When talking with an NPC, if the number of dialogue words is large, only part of the content will be displayed, and the remaining text content will be displayed as "…"
This BUG caused Chinese console game players to be unable to understand the game plot because the text display was incomplete.
This problem is very serious. Chinese console game players have been looking forward to the official solution to this problem, but it has not been fixed.
We are very happy to play the Chinese version of the game, but it is really sad that the ESO official has not handled such an obvious problem.