spartaxoxo wrote: »It's certainly quite possible they will bring back collectible morphs, given they brought back all the indrik items.
If they do, they will likely both bring them back and offer new items. They haven't ceased the development of new event items when items returned to event items in the past.
The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
The_Titan_Tim wrote: »when you have sale security in old items, you can afford to skimp on new ones.
Why do you think they’ve been okay with only re-releasing notable homes this year? They don’t need to make new homes when people are still buying old ones, where I’d rather we move forward, completely.
The_Titan_Tim wrote: »The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
Instead of a player home we got an hourglass that allows us to change the daylight of our homes, a feature they could have just added under QoL, and that has nothing to do with the Indriks.
Anybody will tell you…
Doomchar Plateau > Sacred Hourglass
The_Titan_Tim wrote: »The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
Instead of a player home we got an hourglass that allows us to change the daylight of our homes, a feature they could have just added under QoL, and that has nothing to do with the Indriks.
Anybody will tell you…
Doomchar Plateau > Sacred Hourglass
Regardless of that one example, when you have sale security in old items, you can afford to skimp on new ones.
Why do you think they’ve been okay with only re-releasing notable homes this year? They don’t need to make new homes when people are still buying old ones, where I’d rather we move forward, completely.
Edit: If they want to keep re-releasing content that is supposed to be exclusive, they should stop putting timers on it in the first place and just leave it accessible to players as it’s a predatory practice to have things as timed exclusives to begin with, especially if they aren’t truly exclusive.
Capitalizing on a “fear of missing out” is commonly practiced by this company against new players as a strategy, yet if you’ve been around more than a year, you realize that you have nothing to fear because things generally rotate back around, the only exclusions to this rule are pre-One Tamriel items, and of course as mentioned by the OP, yearly event items, as they follow the theme of whatever chapter they release alongside.
The_Titan_Tim wrote: »when you have sale security in old items, you can afford to skimp on new ones.
Why do you think they’ve been okay with only re-releasing notable homes this year? They don’t need to make new homes when people are still buying old ones, where I’d rather we move forward, completely.
I do see your point, but I'm not completely sure about that. Items aren't just interchangeable. If I want a, let's say, druid village to furnish, it doesn't matter if there's already an Ork stronghold or an Argonian Xanmeer available. Also, they have offered new event reward mounts after the Indrik mounts (a dark and a golden Quasigriff) and two different event skins so far.
tomofhyrule wrote: »The_Titan_Tim wrote: »The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
Instead of a player home we got an hourglass that allows us to change the daylight of our homes, a feature they could have just added under QoL, and that has nothing to do with the Indriks.
Anybody will tell you…
Doomchar Plateau > Sacred Hourglass
Ooh, can I cherry-pick an example too?
Ok, so... Next event will start the Q1 for 2023 and we'll be getting the Passion's Muse personality. In 2022, the Q1 gave us...
oh wait, that was only a skin. Personality > Skin in many peoples' minds.
Hold on - the Indrik vendor wasn't even available in Q1 2022. She popped up at the end of Q2. ...so, by your logic, the addition of the vendor to bring back old stuff also changed the skin (meh) to a personality (a huge deal)
Yes, this is hyperbole. But you're also using only one data point here. We've had two full years of mount recolors x 5, and then once the Indriks left (and before they returned), we changed the set of 5 mount recolors per year to [pet, skin, personality, mount, house] one year, and [pet, skin, mount, costume, collectible] the other. One year (two, even) is not enough to say "this is a definite downgrade from tradition!" Particularly when - considering the morphs were decided at the beginning of the year - the Indrik Vendor wasn't around the whole year so there's no way that her appearance was the thing that changed the Q4. If anything, 2023 will be the year that could start to be affected... if at all.
I'm also not convinced that there's a lot of effort involved in "hey, let's rerelease this thing that was available before." Especially not compared to "hey, let's make this brand new thing from scratch."
Now I will say that 2022 was a majorly disappointing year in many aspects - we did get a lot less content (way fewer houses, fewer motif styles, the HI plotline was subpar to say the least and mostly nonsensical, persistent bugs, etc.), but I don't think that adding back the indriks was the cause of all (or any) of those issues. I would hope that 2023 will allow the respective teams to give the care to their parts so that we can see some of this good stuff come back.
Besides, as much as people are begging for new notable homes, what I see a lot more people begging for are smaller houses. It would have been perfect for them to have added a small hut in Stonelore Grove (and it's not too late to do so...), and I be that would be a lot more popular than things like Agony's Ascent.
Besides, I don't think that gatekeeping players from cosmetics because of LTOs is a good thing. It's more of a good way to peeve people off. At this point, it feels like people only go buy stuff when it drops in the showcases. I'd like if the whole store had a lot more old content in it and it rotated more - as it is, I feel no need to go browsing... and if nobody's browsing, nobody's buying.
The_Titan_Tim wrote: »Anybody will tell you…
Doomchar Plateau > Sacred Hourglass
Regardless of that one example, when you have sale security in old items, you can afford to skimp on new ones.
The_Titan_Tim wrote: »The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
Instead of a player home we got an hourglass that allows us to change the daylight of our homes, a feature they could have just added under QoL, and that has nothing to do with the Indriks.
Anybody will tell you…
Doomchar Plateau > Sacred Hourglass
spartaxoxo wrote: »The_Titan_Tim wrote: »The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
Instead of a player home we got an hourglass that allows us to change the daylight of our homes, a feature they could have just added under QoL, and that has nothing to do with the Indriks.
Anybody will tell you…
Doomchar Plateau > Sacred Hourglass
The Sacred Hourglass was one of the most requested features by the Housing community for years. It was hotly anticipated and most expected it to be a crown store item and were willing to pay for it. It is a brand new feature. How is that obviously inferior to a blank plot of land?
spartaxoxo wrote: »The_Titan_Tim wrote: »The_Titan_Tim wrote: »The quality of new additions deteriorates when the old items are still on the table.
Why? And could you give an example? How was, for instance, this year's Q4 reward (the hourglass) worse than it could have been because Nenulaure in Craglorn sold Indriks from previous events again?
Instead of a player home we got an hourglass that allows us to change the daylight of our homes, a feature they could have just added under QoL, and that has nothing to do with the Indriks.
Anybody will tell you…
Doomchar Plateau > Sacred Hourglass
The Sacred Hourglass was one of the most requested features by the Housing community for years. It was hotly anticipated and most expected it to be a crown store item and were willing to pay for it. It is a brand new feature. How is that obviously inferior to a blank plot of land?
They haven't skimped on new items to date. The old cosmetics in the shop, crown crates, etc are mostly inferior to the newer stuff. Old furniture has lower resolutions. The Indriks were just a bunch of recolors, we upgraded a whole system and Indriks still returned. Mounts have gotten increasingly elaborate and detail as time progressed.
They already warned us that High Isle would be simpler while they worked on brand new servers and did the server re-architecure. The idea that the reason we got less content in High Isle because of Indriks rather than them taking on a massive, time consuming, extreme performance project doesn't make much sense to me.
The_Titan_Tim wrote: »
Anybody will tell you…
Doomchar Plateau > Sacred Hourglass