Maintenance for the week of June 17:
• PC/Mac: NA and EU megaservers for patch maintenance – June 17, 4:00AM EDT (8:00 UTC) – 8:00AM EDT (12:00 UTC)
• ESO Store and Account System for maintenance – June 17, 10:00AM EDT (14:00 UTC) – 12:00PM EDT (16:00 UTC)
• Xbox One: NA and EU megaservers for patch maintenance – June 19, 6:00AM EDT (10:00 UTC) – 10:00AM EDT (14:00 UTC)
• PlayStation®4: NA and EU megaservers for patch maintenance – June 19, 6:00AM EDT (10:00 UTC) – 12:00PM EDT (16:00 UTC)

More weapon skill options...

Hey folks!

To kick of this little sub forum, I wanted to ask a question: Am I'm the only one that is kinda bummed there is no skill line for one handed weapons/dual wielding sword and staff?

I was really looking forward to play a med armor sword and staff/spell sorcerer, since that's what I always play as my first char in TES games... I know, I could use sword and board/two handed since there is no need to have a hand free for casting, but still.

What do you people think? Single spell sword skill line? Redundant or not?


Edited by warbaby2 on April 2, 2014 6:22AM
  • Vaerth
    I am sorry no one has taken a moment yet to respond to your post. I for one agree with you 100%. Do we NEED it, no. HOWEVER, this is Elder Scrolls, and that style should be an option. For example, I HATE the greatswords in ESO. I wanted a two handed sword that was not so massive for my ranger build. They have so many limits on weapons I almost unsubscribed. I have used a certain play style since Morrowind. ESO does not give that open freedom with weapons like other Elder Scrolls games, I think they got the armor down pretty well. But the weapon options, not even close yet.
    Pact Bloodwraith
  • Erotes
    This game has so much questing and vet rank leveling... This game without a doubt NEEDS way more skills and a more intricate skill line system. I just hope they add something soon. By the time you reach the first vet rank area, most build specific skills are maxed- continuing to lvl for vet ranks becomes ridiculously pointless and boring.
  • Lynx7386
    I dont think a change to the staff/sword system is needed (staffs are 2 handed in this game, and that's not likely to change).

    I do think there is a need for additional weapon skill lines and weapon types, however. As always, the devs managed to leave out spears/polearms (why do so many games forget this weapon type, seriously?), and I think there's probably room for crossbows and such. Of course, you could argue that crossbows would fit better into the bow line, but I think they'd be deserving of an entirely different style of attacks (less AoE, more heavy/high powered single target attacks).

    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • demonlkojipub19_ESO
    I think weapons need more than 2 skill lines each for more variation on weapon attacks.
Sign In or Register to comment.