, to begin with. Basically the only combat I do is what quests require. I also don't really consider this a "combat-based mmo". Because there's so much else to do, you know.

    Different strokes.

    Well now there is as they switched directions to actively create that with things like housing. Questing still requires combat as do dungeons, arenas, cyro, bgs, Ipc, and trials as well as overland including event based and bosses. So yes there is surely plenty to do that's non combat but it is still very much a combat based mmo. It's not the sims.

    Not telling folks how to enjoy the game I'm just saying it takes a huge chunk out of the game if you actively don't like in game combat of any sort.
  • TaSheen
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    Well now there is as they switched directions to actively create that with things like housing. Questing still requires combat as do dungeons, arenas, cyro, bgs, Ipc, and trials as well as overland including event based and bosses. So yes there is surely plenty to do that's non combat but it is still very much a combat based mmo. It's not the sims.

    Not telling folks how to enjoy the game I'm just saying it takes a huge chunk out of the game if you actively don't like in game combat of any sort.

    I've never played ESO as combat-centric, I started playing it as "the next TES game". The fact that it's an MMO isn't germane to my enjoyment, as by the time I picked up ESO there was plenty else for me to get involved with.

    Due to the amount of lag because satellite is my only available connection, I don't do group content at all - I'm not about to ask others to put up with my huge ping. That's just not fair to people. As long as I'm happy here (and I am, I'm paying three ESO+ subs after all) I don't have any issue ignoring that people think I'm weird because I don't like combat. It's very rare that I do any of the event quests that require combat, nor do I bother with world bosses. I also do not pvp any more at all.

    Quest bosses are hard enough with my ping. I do quests I think I will enjoy on whichever characters they make sense for, I do events like Witches Festival, New Life, Jesters and Jubilee, I enjoy housing, and mostly, I enjoy exploring. You would think after this long that I've seen every corner of the world, but I haven't yet.

    Lots of stuff for someone like me to do after all.
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    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Syldras
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    Questing still requires combat as do dungeons, arenas, cyro, bgs, Ipc, and trials as well as overland including event based and bosses. So yes there is surely plenty to do that's non combat but it is still very much a combat based mmo. It's not the sims.
    Not telling folks how to enjoy the game I'm just saying it takes a huge chunk out of the game if you actively don't like in game combat of any sort.

    Why worry about other people "missing" parts of the game? If they don't enjoy them, they for sure won't miss a thing about them.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • TaSheen
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    Syldras wrote: »

    Why worry about other people "missing" parts of the game? If they don't enjoy them, they for sure won't miss a thing about them.

    *laughing* For me, that's totally true!
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • boi_anachronism_
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    Syldras wrote: »

    Why worry about other people "missing" parts of the game? If they don't enjoy them, they for sure won't miss a thing about them.

    Hmmm missed the entire last part where it says I'm not telling folks how to play, just saying it does take a chunk out of the game which is objective. So no I'm not worried about it at all. Play the way I want and y'all free to do the same, doesn't affect me. I was posing a legitimate question to the op because they stated that they hate the combat, in a thread on a forum that devs look at followed by stating they don't like any combat in games so I'm wondering what the draw is vs a straight simulator game. Every elder scrolls game had some style of combat, obviously not the same as eso but still. It was legitimate curiosity. I'm not sure why everyone immediately frames it as malice or some form of gatekeeping.
    Edited by boi_anachronism_ on January 10, 2023 9:09PM
  • TaSheen
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    Hmmm missed the entire last part where it says I'm not telling folks how to play, just saying it does take a chunk out of the game which is objective. So no I'm not worried about it at all. Play the way I want and y'all free to do the same, doesn't affect me. I was posing a legitimate question to the op because they stated that they hate the combat, in a thread on a forum that devs look at followed by stating they don't like any combat in games so I'm wondering what the draw is vs a straight simulator game. Every elder scrolls game had some style of combat, obviously not the same as eso but still. It was legitimate curiosity. I'm not sure why everyone immediately frames it as malice or some form of gatekeeping.

    The only games I'm really interested in are FCRPGs. I find sims totally a waste of time. I've managed to play every TES game since Arena, completing all the MQs except Morrowind (Morrowind was my LEAST favorite one of the five). The first three games I didn't dodge the combat really, because I was MUCH younger, so my reflexes were able to deal with it. By Oblivion, it was becoming more difficult for me, but Skyrim's combat was pretty easy compared to the earlier games. But still, after completing the Skyrim MQ once for each side, I modded out random dragon attacks (except for the two required by Legacy of the Dragonborn) since I'm not now nor was I ever happy with that game's wishing me to kill them (I LOVE dragons - I don't kill them in ESO either).

    See, games to me are what I do to escape reality - and in general, I only do what I find fun, which is the whole point of a game for me. Personally, I think there are a lot more ways to have fun in this game than wholesale killing mobs.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Syldras
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    Hmmm missed the entire last part where it says I'm not telling folks how to play, just saying it does take a chunk out of the game which is objective. So no I'm not worried about it at all. Play the way I want and y'all free to do the same, doesn't affect me. I was posing a legitimate question to the op because they stated that they hate the combat, in a thread on a forum that devs look at followed by stating they don't like any combat in games so I'm wondering what the draw is vs a straight simulator game. Every elder scrolls game had some style of combat, obviously not the same as eso but still. It was legitimate curiosity. I'm not sure why everyone immediately frames it as malice or some form of gatekeeping.

    Actually it was just a curious question from me too, although you're right that I misinterpreted it as an attempt to interfere into another player's playstyle. I'm genuinely sorry for that! It's just that I've seen something like that happening on the forums quite often. Things like accusing people of playing the game "wrong" because they aren't interested in one activity, even suggestions to remove all singleplayer content or force grouping for everything because "This is an MMO and it should be played this way!", and of course the usual "I don't need THIS activity, this is boring to me, please remove it from the game!" (normally not even phrased as "I don't like it" but as "No one needs this"). It always makes me wonder why some people seem to have difficulties to understand that people have different interests, or why they would want to force others to play exactly the way they themselves do and don't accept any variations.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Lighthope
    Lighthope
    Soul Shriven
    [I was posing a legitimate question to the op because they stated that they hate the combat, in a thread on a forum that devs look at followed by stating they don't like any combat in games so I'm wondering what the draw is vs a straight simulator game.

    Actually, I didn't say I don't like any combat games. Someone else said that.

    I'm okay with combat. Not great, but hold my own.

    I've played Final Fantasy XIV, World of Warcraft, and Guild Wars 2. And to show I'm not married to tab targeting, I also have played Call of Duty.

    But I guess in an MMO I do prefer the tab target, so ESO is a combat beast that is not my preference. That plus the limited combat options. Personally, I like FF14 the best with its myriad of options.
  • Agenericname
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    Lighthope wrote: »

    Actually, I didn't say I don't like any combat games. Someone else said that.

    I'm okay with combat. Not great, but hold my own.

    I've played Final Fantasy XIV, World of Warcraft, and Guild Wars 2. And to show I'm not married to tab targeting, I also have played Call of Duty.

    But I guess in an MMO I do prefer the tab target, so ESO is a combat beast that is not my preference. That plus the limited combat options. Personally, I like FF14 the best with its myriad of options.

    I prefer the combat the combat here. I like that we have to choose what goes on our bar. In theory it adds some build diversity, in practice, the balancing prevents that from happening toward the end game. Questing and overland, and solo play in general, you could get away with nearly anything you wanted.

    The story line is a bit of a mess. I started durring Morrowind and spent my first 33 level there not knowing what was outside. The tutorial was there and there were no options to start anywhere else.

    The last time I quested with a friend, which was probably a year ago, maybe more. We went to Auridon. There were multiple NPCs with MSQ markers above their heads. Imagine their surprise when I say "no, not that one, its a DLC." Their response was "how am I supposed to know?" That ended our questing adventure.

    Gear, also a bit of a mess as well. Its really not as crucial as it seems, but something like critical chance is given in the form of a number like 2121, which represents a percentage. And it gets displayed as a percentage on the character screen, but on the gear it does not. Same with penetration. It seems needlessly obscure.

    The devs answered a question a while back concerning an ingame tutorial. Their response was something to the tune of "it would need to be done in such a way that it wasnt rendered irrelevant with the changes." Paraphrased of course, but thats the general idea. It wouldnt be too much different with a guide either. Some of the advisor is a bit dated now as it was written in time where there was more of a contrast between magicka and stamina abilities.
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